june skill balance update

Kendel

Frost Gate Guardian

Join Date: May 2009

Quote:
Originally Posted by Xenomortis View Post
Then the fight will be pretty much over by the time you get them up.
Spirits are reasonable usuable when you have long battles in the same location, but that's pretty rare.
Er... you summon them before a fight, or still have them alive from the last fight.

You are aware of the Kurzick/Luxon skill Summon Spirits right? And i was wrong about the dps, assuming 13 Channeling 16 Communing vs a Painful Bonded with Signet of Ghostly Might up foe you get 42 + 18 from Pain, 22 + 18 from Bloodsong (or 20 + 18 from a max Vampirism), 31 + 18 from Shadowsong and 62 + 18 from Anguish on top of a 33% IAS speed boost. So thats a total of 229 damage every attack (i don't remember the attack rate of spirits). Thats some pretty good single target dps.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Bloodsong attacks once every 1.75 seconds, Vampirism every 2.15 and every other attacks once every 2 seconds.

13 Channeling, 16 Communing.
Painful Bond is +18. SoGM is +11.

Bloodsong: 22+18 a hit. Under all buffs with PB - 34 DPS
Shadowsong: 21+11+18 = 50. - 37.3 DPS
Pain: 32+11+18 = 61 - 45.5 DPS
Anguish: 2x(11+21) +18 = 82 - 61.2 DPS

That isn't bad. What it isn't is good. You could have up to 178 DPS on a single target or around 50 DPS on several targets, which is much less useful.
However, spirits are extremely fragile and will quickly die if they come under any form of attack. You do not provide the protection a MM does and your energy gets strained by summong spirits (which you will need to do).

niek2004

niek2004

Krytan Explorer

Join Date: Sep 2007

Afk in Gh.

Old N Dirty[ym] Good Tactics[Good]

P/Rt

lol arguing spirits are good.

Back then

Frost Gate Guardian

Join Date: Apr 2009

has there been word on whether there is going to be a skill update this week or even at all this month

Hi I'm Regem

Ascalonian Squire

Join Date: Jul 2008

Malice Moguls

There probably won't be a skill update this month, but i think they should slightly hit all these hexes.

weaken-, -4 10 damage.
linger i guess stay the same but i would have rather them kept it at 33% but made it adjacent.
VoR and Backfire and Empathy need some kind of rework, those have to be the gayest skills in the game.
mind blast could have something done to it, i don't think distortion is a problem. If anything they can make it 6 second recharge to increase your window of opportunity.
I really don't like faint, it screws up everything. It shouldn't be half as fast. maybe 25% slower or 33%.
The biggest skill that needs nerfed is ether prism, that skill is retarded.

I am tired of seeing everyone run hexes and fire eles, its such a joke.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Personally i think there will be a good skill balance later on tonight,
I think Hexes need another nerf and Fire Eles need a big nerf.
fixed.

Renegade26

Renegade26

Krytan Explorer

Join Date: Jul 2006

R/

Do we know its coming this day?

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Why did my post get deleted? I was giving a valid opinion and in no way trolling. modrage much?

I'l say it again, need more buffs not nerfs otherwise skills will remained untouched and it'l be the last meta standing. PvE suffers indirectly from these skills changes too which is why people stick to things like cryway or back in the ursan days.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by English Warrior View Post
Fire Eles need a big nerf.
Did I just see someone say Fire Eles needed a nerf, the line as a whole, and not just mind blast?

WTB Fire buff in PvE

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Kain Fz View Post
Did I just see someone say Fire Eles needed a nerf, the line as a whole, and not just mind blast?

WTB Fire buff in PvE
I was meaning it for the fire builds used in GvG.
and Fire buff in PvE? Lol k
PvE needs to be easier am i rite?

Inde

Site Contributor

Join Date: Dec 2004

Quote:
Originally Posted by Xsiriss View Post
Why did my post get deleted? I was giving a valid opinion and in no way trolling. modrage much?

I'l say it again, need more buffs not nerfs otherwise skills will remained untouched and it'l be the last meta standing. PvE suffers indirectly from these skills changes too which is why people stick to things like cryway or back in the ursan days.
Xsiriss,

Ya gotta keep you threads straight man. http://www.guildwarsguru.com/forum/s...98#post4681298 You posted in the PvP Skill Discussion thread.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by English Warrior View Post
Personally i think there will be a good skill balance later on tonight,
I think Hexes need another nerf and Fire Eles need a big nerf.
fixed.
Wut...a line of skills that do less than 50dmg per spells, then scatter lvl 30 monsters doing 200dmg per hit into squishies and causing team wipes need a nerf?

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by UnChosen View Post
Wut...a line of skills that do less than 50dmg per spells, then scatter lvl 30 monsters doing 200dmg per hit into squishies and causing team wipes need a nerf?
Please refer to my post where i say that i meant it for GvG, please Lrn2read.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

Quote:
Originally Posted by reaper with no name View Post
Also, dervs suck with scythes.
Ahahahahahaha

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by UnChosen View Post
Wut...a line of skills that do less than 50dmg per spells, then scatter lvl 30 monsters doing 200dmg per hit into squishies and causing team wipes need a nerf?
Unless they say it's for PvE, most of the time when talking about skill updates it's regarding PvP.

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Quote:
Originally Posted by reaper with no name View Post
Also, dervs suck with scythes.
Wait......what?

Ok I don't think I paid attention to 90% of that post, but that....makes me go 'huh? wtf game are you playing?!'

A dervish can consistently kick the butt of any squishy (or sin) easily (usually) considering with a scythe and a decent build they do as much damage as a fricking fire or air ele. 100+ damage on almost every attack. Unless you happen to have a monk standing by babysitting you, that's gonna kill ya in just a few hits.

Back on the original topic; I don't have any predictions for the skill balance.

I think I would like to see a change to RoJ only because in JQ, you should not be able to cap a mine in a single cast of a single skill, and ffs every class is using it! Remove the burning until the very end like searing heat, or make it scatter, or something. I'm tired of interrupting the same builds all the time. Change is good, stagnation is boring.

Beyond that I have no wish list. Throw your changes at me Anet. I shall enjoy the challenge of remaking builds and trying new things.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Arkantos View Post
Unless they say it's for PvE, most of the time when talking about skill updates it's regarding PvP.
Im shocked people want fire buffed in PvE, i lol'd.

Hi I'm Regem

Ascalonian Squire

Join Date: Jul 2008

Malice Moguls

im curious as to how RoJ is overpowered. Only heroway uses it and its not like that is hard to beat.

ele pl

ele pl

Krytan Explorer

Join Date: Jun 2007

E/

Fire is still a joke in HM, but it is viable for Normal Mode. Me says: nerf elemental mob armour.

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Quote:
Originally Posted by Hi I'm Regem View Post
im curious as to how RoJ is overpowered. Only heroway uses it and its not like that is hard to beat.
It's not that it's hard to beat. It's just annoying, and quite frankly it's getting boring since everyone is using that skill.

Besides, it's an AoE, it should cause scatter like the rest of them.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Hi I'm Regem View Post
im curious as to how RoJ is overpowered. Only heroway uses it and its not like that is hard to beat.
The reason why people want RoJ nerfed is because it's the only AoE skill that doesn't cause scatter. It's presumed a bug, however I don't think ANet has said whether it was bugged or intentional. They don't care, really.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by English Warrior View Post
Im shocked people want fire buffed in PvE, i lol'd.
I'm shocked you don't know what you're talking about.
Despite being aoe, it's one of the biggest piece of shit currently in the game.
Go to a high-end area or HM. I assure you, fire is crap in pve, even with all the new skills to +attribute it.
Have you seen the damage it does against actual targets?
As for utility, it fails because other professions easily outshine it with burning. Namely monks or paragons.

ele pl

ele pl

Krytan Explorer

Join Date: Jun 2007

E/

Quote:
Originally Posted by Hi I'm Regem View Post
im curious as to how RoJ is overpowered. Only heroway uses it and its not like that is hard to beat.
For PvE we know that its broken, since it outshines every single aoe in the game. The "no-scatter" thing is just uberwtfipwn skill for high end pve farming.

Also for pvp, i see only problem with JQ, (oh, that counts to pvp, right?) where you can cap one shine with only one roj. It makes any other form of capping useless.

Hi I'm Regem

Ascalonian Squire

Join Date: Jul 2008

Malice Moguls

I apologize i thought you were talking about gvg n stuff. I can see why it might be really good for pve now.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Nerf RoJ for PvP only, make it a lot less viable, but don't make it scatter. I'm assuming you can't just make it scatter for PvP, but even considering that RoJ does not cause scatter, it is still sub-par in general PvE to Sab/Discordway.

and being bold, Shadow Form should be maintainable, but you shouldn't be able to attack, or use any skills. I like SF for running and running only. Giving players a way to beat 90% of PvE without breaking a sweat is ridiculous by any account

Ele Nuking (Fire, Air less so) needs a SEVERE buff to PvE, wether it be by a single buffed PvE skill (coughintensitybuffcough) or not.

I'm also not one for pushing Anet to continue nerfs to skills that only include "Disables all non-X class skills for 10 seconds", but Ether Renewal needs it. Badly. I like it for general Elementalist usage, but Infuse spammers should not exist.



Come on, Anet, what PvErs really want deep down is more variaty of GOOD usable builds, not broken meta builds that wipe out everything else.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Kain Fz View Post
I'm shocked you don't know what you're talking about.
Despite being aoe, it's one of the biggest piece of shit currently in the game.
Go to a high-end area or HM. I assure you, fire is crap in pve, even with all the new skills to +attribute it.
Have you seen the damage it does against actual targets?
As for utility, it fails because other professions easily outshine it with burning. Namely monks or paragons.
Actually i do know what i am talking about, after previously doing end game HM on a Fire Ele and getting some HM titles using Hero Fire Ele's.
I assure you they do good damage and are very worth taking.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

Why does it bother people that RoJ is effective at farming? I don't even PvE tbh, but I just hate it when players come here to whine and gripe about how successful others are at farming with a particular build! Why wish death upon the good things? Is it out of spite? Every time the One Prime Build comes out, people always rush to these forums to cry about it. "Onoes! Anet, pleasorz pull teh plugg on teh fow wearing farming baddies! It two guud four dem! Waaaaaa!

/endsarcasm (stop H8in' on them PvEerz..)

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Regulus X View Post
Why does it bother people that RoJ is effective at farming? I don't even PvE tbh, but I just hate it when players come here to whine and gripe about how successful others are at farming with a particular build! Why wish death upon the good things? Is it out of spite? Every time the One Prime Build comes out, people always rush to these forums to cry about it. "Onoes! Anet, pleasorz pull teh plugg on teh fow wearing farming baddies! It two guud four dem! Waaaaaa!

/endsarcasm (stop H8in' on them PvEerz..)
Difference between being good and being absolutely ridiculous that makes end-game a joke.
In PvP its different, i see it as a problem in HB cz hero ai.
(stop h8'ing on the pvp'ers, pve'ers)

Kendel

Frost Gate Guardian

Join Date: May 2009

RoJ has buried Eles as actual damage dealers. The only single reason to use 1 anymore would be Meteor Shower. Aside from the fact its broken and things don't flee, 48 damage and burning (60 with Urals Hammer) compared to the horrendous damage from Savannah Heat after level and armour reduction come into play. It may be smaller range but it doesn't matter, either you lightly damage nearby foes with SH or massively damage adjacent ones. It needs its damage cutting by maybe 33-25% and introducing flee.

SF should NOT be maintainable. If you need it for running, it should allow you to pass a mob then be forced to regen it on the other side. Using it like it was in Factions to kill bosses was just abusing broken mechanic that allowed Sliver Armour to trigger, but maintaining it indefinatly allowing you to disregard absolutely everything but PBAoE is idiotic.

But frankly i think Anet don't give a toss anymore. If this were 2 years ago RoJ would've been fixed fairly quickly.

Expherious

Lion's Arch Merchant

Join Date: Dec 2007

Wolfenstein Fuel Dump

Melandru's Elite Hunters [Hunt]

D/

1st. I think we should stop talking about RoJ, there is absolutely nothing wrong with it.
2nd. Eles do not need a buff

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Lets make everyone cry with a minor change to Cry of Pain strikes one additional foe for every rank of fast casting.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by Expherious View Post
1st. I think we should stop talking about RoJ, there is absolutely nothing wrong with it.
2nd. Eles do not need a buff
Ele's don't need a buff but fire magic does.

HM enemies have a ridiculous ammount of armor vs elemental damage in general that makes fire ridiculous.

SF spammers aren't that good when you're hitting for half damage, not to mention fire = degen = lolworthy PvE tactic

It's like Anet's tactic has turned from "nerf shit" to "buff other things to make them shut up about X skill". Seriously, when's the last time you heard someone complain about cry of pain :P

EDIT: besides the guy above me

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Expherious View Post
1st. I think we should stop talking about RoJ, there is absolutely nothing wrong with it.
Well, forget the fact that it's most likely bugged, you're right.

Ghost Omel

Ghost Omel

Krytan Explorer

Join Date: Aug 2007

----//---//---//-----//----

W/

Quote:
Originally Posted by Expherious View Post
1st. I think we should stop talking about RoJ, there is absolutely nothing wrong with it.
2nd. Eles do not need a buff
keep the damage keep the AoE..just add scater like other AoE skills..thast it.. you can JQ with it.. just not UBER kill in 4 secs

Kendel

Frost Gate Guardian

Join Date: May 2009

Quote:
Originally Posted by Expherious View Post
1st. I think we should stop talking about RoJ, there is absolutely nothing wrong with it.
2nd. Eles do not need a buff
I didn't know the blind could play Guild Wars.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

I'm just dieing to see when the next ether-renewal 25/90 will occur. It's only a matter of time! =P

RoJ (25e, 90r): For 3 seconds, foes are tickled. All their damage is increased 100% and their attributes are raised by +10 for 60 minutes. This spell instantly kills you and all resurrection attempts on you fail.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

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In summary;

If ANet decide not to fix RoJ (make it scatter foes like it SHOULD), then clearly they don't care any more.

The fact that RoJ exists in its current form is a joke. It's far too overpowered. There's no reason why it should be exempt from scattering foes, apart from laziness from ANet.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Kendel View Post
RoJ has buried Eles as actual damage dealers.
RoJ isn't abbreviated with the letters "HM".

Quote:
Originally Posted by ele pl View Post
For PvE we know that its broken, since it outshines every single aoe in the game. The "no-scatter" thing is just uberwtfipwn skill for high end pve farming.

Also for pvp, i see only problem with JQ, (oh, that counts to pvp, right?) where you can cap one shine with only one roj. It makes any other form of capping useless.
There:
Ray of Judgment was undesirable by almost all standards previously. We've changed it into an elite version of Symbol of Wrath, making it targetable and adding Burning with each pulse. This is a PvE-oriented change that we hope will find some fun applications in solo and smite Monk builds.
http://wiki.guildwars.com/wiki/Arena...-Dec_2008#Monk

I don't care what they do with it in terms of PvP.
Keep it for PvE.

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

Quote:
Originally Posted by Ebony Shadowheart View Post
Wait......what?

Ok I don't think I paid attention to 90% of that post, but that....makes me go 'huh? wtf game are you playing?!'

A dervish can consistently kick the butt of any squishy (or sin) easily (usually) considering with a scythe and a decent build they do as much damage as a fricking fire or air ele. 100+ damage on almost every attack. Unless you happen to have a monk standing by babysitting you, that's gonna kill ya in just a few hits.
Again, most of what I was talking about there was for PvE, where indeed, yes, dervs are not good with scythes. Warriors, assassins, rangers, and even freaking ritualists can all use scythes better than a dervish can. Any skill a derv can take that could make it better with a scythe those other classes either have access to, or have their own (often superior) equivalent.

Play a derv for a while, then play a scythe warrior or scythe sin. You'll find out.

Zeff Nut

Frost Gate Guardian

Join Date: Dec 2007

Canada

Guild Of The Blue Goblin

W/N

lol, this is all too funny, in many ppls opinions it seems here roj is "broken", just because it does not work the way you think it should work, does not necessarily mean it's "broken". This is not our game, we bought it yes, create it we did not, who are we to say what is broken and what is not? I admit I use roj and it works great, you can just vaporize stuff if you so choose. But hey, that gets boring after a while (to me anyway) same reason I still have not ever even created a sin. But really, if they nerf roj no big deal, they'll just buff something else, someone will figure out how to take advantage of that and we'll be off to the races with the next round of "OMG x skill/build is too powerful, it's broken, nerf it now". Maybe they'll buff UB again and I'll be able to go to elite areas and see more than a sea of Mo's and Sins, even if we are all running the same bar, lol.