Quote:
Originally Posted by Yawgmoth
Wrong. The titles were fine after those were added and I consider them great additions. PvE skills didn't ruin the titles at all, they just added extra rewards and motivation. That was only good as long as the title remained out of maxing range for almost everyone.
The problem lies not in rewards but in means to obtain them.
As long as maxing was far out of reach for typical title grinders who want just +1 max'ed title, they didn't do it, they went for others to reach their 30. Faction title had some meaning (as much as a title can, at least) and in most cases a high Allegiance ranked player in AB was an experienced player and high ranks, even far away from max was respected by many (yes, that, even with so many people here laughing at the mere idea of any title being something respectable at all).
But now, as I said, the allegiance titles are RUINED. They no longer are something prestigeous. They're now reduced to just another +1 max title instead of working as a well balanced rewarding tool for players of all skill and dedication, where every rank had some meaning.
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End results don't have to be immediate. In fact, the term implies otherwise - the end result usually comes after a series of intermediate steps.
What happened here was that something that was originally intended to be a nearly open-ended feelgood title suddenly became mechanically important, introducing a significant quantity of grind for mechanical benefit. People complained - rightfully, in the case of those people who were initially attracted to a game which was advertised as
lacking grind. Linsey agreed and took steps to reduce the grind - partially by adjusting the skills so they were more useful before the title was maxed, and partially by making maxing the title more achievable.
If the title had never been tied to mechanical benefit at all, it probably would never have been touched. Thus, the title becoming easier to achieve is an end result of it being tied to mechanical benefit.
Which is a good thing, unless you
like having an uneven playing field between those who can play as close as humanly possible to 24/7 and those who can't. Personally, being in the latter category (having both a thesis to finish and having to earn money for a living separately), I don't. Those two events you say that everyone and their dog maxed their Kurz/Lux titles on?
Really sucked having to work through most of them, not to mention the EOTN rep weekend as well.