Cracked Armor and Sin
esthetic
I would like to see an assassin skill that gets a buff when target has cracked armor.
war, ranger, para, derv have such skills, why not the sin?
war, ranger, para, derv have such skills, why not the sin?
Aljasha
because they deal enough damage anyway.
Shadow Slave
That's true....Warriors dont deal any damage. nowait.
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Yeeehh, whack it on [Desperate Strike] ..it sucks and I dont like it.
Then again, Cracked Armor needs to become more popular first.
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Yeeehh, whack it on [Desperate Strike] ..it sucks and I dont like it.
Then again, Cracked Armor needs to become more popular first.
dasmitchies
Sin is my main and I luf them but no to this. Every advantage given to a sin causes us to have pvp domination.
snaek
much of the sin arsenal already deals with and relies on conditions... so it makes sense for cracked armor to be included.
Coast
because sins are almost useless nowadays in pvp formats like gvg, therefore they don't got a skill with it
Trylo
iirc, cracked armor would only affect the 7-17 base damage. thats why sins are so powerful; all their damage is set in the +XX from the skills, making cracked armor kinda useless. so thats probably why there isnt any +XX if target has cracked armor.
esthetic
Not looking for "+XX" buff, more like, if target has cracked armor... cannot block, causes critical hit, gain +X energy, skill recharges automaticly, cripples, ect ect ect..
Trylo
sorry i was unclear, i meant thats probably why there arent any skills based around cracked armor. its useless to a sin.
and other sin skills dont really revolve around using conditions to meet a criteria, just causing the conditions. all i can think of is trampling ox and some deadly arts skills.
and other sin skills dont really revolve around using conditions to meet a criteria, just causing the conditions. all i can think of is trampling ox and some deadly arts skills.
zelgadissan
Quote:
Not looking for "+XX" buff, more like, if target has cracked armor... causes critical hit
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For the most part, I agree with snaek, and I agree with Trylo. It would make sense for there to be skills with a bonus given how several assassin skills revolve around conditions (Jungle Strike, Trampling Ox, Signet of Toxic Shock, Unseen Fury, etc.) I also agree that making stuff that revolves around Cracked Armor is pointless for a 7-17 weapon.
/completelyapathetic
MithranArkanere
The +Xdamage bonust in attack skills is added directly. And assasins have the biggest figures in the game for attack skills.
Want t talk about cracked armor? Make one of the elite Warrior Hammer attacks deal it. The most unused one will do.
Want t talk about cracked armor? Make one of the elite Warrior Hammer attacks deal it. The most unused one will do.
FengShuiDove
Mmmm, I think there are plenty of skills that revolve around general "if target has a condition." Some of them aren't so strong, but then again, some of the Assassin conditionals aren't that strong anyway.
I don't think this is really a problem, and I'm gonna go with apathy as well. Not a big deal either way.
I don't think this is really a problem, and I'm gonna go with apathy as well. Not a big deal either way.