Remove/Increase PvP item creation cap

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RotteN
RotteN
Forge Runner
#1
As PvP players might know, creating PvP items is limited to 20, even if you have more inventory space available.

I would like to see this cap removed, or at the very least, doubled.

I simply cannot see any reason why such a restriction exists. I had to delete some upgraded PvP items simply because i needed something else and had already reached the cap.

I have several permanent PvP characters that fill a wide range of rolls/builds each needing their own weapon sets. It's a lot easier to be able to keep all those weapons instead of recreating them 24/7 because some stupid cap stops you from simply keeping them all (in extra bags, or an equipment pack).
Kattar
Kattar
EXCESSIVE FLUTTERCUSSING
#2
Xunlai Storage?
Ariena Najea
Ariena Najea
Silence and Motion
#3
Quote:
Originally Posted by Katsumi
Xunlai Storage?
The cap only allows you to create a maximum of 20 items, regardless of how many of those are on your character. This is only for the created PvP items, not PvE equipment.
Kattar
Kattar
EXCESSIVE FLUTTERCUSSING
#4
Ah, I knew I was missing something. Shows you how much I PvP. Lol.
E
Expherious
Lion's Arch Merchant
#5
Why don't you just save the weapon set to a template there is absolutley no reason to have 20 different PvP items at one time.
E
Evil Eye
Lion's Arch Merchant
#6
Because he used reward points to get red weapons.
j
jiggles
Desert Nomad
#7
Still no need to have 20...
Yawgmoth
Yawgmoth
Furnace Stoker
#8
I've heard the original reason for this limit was protecting the servers from too heavy item spawning, as it's a transaction which has no cost. But if they added some time delay between creating items if you want to spawn many quickly, they could drop the uberannoying limit.

/signed
HawkofStorms
HawkofStorms
Hall Hero
#9
/signed
Never knew this. Won't hurt to get rid of this.
Zodiac Meteor
Zodiac Meteor
Imma Firin Mah Rojway!
#10
/new idea.

Have multiple skins unlocked to PvP weapons. Then you don't need to store so many. Plus you can edit them, but adding more bags wouldn't hurt either.

/signed for both
[Morkai]
[Morkai]
Jungle Guide
#11
Quote:
Originally Posted by Zodiac Meteor View Post
/new idea.

Have multiple skins unlocked to PvP weapons. Then you don't need to store so many. Plus you can edit them, but adding more bags wouldn't hurt either.

/signed for both
You /signed your own idea? Lol.


Anyway, I guess OP has a point, especially if he paid RPs for new skins etc.
l
lutz
Jungle Guide
#12
Quote:
Originally Posted by jiggles View Post
Still no need to have 20...
A lot of the time, there's a pretty good reason to have 20. Since making equipment is free, you usually want to make your equipment so that all your bases are covered. On a warrior, this would probably mean:

Sundering Weapon
Vampiric Weapon
Zealous Weapon
Ebon
Fire
Icy
Lightning
Spear/Long Range Weapon
20% Blind Shield
20% Cripple Shield
20% Weakness Shield
Earth Shield
Fire Shield
Water Shield
Lightning Shield
Piercing Shield
Blunt Shield
Slashing Shield
Vampiric Weapon without +30 health
-health offhand
(some kind of high energy set)
(if you're running a hammer warrior) +5e sword for Sword Bull's

?
I Angra I
I Angra I
Krytan Explorer
#13
/signed


I just made a pvp war recently with RPs, and between 4 axes, 3 hammers, spear, and different shield types (all RP skins so cant be deleted) I only have room for 1 set of armor ): When the whole reason I made the char was to be able to switch armors etc.
C
Crimson Eyes
Frost Gate Guardian
#14
Signed - hurts no one to have this implemented. From a developer perspective, implementing this would be extremely simple.
MithranArkanere
MithranArkanere
Underworld Spelunker
#15
If you can only create 20 items, and since there are no weapon upgrade traders to make useful for a PvP character items from PvP chests, then why the equipment bag and being able to bring two bags?
K
Kaon
Wilds Pathfinder
#16
The only purpose of this limit is to piss people off. As been stated before you need many, many more than 20 items.
Arkantos
Arkantos
The Greatest
#17
Quote:
Originally Posted by jiggles View Post
Still no need to have 20...
You probably shouldn't comment if you don't know what you're talking about. There is a need to have 20.

This cap is pointless. There's no need for the cap.
RotteN
RotteN
Forge Runner
#18
Quote:
Originally Posted by jiggles View Post
Still no need to have 20...
This has already been proven false for a warrior, i'll gladly fill you in on another example:

Elementalist:

4 x headgear (+1 for every attribute)
4 x 40/40 wand
4 x 40/40 offhand
4 x +15/-1 wand
4 x +15/-1 offhand
4 x staff
+5 nrg spear
8 x shield (7 x vs different damage types and reduced cripple)

grand total : 33 items

You could reason energy storage isn't realy used that much, but you could easely get weapon sets for secondary attributes (E/Rt's for example).

And the above number doesn't even include extra armor sets (in case you want to change looks once and a while).
spamminator
spamminator
Frost Gate Guardian
#19
/signed
like said before it's stupid cap anyways...
E
Elephantaliste
Krytan Explorer
#20
A solution would be not to count skinned items for the cap.