The Darwinians
Marvel-Kid
The Darwinian race use monkeys as their allies and their monkeys in return are vile towards their enemies. Though thought to be a lowly species, these creatures are ruthless killers and lethal weapons of destruction…
Energy Regeneration 4
Energy (same as ele)
Ranged/Caster (throws bananas)
Armor 70
Attribute Example…
Primate Summoning. For each rank in Primate Summoning, you gain 1 additional Primate Helper, and their health and damage increase by 10%, and Monkey Enchantments last 2% longer.
Monkey Rage. For each rank in Monkey Rage, you attack 2% faster and your Primates deal an additional 5% damage.
Primate Hunger. For each rank in Primate Hunger, your banana skills increase and your bananas do an additional 2% damage.
Skill Example…
Monkey shriek. Cost 10e. Recharge 45 seconds. Casting Time 4 seconds. Call forth an army of 2…5…10 Primate Ranged fighters. These fighters last 30 seconds, or until defeated. –(with 12 Primate Summoning, you actually summon 24 primates)
Banana Feed. Cost 15e. Recharge 5 seconds. Casting Time. ¼. Heal all Primate Allies for 100…400…600 health.
Crazy Primates. Cost 10e. Recharge 30 seconds. Casting time 2 seconds. For 5..10…15 seconds your Primate allies attack 25% faster and do an additional 10% damage.
[elite] Ape Stampede. Cost 10e. Recharge 30 seconds.
Casting Time 3 seconds. Call forth an army of 2…5…12 Ape Warriors. These Warriors do an additional 15 damage, and last for 30 seconds, or until defeated. –(with 12 Primate Summoning, you actually summon 26 primates)
Banana Barrage. Cost 5e. Recharge 5 seconds. Casting time ¼. Throw a bucket of bananas at up to 10 enemies. These bananas deal 20 damage for each adjacent foe beside target.
Monkey Chain. Cost 10e. Recharge 15 seconds. Casting time 1 second. 4...8...12 Monkeys jump out of a barrel in a chain formation, and do 20...50....80 damage to target foe and foes adjacent to target.
Thick Stuff. Cost 15e. Recharge 25 seconds. Casting Time ½. For 5..10…15 seconds, your Ranged Primate allies throw Thick Stuff and do an additional 10 damage, and cause poison for 5....9….16 seconds.
Gooey Stuff. Cost 10e. Recharge 25 seconds. Casting time 1 second. For 5…10…15 seconds your Ranged Primate allies throw Gooey Stuff. This skill does an additional 10 damage and hits target adjacent foes. This causes decease, and slows hit foes down by 33%.
Gorilla Rumble. Cost 15e. Recharge 30 seconds. Casting Time 2 seconds. For 5...8...12 seconds 2...6....8 Gorillas are summoned and attack 33% faster then other Primates, and cause knock down for 2 seconds. These Primates cause daze and do an additional 30% more damage.
Shaved Monkey. Cost 10e. Recharge 30 seconds. Casting Time 2 seconds. A shaved monkey is summoned for 5...10...15 seconds. This monkeys attacks causes blindness to foe and adjacent foes near target, and does an additional 10 damage.
Banana Peel. hex. Cost 15e. Recharge 20 seconds. Casting time 2 seconds. for...5...8...10 seconds target foe and adjacent foes are hexed with Banana Peel. This hex causes knockdown for 2 seconds, and knocks down foes every 3 seconds.
Chattering Monkey. Cost 10e. Recharge 20 seconds. Casting time 1 second. For 7...10...12 seconds, 3..6..9 Chattering Monkeys are summoned. These monkeys do an additional 10 damage, and cause interruption.
Energy Regeneration 4
Energy (same as ele)
Ranged/Caster (throws bananas)
Armor 70
Attribute Example…
Primate Summoning. For each rank in Primate Summoning, you gain 1 additional Primate Helper, and their health and damage increase by 10%, and Monkey Enchantments last 2% longer.
Monkey Rage. For each rank in Monkey Rage, you attack 2% faster and your Primates deal an additional 5% damage.
Primate Hunger. For each rank in Primate Hunger, your banana skills increase and your bananas do an additional 2% damage.
Skill Example…
Monkey shriek. Cost 10e. Recharge 45 seconds. Casting Time 4 seconds. Call forth an army of 2…5…10 Primate Ranged fighters. These fighters last 30 seconds, or until defeated. –(with 12 Primate Summoning, you actually summon 24 primates)
Banana Feed. Cost 15e. Recharge 5 seconds. Casting Time. ¼. Heal all Primate Allies for 100…400…600 health.
Crazy Primates. Cost 10e. Recharge 30 seconds. Casting time 2 seconds. For 5..10…15 seconds your Primate allies attack 25% faster and do an additional 10% damage.
[elite] Ape Stampede. Cost 10e. Recharge 30 seconds.
Casting Time 3 seconds. Call forth an army of 2…5…12 Ape Warriors. These Warriors do an additional 15 damage, and last for 30 seconds, or until defeated. –(with 12 Primate Summoning, you actually summon 26 primates)
Banana Barrage. Cost 5e. Recharge 5 seconds. Casting time ¼. Throw a bucket of bananas at up to 10 enemies. These bananas deal 20 damage for each adjacent foe beside target.
Monkey Chain. Cost 10e. Recharge 15 seconds. Casting time 1 second. 4...8...12 Monkeys jump out of a barrel in a chain formation, and do 20...50....80 damage to target foe and foes adjacent to target.
Thick Stuff. Cost 15e. Recharge 25 seconds. Casting Time ½. For 5..10…15 seconds, your Ranged Primate allies throw Thick Stuff and do an additional 10 damage, and cause poison for 5....9….16 seconds.
Gooey Stuff. Cost 10e. Recharge 25 seconds. Casting time 1 second. For 5…10…15 seconds your Ranged Primate allies throw Gooey Stuff. This skill does an additional 10 damage and hits target adjacent foes. This causes decease, and slows hit foes down by 33%.
Gorilla Rumble. Cost 15e. Recharge 30 seconds. Casting Time 2 seconds. For 5...8...12 seconds 2...6....8 Gorillas are summoned and attack 33% faster then other Primates, and cause knock down for 2 seconds. These Primates cause daze and do an additional 30% more damage.
Shaved Monkey. Cost 10e. Recharge 30 seconds. Casting Time 2 seconds. A shaved monkey is summoned for 5...10...15 seconds. This monkeys attacks causes blindness to foe and adjacent foes near target, and does an additional 10 damage.
Banana Peel. hex. Cost 15e. Recharge 20 seconds. Casting time 2 seconds. for...5...8...10 seconds target foe and adjacent foes are hexed with Banana Peel. This hex causes knockdown for 2 seconds, and knocks down foes every 3 seconds.
Chattering Monkey. Cost 10e. Recharge 20 seconds. Casting time 1 second. For 7...10...12 seconds, 3..6..9 Chattering Monkeys are summoned. These monkeys do an additional 10 damage, and cause interruption.
Cc White Warrior
wheres the classic poop flinging skills? you could even do dry poop for more damage and runny for aoe
lewis91
Lol..........................
lilraceangel3
Felixious
Yo mawm flings poop.
On a serious note, this doesn't really seem to be uh, well serious. <3
"lethal weapons of destruction…" made me lol. Hard.
On a serious note, this doesn't really seem to be uh, well serious. <3
"lethal weapons of destruction…" made me lol. Hard.
Karis Sival
If nothing else this made me fall off my chair laughing...
... awesome stuff... real nice Clark... real nice.
... awesome stuff... real nice Clark... real nice.
absolutcrobi
sounds like overlord.....
Still funny....
Still funny....
Marvel-Kid
lol thanx. It's kind of a joke..then again it could be serious....LOL!
Marvel-Kid
New skills!!!
Hanging Man
lol although I dont take this seriously
it gave me a great laugh
lol thanks
it gave me a great laugh
lol thanks
Marvel-Kid
even more skills!!! lol
Undead King Knight
Looks fun actually, but 24 monkeys o.O whats level are they.
Marvel-Kid
oh I forgot the levels huh? um....lvl 2...4...7 I guess
elite.... 4...6.....9
elite.... 4...6.....9