Remove/Increase PvP item creation cap
RotteN
As PvP players might know, creating PvP items is limited to 20, even if you have more inventory space available.
I would like to see this cap removed, or at the very least, doubled.
I simply cannot see any reason why such a restriction exists. I had to delete some upgraded PvP items simply because i needed something else and had already reached the cap.
I have several permanent PvP characters that fill a wide range of rolls/builds each needing their own weapon sets. It's a lot easier to be able to keep all those weapons instead of recreating them 24/7 because some stupid cap stops you from simply keeping them all (in extra bags, or an equipment pack).
I would like to see this cap removed, or at the very least, doubled.
I simply cannot see any reason why such a restriction exists. I had to delete some upgraded PvP items simply because i needed something else and had already reached the cap.
I have several permanent PvP characters that fill a wide range of rolls/builds each needing their own weapon sets. It's a lot easier to be able to keep all those weapons instead of recreating them 24/7 because some stupid cap stops you from simply keeping them all (in extra bags, or an equipment pack).
Kattar
Xunlai Storage?
Ariena Najea
Quote:
Originally Posted by Katsumi
Xunlai Storage?
|
Kattar
Ah, I knew I was missing something. Shows you how much I PvP. Lol.
Expherious
Why don't you just save the weapon set to a template there is absolutley no reason to have 20 different PvP items at one time.
Evil Eye
Because he used reward points to get red weapons.
jiggles
Still no need to have 20...
Yawgmoth
I've heard the original reason for this limit was protecting the servers from too heavy item spawning, as it's a transaction which has no cost. But if they added some time delay between creating items if you want to spawn many quickly, they could drop the uberannoying limit.
/signed
/signed
HawkofStorms
/signed
Never knew this. Won't hurt to get rid of this.
Never knew this. Won't hurt to get rid of this.
Zodiac Meteor
/new idea.
Have multiple skins unlocked to PvP weapons. Then you don't need to store so many. Plus you can edit them, but adding more bags wouldn't hurt either.
/signed for both
Have multiple skins unlocked to PvP weapons. Then you don't need to store so many. Plus you can edit them, but adding more bags wouldn't hurt either.
/signed for both
[Morkai]
Quote:
/new idea.
Have multiple skins unlocked to PvP weapons. Then you don't need to store so many. Plus you can edit them, but adding more bags wouldn't hurt either. /signed for both |
Anyway, I guess OP has a point, especially if he paid RPs for new skins etc.
lutz
A lot of the time, there's a pretty good reason to have 20. Since making equipment is free, you usually want to make your equipment so that all your bases are covered. On a warrior, this would probably mean:
Sundering Weapon
Vampiric Weapon
Zealous Weapon
Ebon
Fire
Icy
Lightning
Spear/Long Range Weapon
20% Blind Shield
20% Cripple Shield
20% Weakness Shield
Earth Shield
Fire Shield
Water Shield
Lightning Shield
Piercing Shield
Blunt Shield
Slashing Shield
Vampiric Weapon without +30 health
-health offhand
(some kind of high energy set)
(if you're running a hammer warrior) +5e sword for Sword Bull's
?
Sundering Weapon
Vampiric Weapon
Zealous Weapon
Ebon
Fire
Icy
Lightning
Spear/Long Range Weapon
20% Blind Shield
20% Cripple Shield
20% Weakness Shield
Earth Shield
Fire Shield
Water Shield
Lightning Shield
Piercing Shield
Blunt Shield
Slashing Shield
Vampiric Weapon without +30 health
-health offhand
(some kind of high energy set)
(if you're running a hammer warrior) +5e sword for Sword Bull's
?
I Angra I
/signed
I just made a pvp war recently with RPs, and between 4 axes, 3 hammers, spear, and different shield types (all RP skins so cant be deleted) I only have room for 1 set of armor ): When the whole reason I made the char was to be able to switch armors etc.
I just made a pvp war recently with RPs, and between 4 axes, 3 hammers, spear, and different shield types (all RP skins so cant be deleted) I only have room for 1 set of armor ): When the whole reason I made the char was to be able to switch armors etc.
Crimson Eyes
Signed - hurts no one to have this implemented. From a developer perspective, implementing this would be extremely simple.
MithranArkanere
If you can only create 20 items, and since there are no weapon upgrade traders to make useful for a PvP character items from PvP chests, then why the equipment bag and being able to bring two bags?
Kaon
The only purpose of this limit is to piss people off. As been stated before you need many, many more than 20 items.
Arkantos
RotteN
This has already been proven false for a warrior, i'll gladly fill you in on another example:
Elementalist:
4 x headgear (+1 for every attribute)
4 x 40/40 wand
4 x 40/40 offhand
4 x +15/-1 wand
4 x +15/-1 offhand
4 x staff
+5 nrg spear
8 x shield (7 x vs different damage types and reduced cripple)
grand total : 33 items
You could reason energy storage isn't realy used that much, but you could easely get weapon sets for secondary attributes (E/Rt's for example).
And the above number doesn't even include extra armor sets (in case you want to change looks once and a while).
Elementalist:
4 x headgear (+1 for every attribute)
4 x 40/40 wand
4 x 40/40 offhand
4 x +15/-1 wand
4 x +15/-1 offhand
4 x staff
+5 nrg spear
8 x shield (7 x vs different damage types and reduced cripple)
grand total : 33 items
You could reason energy storage isn't realy used that much, but you could easely get weapon sets for secondary attributes (E/Rt's for example).
And the above number doesn't even include extra armor sets (in case you want to change looks once and a while).
spamminator
/signed
like said before it's stupid cap anyways...
like said before it's stupid cap anyways...
Elephantaliste
A solution would be not to count skinned items for the cap.
Marxon Aurion
This cap is incredibly annoying, so I agree.
rohara
/signed
there's plenty of reasons to need more than 20 items, and the cap is annoying and unnecessary imo.
there's plenty of reasons to need more than 20 items, and the cap is annoying and unnecessary imo.
karadoc
RotteN
Hanging Man
lol it is pointless to have twenty different weapons, especially on a pvp char.
why don't you just make a new weapon set each time?
Anet has more things to do than work on trivial things like this
why don't you just make a new weapon set each time?
Anet has more things to do than work on trivial things like this
genofreek
Quote:
lol it is pointless to have twenty different weapons, especially on a pvp char.
why don't you just make a new weapon set each time? Anet has more things to do than work on trivial things like this |
It's been shown time and again in this two-page thread that a pvp character can easily hit the 20-item cap without having all the equipment it will need.
RotteN
Quote:
lol it is pointless to have twenty different weapons, especially on a pvp char.
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Quote:
Anet has more things to do than work on trivial things like this
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So how exactly should Anet be spending their time if they shouldn't spend it on small fixes like this?
snaek
solution: spend your reward points on zkeys and buy pve weapons instead!
(this was sarcasm btw... but in a way it kinda is a half-ass solution)
(this was sarcasm btw... but in a way it kinda is a half-ass solution)
Shasgaliel
I pvp only on my ele and even then recreating those friggin weapons gets annoying. Go water, go fire, now go earth, fire.... /signed