Cracked Armor and Sin
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esthetic
I would like to see an assassin skill that gets a buff when target has cracked armor.
war, ranger, para, derv have such skills, why not the sin?
war, ranger, para, derv have such skills, why not the sin?
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Aljasha
because they deal enough damage anyway.
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Shadow Slave
That's true....Warriors dont deal any damage. nowait.
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Yeeehh, whack it on [Desperate Strike] ..it sucks and I dont like it.
Then again, Cracked Armor needs to become more popular first.
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Yeeehh, whack it on [Desperate Strike] ..it sucks and I dont like it.
Then again, Cracked Armor needs to become more popular first.
dasmitchies
Sin is my main and I luf them but no to this. Every advantage given to a sin causes us to have pvp domination.
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snaek
much of the sin arsenal already deals with and relies on conditions... so it makes sense for cracked armor to be included.
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Coast
because sins are almost useless nowadays in pvp formats like gvg, therefore they don't got a skill with it
Trylo
iirc, cracked armor would only affect the 7-17 base damage. thats why sins are so powerful; all their damage is set in the +XX from the skills, making cracked armor kinda useless. so thats probably why there isnt any +XX if target has cracked armor.
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esthetic
Not looking for "+XX" buff, more like, if target has cracked armor... cannot block, causes critical hit, gain +X energy, skill recharges automaticly, cripples, ect ect ect..
Trylo
sorry i was unclear, i meant thats probably why there arent any skills based around cracked armor. its useless to a sin.
and other sin skills dont really revolve around using conditions to meet a criteria, just causing the conditions. all i can think of is trampling ox and some deadly arts skills.
and other sin skills dont really revolve around using conditions to meet a criteria, just causing the conditions. all i can think of is trampling ox and some deadly arts skills.
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zelgadissan
Quote:
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Not looking for "+XX" buff, more like, if target has cracked armor... causes critical hit
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For the most part, I agree with snaek, and I agree with Trylo. It would make sense for there to be skills with a bonus given how several assassin skills revolve around conditions (Jungle Strike, Trampling Ox, Signet of Toxic Shock, Unseen Fury, etc.) I also agree that making stuff that revolves around Cracked Armor is pointless for a 7-17 weapon.
/completelyapathetic
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MithranArkanere
The +Xdamage bonust in attack skills is added directly. And assasins have the biggest figures in the game for attack skills.
Want t talk about cracked armor? Make one of the elite Warrior Hammer attacks deal it. The most unused one will do.
Want t talk about cracked armor? Make one of the elite Warrior Hammer attacks deal it. The most unused one will do.
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FengShuiDove
Mmmm, I think there are plenty of skills that revolve around general "if target has a condition." Some of them aren't so strong, but then again, some of the Assassin conditionals aren't that strong anyway.
I don't think this is really a problem, and I'm gonna go with apathy as well. Not a big deal either way.
I don't think this is really a problem, and I'm gonna go with apathy as well. Not a big deal either way.

