Zaishen Vanquish
Lord Of Blame
I would like to see Anet add the Zaishen Vanquish as a fourth daily Zaishen challenge. Each day a new area is selected to be vanquished and the amount of Z-coins is based on either the number of enemies or the difficulty of the vanquish.
If they didn't do this then perhaps they could add another bonus to the Zaishen bounty. If you vanquish the area the boss is in then you get XXX number of extra Z-coins. This is assuming the boss is in an explorable area.
Might breathe some life into vanquishing. What are your thoughts.
If they didn't do this then perhaps they could add another bonus to the Zaishen bounty. If you vanquish the area the boss is in then you get XXX number of extra Z-coins. This is assuming the boss is in an explorable area.
Might breathe some life into vanquishing. What are your thoughts.
Hanging Man
ehh idk whether to sign or not.
i cant decide if there is already enough ways to get zcoins or not
i cant decide if there is already enough ways to get zcoins or not
Hailey Anne
/signed for me.
been meaning to to do some vanqs and this would give me more of an insentive to.
been meaning to to do some vanqs and this would give me more of an insentive to.
chowmein69
/signed
this would make me want to vq
this would make me want to vq
lewis91
/signed because ive only got 11 areas in NF left to vanquish, but haven't vanquished for about 3 months, perhaps it give me new incentive other than a title.
Shayne Hawke
If not a new NPC, then at least they should be added to the Bounty NPC.
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
Aldric
/Signed , even for a weekly challenge , maybe linked to the area that Nicholas the traveller is in
I've done Cantha/EotN but just cant get myself motivated to do Tyria or Elonia.maybe this would give me a bit of a boot up the arse
I've done Cantha/EotN but just cant get myself motivated to do Tyria or Elonia.maybe this would give me a bit of a boot up the arse
End
Quote:
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
|
ut yeah secondary bonus is the only problem I could see otherwise it's a great Idea.
/signed if they can figure out a secondary
Boogz
/signed so vanq will be more popular
mathiastemplar
/signed.
Would make ppl wanna VQ...
Would make ppl wanna VQ...
HawkofStorms
/signed
Good way to encourage a rather unpopular activity.
Good way to encourage a rather unpopular activity.
Mortal Amongst Mere Gods
Even though I've already vanq'd every zone, /signed. But, on one condition: make the z-coin reward proportional to how many foes killed. Like, say, 5 copper per kill. Then the cheaty areas like Tahnnakai aren't a super coin-farm, and the retarded-dense areas like Varajar Fells have one hell of a reward.
The Lost Explorer
I think it should be on the bounty quest for an extra few Coins...instead of the usual 35 for a kill in HM,
like kill so and so for 10 ZCoins
kill so and so in HM for 25 ZCoins
Vanquish the area he is in for xx ZCoins
like kill so and so for 10 ZCoins
kill so and so in HM for 25 ZCoins
Vanquish the area he is in for xx ZCoins
Nessar
/signed
I still need to vanq tyria/elona, I think this would motivate me a ton more.
I still need to vanq tyria/elona, I think this would motivate me a ton more.
Touch_Of_Grenth
/ Signed
i believe this wil be a great idea i love all the faction area's for vanqusih and it will help others get intersted as well
i believe this wil be a great idea i love all the faction area's for vanqusih and it will help others get intersted as well
Hailey Anne
Quote:
If not a new NPC, then at least they should be added to the Bounty NPC.
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes? |
The vanquish alone would be enough.
Unless of course its DTSC or MQSC.
Copenhagen Master
SIGNED/ good way to get incentive to vQ
Expherious
/signed good idea, surprised they didnt add this in the first place.
draxynnic
Agreed, although adding it as a secondary to a bounty also works. Quite I few times I've gone on to vanquish an area after taking down a boss, especially when the boss was the hard one to get in that zone and going on to vanquish was a case of "well, most of the real work has been done anyway..." (Ex: Mungri Magicbox (actually easier than expected, since I had a monk-killing build), Kunvie Firewing (you've practically got the vanquish by the time you get to her anyway...))
Eragon Zarroc
i like the idea of just adding bonus coins to existing bounties for vanqing the area that the bounty is in. 35 coins for just killing a boss doesn't make much incentive. 35 coins for killing boss in HM + 45 for vanqing its explorable is reasonable. It would boost the output of coins from pve seeing as pvp quests dominate nearly 60% of the coin output (wiki). for other bounties such as dungeon bosses, coins from those are already decent. maybe add additional coins for completing all quests in uw or fow if the bounty is in there. no need for an additional quest giver.
eldrethv
Great but..
There are only so many areas to VQ
If given a new area daily, they would have to start repeating areas pretty quickly.
Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins.
Maybe weekly..Dunno.
There are only so many areas to VQ
If given a new area daily, they would have to start repeating areas pretty quickly.
Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins.
Maybe weekly..Dunno.
draxynnic
Then don't.
There are plenty of zquests that have come up where I've gone 'ehhh, not worth the effort' - and only a couple that I've gone and picked up with all ten characters.
There are plenty of zquests that have come up where I've gone 'ehhh, not worth the effort' - and only a couple that I've gone and picked up with all ten characters.
End
Quote:
Great but..
There are only so many areas to VQ If given a new area daily, they would have to start repeating areas pretty quickly. Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins. Maybe weekly..Dunno. |
The only zquest that has a truly large pool of possibilities are the bosses.
AznAndy
the idea is good, but i already VQ's all the places... so i wouldnt really wanna revanq.... But /signed for other people cuz the idea is nice ;-)
Tenebrae
Weekly would be great. 2 Copper per foe , 2 more if you VQ without PVE skills and 4 more per foe if theres only TWO member per prof. I would lol at dumb discorders :_D .
Marty Silverblade
Maybe this will make me want to vanquish stuff. /signed.
Elephantaliste
/signed for those that didn't get the legendary vanquisher title.
Even if reward is not existant (doesn't require a zaishen reward), anything focusing players would help people to meet daily for a new vanquish.
Even if reward is not existant (doesn't require a zaishen reward), anything focusing players would help people to meet daily for a new vanquish.
MagmaRed
So an area with 200 monsters (not the largest by any stretch, but most have at least that many) would give you between 400 and 1600 copper z coins? That is WAY too many. 105 should be the most you get from a Vanquish, but I'm not sure they really should do this. I wouldn't mind if they did, as it would give me a reason to do some vanquishing on other characters, but for me its a /meh.
Tenebrae
What part of "weekly" didnt you get ? :s
MithranArkanere
Vanquish and Challenge Missions could really use a Zaishen quest.
And challenge missions Zquest should be repeatable quests like PvP ones.
And challenge missions Zquest should be repeatable quests like PvP ones.
Shadowhaze
*signs*
I'd actually feel like bothering to vanquish if they did that.
I'd actually feel like bothering to vanquish if they did that.
Jarus
/signed
Of course, on the provision that it is a separate set of quests from Zaishen Combat, et al (so you can have up to three at a time).
I'd be inclined to prefer it being a daily.
Of course, on the provision that it is a separate set of quests from Zaishen Combat, et al (so you can have up to three at a time).
I'd be inclined to prefer it being a daily.
Ate of DK
Make things more interesting:
VANQUISHING
- You gain 1 copper coin per 5 enemies.
So that means you get 60 coins for 300 enemies.
- You gain 15 copper coins per boss.
Most area's have more than 5 bosses, that's another 65 coins.
- Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins.
So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this.
Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this.
VANQUISHING
- You gain 1 copper coin per 5 enemies.
So that means you get 60 coins for 300 enemies.
- You gain 15 copper coins per boss.
Most area's have more than 5 bosses, that's another 65 coins.
- Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins.
So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this.
Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this.
Sword Hammer Axe
I love vanq. Already did all the vanquisher titles. Still need a bit EOTN though.
I would really like it as a lil more motivation for both vanquishing and z-quests.
Secondary bonuses could be:
- Kill a boss within the first X minutes.
- Kill X number foes within Z minutes.
- Don't die (Or if it's too tough: Don't die before having killed X amount of monsters).
- Finish vanquish in X minutes.
- Giving x amount of coins per x amount of monsters killed (Like 10 coins for a boss and 10 coins for every 25 kills) instead of a fixed amount of coins.
I would really like it as a lil more motivation for both vanquishing and z-quests.
Secondary bonuses could be:
- Kill a boss within the first X minutes.
- Kill X number foes within Z minutes.
- Don't die (Or if it's too tough: Don't die before having killed X amount of monsters).
- Finish vanquish in X minutes.
- Giving x amount of coins per x amount of monsters killed (Like 10 coins for a boss and 10 coins for every 25 kills) instead of a fixed amount of coins.
Aldric
Quote:
Make things more interesting:
VANQUISHING - You gain 1 copper coin per 5 enemies. So that means you get 60 coins for 300 enemies. - You gain 15 copper coins per boss. Most area's have more than 5 bosses, that's another 65 coins. - Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins. So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this. Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this. |
It means you wouldnt be looking for a different Con/No Con/PvE skill/No PvE skill groups either as the rewards are based solely on what you do.
Neo Atomisk
Quote:
Great but..
There are only so many areas to VQ If given a new area daily, they would have to start repeating areas pretty quickly. Personally, I'm not going to go back and re-VQ and area that I've already done just for some zcoins. Maybe weekly..Dunno. |
10 coins per 25 kills sounds good, 5 coins a kill as someone suggested could yield an average of 1000 bronze coins a vanq! However, the coins would have to be awarded at the rewards NPC to avoid farming. I'd look foward to this, as I plan I doing cantha and tyria vanqs this summer.
/signed
Jarus
For the sake of simplicity, I'd suggest that there just be a flat reward for vanquishing an area. Make it a per-area basis so that the harder ones give more of a reward.
JASON626
Quote:
Make things more interesting:
VANQUISHING - You gain 1 copper coin per 5 enemies. So that means you get 60 coins for 300 enemies. - You gain 15 copper coins per boss. Most area's have more than 5 bosses, that's another 65 coins. - Bonus: if YOU don't use PvE-only skills and consumables YOU gain another 75 coins. So you probably gain around 200 coins for vanquishing an area. Vanquishing isn't hard and many people would like to join for this. Most area's are vanquished faster than the latter Tyrian missions so I think the rewards fit in like this. |
/bonus no hero necros in party
when z missions were announced i thought they would be new quests small missions added not already exsisting ones.
it would be cool to see a quest z npc. Do all those side non primary quests.
Dzjudz
Light areas
10 for boss
25 extra for boss HM
70 extra for VQ
105 total
Hard areas
20 for boss
50 extra for boss HM
105 extra for VQ
175 total
Sounds good to me, just add it to the bounty list. I did a couple of vanquishes anyway with the bounties, this would give an even greater incentive to keep doing this. No need for a copper-per-foe reward, the gold and experience from normal vanquishing is already scaled.
10 for boss
25 extra for boss HM
70 extra for VQ
105 total
Hard areas
20 for boss
50 extra for boss HM
105 extra for VQ
175 total
Sounds good to me, just add it to the bounty list. I did a couple of vanquishes anyway with the bounties, this would give an even greater incentive to keep doing this. No need for a copper-per-foe reward, the gold and experience from normal vanquishing is already scaled.
genofreek
This isn't a bad idea, actually. Now that more and more people have their heavy bags, it's not going to be easy to keep people interested in Zaishen quests. I know I've vanquished a few areas because by the time I reached the boss, I'd cleared half the area already. :P Having a reward for area clears would be a nice incentive.