Town suggestion

Solstace

Academy Page

Join Date: Jan 2008

E/

Maybe it's just my ignorance, but I always find it a little frustrating to click on a merchant or xunlai chest in a very heavily populated town.

I usually hold down Ctrl (or is it alt?) to find them, but it lights up every player character in the area as well. If you try to click on the merchant, you often end up clicking on a player character as well. Sometimes as the hundreds of people huddled around the merchant or chest stream in and out, the position of the merchant tag jumps around, making it a pain to hit.

Don't know if this has been addressed and I am just ignorant to it, or if everyone struggles with it. Not a big issue in lightly occupied places. Maybe having a different key to highlight NPCs as opposed to players would work?

footballfan159

footballfan159

Academy Page

Join Date: Nov 2006

texas

Legends Of Validus Ravens [wzw]

Mo/E

Ctrl lights up all people and Alt lights up Npc's.. just push R and run in the direction of the guy. it makes it easier

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Ctrl is not your friend. Alt is what you want, but you need to sometimes get closer unless you have incredible hand-eye coordination.

My only issue is with places like GToB, where they added the ziashen flags way too close together, and the zaishen coin traders way too close together. Even if you successfully click on the correct npc, your toon doesn't seem to know how to climb over the other players or the flagstand that's in the way without you walking your character around to face the npc.

turbo234

Wilds Pathfinder

Join Date: Sep 2006

WI

Mo/

Quote:
Originally Posted by TheodenKing View Post
My only issue is with places like GToB, where they added the ziashen flags way too close together, and the zaishen coin traders way too close together. Even if you successfully click on the correct npc, your toon doesn't seem to know how to climb over the other players or the flagstand that's in the way without you walking your character around to face the npc.
That does get annoying.

@footballfan, not everyone has autorun bound to a key. I have my skills bound to the qwer/asdf keys and clicking is the only way I get around.

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

Get close to your chosen NPC, then press V, then space.

EDIT: Oh, i missunderstood, i thought you meant something else.

I understand, just hold alt and look for the guy, it can take ages in a place like kaineng though >.<

Quote:
My only issue is with places like GToB, where they added the ziashen flags way too close together, and the zaishen coin traders way too close together. Even if you successfully click on the correct npc, your toon doesn't seem to know how to climb over the other players or the flagstand that's in the way without you walking your character around to face the npc.
Yeah that thing where you click a flag or something, and your char is running side to side.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by lewis91 View Post

Yeah that thing where you click a flag or something, and your char is running side to side.
Thats because you didnt click the flag, you missed and got the space behind it? Don't belive me? go try .

lilraceangel3

lilraceangel3

Lion's Arch Merchant

Join Date: Jan 2008

Western Mass

Passionate Kiss of the cats [Kiss]

W/N

Quote:
Originally Posted by jiggles View Post
Thats because you didnt click the flag, you missed and got the space behind it? Don't belive me? go try .
Ive clicked on the flag and my char runs in circles around the char closest to the flag...GRRR

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

u can always switch to a lower populated distict if it proves so overwhelmingly frustrating ;-)

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I don't think you should have to switch districts just to get at the chest or merchant without a fuss, but that's just me.

I tend to highlight the NPC I want with alt and try to catch it with my mouse. It's like a game within a game. Very challenging in Kamadan D1 these days. :P

Lord Of Blame

Lord Of Blame

Wilds Pathfinder

Join Date: Aug 2008

USA

Marked Souls [MkS]

E/N

They could just add some buttons in the party window by the NM/HM icons. One for merchant and one for the chest. Then all you have to do is click the button and your character runs to it. Seems like a very simple solution that will never be implemented.

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

I think places like Gate of Torment are annoying too since NPC's are so far away that alt isn't enough!

Anyways I actually have a suggestion:
Like the channel where you have players, heroes and henchmen to search for add one for NPC's. Might be very handy

s t e e

s t e e

Frost Gate Guardian

Join Date: Apr 2009

Death By[Emo]

Mo/Me

Use alt and v. Otherwise stop with the QQ

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

I don't hardly use click to move/attack anymore so I'll just highlight till I get what I'm looking for and then hit spacebar. Saves on some of the problems I had earlier when I was attacking in JQ and instead ran the other way.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The problem is that Ctrl and Alt do not exclude the other labels from showing.
Even if you hold Alt, if you move the mouse over a crowd, their labels will appear, and that should happen only when you hold no key.

While hodling Ctrl, ONLY the lavels that Ctrl shows should appear, and same for Alt.
A third one should be added to show only created creatures like minions and spirits.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by MithranArkanere View Post
The problem is that Ctrl and Alt do not exclude the other labels from showing.
Even if you hold Alt, if you move the mouse over a crowd, their labels will appear, and that should happen only when you hold no key.

While hodling Ctrl, ONLY the lavels that Ctrl shows should appear, and same for Alt.
A third one should be added to show only created creatures like minions and spirits.
I like this suggestion - Holding Alt suppresses any mouse over tags from things Ctrl would show and vice-versa.