Zaishen Vanquish

Lord Of Blame

Lord Of Blame

Wilds Pathfinder

Join Date: Aug 2008

USA

Marked Souls [MkS]

E/N

I would like to see Anet add the Zaishen Vanquish as a fourth daily Zaishen challenge. Each day a new area is selected to be vanquished and the amount of Z-coins is based on either the number of enemies or the difficulty of the vanquish.

If they didn't do this then perhaps they could add another bonus to the Zaishen bounty. If you vanquish the area the boss is in then you get XXX number of extra Z-coins. This is assuming the boss is in an explorable area.

Might breathe some life into vanquishing. What are your thoughts.

Hanging Man

Hanging Man

Krytan Explorer

Join Date: Aug 2006

Deep in the Shire

ehh idk whether to sign or not.
i cant decide if there is already enough ways to get zcoins or not

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

/signed for me.
been meaning to to do some vanqs and this would give me more of an insentive to.

chowmein69

Forge Runner

Join Date: Jan 2007

/signed

this would make me want to vq

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

/signed because ive only got 11 areas in NF left to vanquish, but haven't vanquished for about 3 months, perhaps it give me new incentive other than a title.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

If not a new NPC, then at least they should be added to the Bounty NPC.

Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

/Signed , even for a weekly challenge , maybe linked to the area that Nicholas the traveller is in

I've done Cantha/EotN but just cant get myself motivated to do Tyria or Elonia.maybe this would give me a bit of a boot up the arse

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Shayne Hawke View Post
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
Tehe do it without hero's or PvE skills...
ut yeah secondary bonus is the only problem I could see otherwise it's a great Idea.
/signed if they can figure out a secondary

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

/signed so vanq will be more popular

mathiastemplar

mathiastemplar

Wilds Pathfinder

Join Date: Jun 2008

Denmark

Jade Reapers [JD]

W/

/signed.
Would make ppl wanna VQ...

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed
Good way to encourage a rather unpopular activity.

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

Even though I've already vanq'd every zone, /signed. But, on one condition: make the z-coin reward proportional to how many foes killed. Like, say, 5 copper per kill. Then the cheaty areas like Tahnnakai aren't a super coin-farm, and the retarded-dense areas like Varajar Fells have one hell of a reward.

The Lost Explorer

The Lost Explorer

Lion's Arch Merchant

Join Date: May 2007

[AvA]

Rt/

I think it should be on the bounty quest for an extra few Coins...instead of the usual 35 for a kill in HM,
like kill so and so for 10 ZCoins
kill so and so in HM for 25 ZCoins
Vanquish the area he is in for xx ZCoins

Nessar

Nessar

Krytan Explorer

Join Date: Jun 2008

West Siiiiiiiiiiiiiide

Gwen Has A Thing For [Pyre]

/signed

I still need to vanq tyria/elona, I think this would motivate me a ton more.

Touch_Of_Grenth

Frost Gate Guardian

Join Date: Feb 2009

Chico!!! CALI!!!

Grenth Owned Disciples

D/A

/ Signed

i believe this wil be a great idea i love all the faction area's for vanqusih and it will help others get intersted as well

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Shayne Hawke View Post
If not a new NPC, then at least they should be added to the Bounty NPC.

Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
Where is it written that it HAS to have a secondary?
The vanquish alone would be enough.
Unless of course its DTSC or MQSC.

Copenhagen Master

Copenhagen Master

Krytan Explorer

Join Date: Jun 2006

El Centro CA

Lazy Imperius Legionis (LaZy)

W/P

SIGNED/ good way to get incentive to vQ

Expherious

Lion's Arch Merchant

Join Date: Dec 2007

Wolfenstein Fuel Dump

Melandru's Elite Hunters [Hunt]

D/

/signed good idea, surprised they didnt add this in the first place.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Hailey Anne View Post
Where is it written that it HAS to have a secondary?
The vanquish alone would be enough.
Unless of course its DTSC or MQSC.
Agreed, although adding it as a secondary to a bounty also works. Quite I few times I've gone on to vanquish an area after taking down a boss, especially when the boss was the hard one to get in that zone and going on to vanquish was a case of "well, most of the real work has been done anyway..." (Ex: Mungri Magicbox (actually easier than expected, since I had a monk-killing build), Kunvie Firewing (you've practically got the vanquish by the time you get to her anyway...))

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

i like the idea of just adding bonus coins to existing bounties for vanqing the area that the bounty is in. 35 coins for just killing a boss doesn't make much incentive. 35 coins for killing boss in HM + 45 for vanqing its explorable is reasonable. It would boost the output of coins from pve seeing as pvp quests dominate nearly 60% of the coin output (wiki). for other bounties such as dungeon bosses, coins from those are already decent. maybe add additional coins for completing all quests in uw or fow if the bounty is in there. no need for an additional quest giver.

eldrethv

eldrethv

Academy Page

Join Date: Feb 2009

[DL]

Mo/E

Great but..
There are only so many areas to VQ
If given a new area daily, they would have to start repeating areas pretty quickly.

Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins.

Maybe weekly..Dunno.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Then don't.

There are plenty of zquests that have come up where I've gone 'ehhh, not worth the effort' - and only a couple that I've gone and picked up with all ten characters.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by eldrethv View Post
Great but..
There are only so many areas to VQ
If given a new area daily, they would have to start repeating areas pretty quickly.

Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins.

Maybe weekly..Dunno.
And theres tons of PvP quests. And 69 possible missions is soooo much more then 136 area's you can vanquish. And if the reward is large enough yeah I'll go revanq every last one of those areas.
The only zquest that has a truly large pool of possibilities are the bosses.

AznAndy

Ascalonian Squire

Join Date: May 2009

Netherlands

Avatar of Heroes

W/

the idea is good, but i already VQ's all the places... so i wouldnt really wanna revanq.... But /signed for other people cuz the idea is nice ;-)

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Weekly would be great. 2 Copper per foe , 2 more if you VQ without PVE skills and 4 more per foe if theres only TWO member per prof. I would lol at dumb discorders :_D .

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Maybe this will make me want to vanquish stuff. /signed.

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

adblockplus.or

/signed for those that didn't get the legendary vanquisher title.
Even if reward is not existant (doesn't require a zaishen reward), anything focusing players would help people to meet daily for a new vanquish.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Tenebrae View Post
Weekly would be great. 2 Copper per foe , 2 more if you VQ without PVE skills and 4 more per foe if theres only TWO member per prof. I would lol at dumb discorders :_D .
So an area with 200 monsters (not the largest by any stretch, but most have at least that many) would give you between 400 and 1600 copper z coins? That is WAY too many. 105 should be the most you get from a Vanquish, but I'm not sure they really should do this. I wouldn't mind if they did, as it would give me a reason to do some vanquishing on other characters, but for me its a /meh.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

What part of "weekly" didnt you get ? :s

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Vanquish and Challenge Missions could really use a Zaishen quest.
And challenge missions Zquest should be repeatable quests like PvP ones.

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

*signs*

I'd actually feel like bothering to vanquish if they did that.

Jarus

Jarus

Frost Gate Guardian

Join Date: Aug 2005

Council of Iris

/signed

Of course, on the provision that it is a separate set of quests from Zaishen Combat, et al (so you can have up to three at a time).

I'd be inclined to prefer it being a daily.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Make things more interesting:

VANQUISHING
- You gain 1 copper coin per 5 enemies.
So that means you get 60 coins for 300 enemies.

- You gain 15 copper coins per boss.
Most area's have more than 5 bosses, that's another 65 coins.

- Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins.


So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this.

Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this.

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

I love vanq. Already did all the vanquisher titles. Still need a bit EOTN though.

I would really like it as a lil more motivation for both vanquishing and z-quests.

Secondary bonuses could be:
- Kill a boss within the first X minutes.
- Kill X number foes within Z minutes.
- Don't die (Or if it's too tough: Don't die before having killed X amount of monsters).
- Finish vanquish in X minutes.
- Giving x amount of coins per x amount of monsters killed (Like 10 coins for a boss and 10 coins for every 25 kills) instead of a fixed amount of coins.

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Quote:
Originally Posted by Ate of DK View Post
Make things more interesting:

VANQUISHING
- You gain 1 copper coin per 5 enemies.
So that means you get 60 coins for 300 enemies.

- You gain 15 copper coins per boss.
Most area's have more than 5 bosses, that's another 65 coins.

- Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins.

So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this.

Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this.
yeah i like this idea plus the number of rewards points isnt over the top, ~100-125 per area plus 75 for no PvE/Cons used.
It means you wouldnt be looking for a different Con/No Con/PvE skill/No PvE skill groups either as the rewards are based solely on what you do.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

Quote:
Originally Posted by eldrethv View Post
Great but..
There are only so many areas to VQ
If given a new area daily, they would have to start repeating areas pretty quickly.

Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins.

Maybe weekly..Dunno.
There are 58 Missions and 121 vanquishable areas. I'm more worried about missions repeating every 2 months than vanqs repeating every 4.


10 coins per 25 kills sounds good, 5 coins a kill as someone suggested could yield an average of 1000 bronze coins a vanq! However, the coins would have to be awarded at the rewards NPC to avoid farming. I'd look foward to this, as I plan I doing cantha and tyria vanqs this summer.

/signed

Jarus

Jarus

Frost Gate Guardian

Join Date: Aug 2005

Council of Iris

For the sake of simplicity, I'd suggest that there just be a flat reward for vanquishing an area. Make it a per-area basis so that the harder ones give more of a reward.

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

Quote:
Originally Posted by Ate of DK View Post
Make things more interesting:

VANQUISHING
- You gain 1 copper coin per 5 enemies.
So that means you get 60 coins for 300 enemies.

- You gain 15 copper coins per boss.
Most area's have more than 5 bosses, that's another 65 coins.

- Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins.


So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this.

Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this.

/bonus no hero necros in party


when z missions were announced i thought they would be new quests small missions added not already exsisting ones.

it would be cool to see a quest z npc. Do all those side non primary quests.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Light areas
10 for boss
25 extra for boss HM
70 extra for VQ
105 total

Hard areas
20 for boss
50 extra for boss HM
105 extra for VQ
175 total


Sounds good to me, just add it to the bounty list. I did a couple of vanquishes anyway with the bounties, this would give an even greater incentive to keep doing this. No need for a copper-per-foe reward, the gold and experience from normal vanquishing is already scaled.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

This isn't a bad idea, actually. Now that more and more people have their heavy bags, it's not going to be easy to keep people interested in Zaishen quests. I know I've vanquished a few areas because by the time I reached the boss, I'd cleared half the area already. :P Having a reward for area clears would be a nice incentive.