so i was just browsing through the elites on TB and i started to notice that there were updates which i really missed such as Angelic Bond. true it is not an omg skill but it was kinda fun when combined with soa in pve. so i started to think.
how wonder the Dev team simply updates and states " this was done to ensure better game balance..." ... i don't get it.
i guess what im asking is that the dev team give us some reasons why they believe the update was made and what they now expect out of it, aside from the " to ensure better gaminh" or whatever, cos honestly with angelic bond i have no idea why the update was made; it was a rarely used skill and the few joy there was in running it is now gone and im stamped with an elite which has a cool picture but little to no uses.
so, Dev Team, I am kindly and politely asking to give the community a real, and tangeable reason for the change in the skill and not "because it will ensure game balance".
thank you.
semi-detailed explanation of updates
lustnlood
Covah
http://www.guildwars.com/gameplay/de...l_balances.php
After most updates at the bottom it says (Link to Dev Update notes) which tells you why they did what they did the the skills.
After most updates at the bottom it says (Link to Dev Update notes) which tells you why they did what they did the the skills.
DarkFlame
Specifically, you'll find the reasoning for Angelic Bond's change here. I'll admit, it was a pain to look for, but the fact remains that the info is out there.