Cracked Armor and Sin

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

I would like to see an assassin skill that gets a buff when target has cracked armor.

war, ranger, para, derv have such skills, why not the sin?

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

because they deal enough damage anyway.

Shadow Slave

Shadow Slave

Lion's Arch Merchant

Join Date: Feb 2006

..My home away from home..

Currently looking ~

N/

That's true....Warriors dont deal any damage. nowait.

~~~

Yeeehh, whack it on [Desperate Strike] ..it sucks and I dont like it.

Then again, Cracked Armor needs to become more popular first.

dasmitchies

Lion's Arch Merchant

Join Date: Nov 2007

Sacred Forge Knights

W/P

Sin is my main and I luf them but no to this. Every advantage given to a sin causes us to have pvp domination.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

much of the sin arsenal already deals with and relies on conditions... so it makes sense for cracked armor to be included.

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

because sins are almost useless nowadays in pvp formats like gvg, therefore they don't got a skill with it

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

iirc, cracked armor would only affect the 7-17 base damage. thats why sins are so powerful; all their damage is set in the +XX from the skills, making cracked armor kinda useless. so thats probably why there isnt any +XX if target has cracked armor.

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

Quote:
Originally Posted by Trylo View Post
iirc, cracked armor would only affect the 7-17 base damage. thats why sins are so powerful; all their damage is set in the +XX from the skills, making cracked armor kinda useless. so thats probably why there isnt any +XX if target has cracked armor.
Not looking for "+XX" buff, more like, if target has cracked armor... cannot block, causes critical hit, gain +X energy, skill recharges automaticly, cripples, ect ect ect..

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

sorry i was unclear, i meant thats probably why there arent any skills based around cracked armor. its useless to a sin.

and other sin skills dont really revolve around using conditions to meet a criteria, just causing the conditions. all i can think of is trampling ox and some deadly arts skills.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Quote:
Originally Posted by esthetic View Post
Not looking for "+XX" buff, more like, if target has cracked armor... causes critical hit
That's exactly what Malicious Strike does, and works for any condition. I'm assuming you're ignoring this because it's not part of a chain, though.

For the most part, I agree with snaek, and I agree with Trylo. It would make sense for there to be skills with a bonus given how several assassin skills revolve around conditions (Jungle Strike, Trampling Ox, Signet of Toxic Shock, Unseen Fury, etc.) I also agree that making stuff that revolves around Cracked Armor is pointless for a 7-17 weapon.

/completelyapathetic

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The +Xdamage bonust in attack skills is added directly. And assasins have the biggest figures in the game for attack skills.

Want t talk about cracked armor? Make one of the elite Warrior Hammer attacks deal it. The most unused one will do.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Mmmm, I think there are plenty of skills that revolve around general "if target has a condition." Some of them aren't so strong, but then again, some of the Assassin conditionals aren't that strong anyway.

I don't think this is really a problem, and I'm gonna go with apathy as well. Not a big deal either way.