Weapons:
-Gold Butterfly Sword of Enchanting 11-14 (dmg +20% while health below 50%) ( Enchantments last 19% Longer)
-Claws of the Broodmother
-Gold Zealous Bladed Recurve Bow of Warding (energy gain on hit: 1, energy regen: -1) ( Armot +7 )vs. elemental) ( "Too Much information" ( Damage +15% (vs. hexed foes)
- Gold Water Wand (req 8) (Energy +4 (Health below 50%) ( Halves CT Earth Magic (Chance 20%))
- Aureate Chalice (req 6 inspiration) ( Halves CT Inspiation (Chance 19%))
- Morrob's Axe 7-20 ( req 5) ( Damage +15% (health above 50%)) ( Health +20)
- Truncheon (Req 10 blood) ( Halves CT Blood magic ( 18%)) ( Halves SR (9%))
- Gold Twin Hammer of Fortitude 19-35 (req 10) (Damage +15% (health above 50%) (Health +29) ( Lengthens Deep wound by 33%)
Runes:
-Rune of Attunement
- Radient Insignia
- Monk rune of Minor Divine Favor
- Virtuoso's Insignia
- Survivors Insignia
Mods:
-Staff Wrap of enchantment (20% longer)
- Sword Pommel of Swodsmanship (+1 Swordsmanship (20%))
- Hammer Grip of Fortitude (+30 Health)
- Sword Pommel of Defence (+5 Armor)
- Poisonous sword hilt
- Staff wrap of fortitude (+20 health)
-"Hale and Hearty" Energy +5 (Health above 50%)
- Swod pommel of shelter ( Armor +5 (vs physical)
- Icy sword Hilt
- Axe grip of Foritude (health +25)
- Staff wrap of Enchantment ( +17% length)
- Fiery Axe Haft
Random:
- Dwarven Ale
Powerstone of Courage
Golden Eggs x2
Necromancer Tome
Candy Apple
Mysterious Summoning Stones X3
Destoyer cores x6
Scroll of Rampagers insight x2
Scroll of Hunters Insight
Blob of ooze
Ancient Armo Remnant
Mats:
Tanned Hide Squares x1000
Wood Planks x 1000
Iron Ingots x 1000
Bolts of Cloth x 900
Bones x 620
P.M. Me ingame, or reply to this post
Sir Daveed Malborna
First Come, First Serve.
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