trap at flag.
Scary
Havn't you wanted to made a hero trapper team and find it very enoying
to let them trap when you want and where you want.
So the question is, is it possible to implant something so hero's lay
there traps at the place you plant a flag.
There is a possability as with hero bonders to block there skills so they wil
hold it on you.
So it would be nice if there was something that made hero trappers lay all
there taken traps at the same place where you want with one command.
Just an idea, maybe someone had a better option for this problem.
And who knows, maybe they are willing to change something.
to let them trap when you want and where you want.
So the question is, is it possible to implant something so hero's lay
there traps at the place you plant a flag.
There is a possability as with hero bonders to block there skills so they wil
hold it on you.
So it would be nice if there was something that made hero trappers lay all
there taken traps at the same place where you want with one command.
Just an idea, maybe someone had a better option for this problem.
And who knows, maybe they are willing to change something.
Banane-O-Man
Quote:
Havn't you wanted to made a hero trapper team and find it very enoying
to let them trap when you want and where you want. So the question is, is it possible to implant something so hero's lay there traps at the place you plant a flag. There is a possability as with hero bonders to block there skills so they wil hold it on you. So it would be nice if there was something that made hero trappers lay all there taken traps at the same place where you want with one command. Just an idea, maybe someone had a better option for this problem. And who knows, maybe they are willing to change something. |
Kattar
1. Plant flag.
2. Click hero skill to use.
Amirite?
2. Click hero skill to use.
Amirite?
stanzhao
Kattar
Quote:
this sounds like a long and complicated method |
Eddie Frenzy Spam
Archress Shayleigh
Reverend Dr
Go farm Stygian with supertraps for a bit. The micro is so easy you can do it drunk at 4am without any thought.
MisterB
If you use the party flag, heroes will wander around a bit depending on your weapon and your location relative to them. If you use the individual hero (1, 2, and 3) flag, they move there and stop. Use the numbered flags, not the "all" flag.
You can also bind hero skills to hotkeys to manually activate them. Or, try disabling all traps, selecting the individual hero flag, and then enabling the traps once they've moved to the flag. Heroes basically activate traps on recharge whenever they are stationary. Or at least that's what mine did last time I gave them a trap without disabling it first.
In order to implement what you want, you'd need automation and/or macros, and that will get you banned. ANet does not allow automated control.
You can also bind hero skills to hotkeys to manually activate them. Or, try disabling all traps, selecting the individual hero flag, and then enabling the traps once they've moved to the flag. Heroes basically activate traps on recharge whenever they are stationary. Or at least that's what mine did last time I gave them a trap without disabling it first.
In order to implement what you want, you'd need automation and/or macros, and that will get you banned. ANet does not allow automated control.
Marty Silverblade
/notsigned. What we've got now is more than enough.
Hanging Man
Scary
Quote:
If you use the party flag, heroes will wander around a bit depending on your weapon and your location relative to them. If you use the individual hero (1, 2, and 3) flag, they move there and stop. Use the numbered flags, not the "all" flag.
You can also bind hero skills to hotkeys to manually activate them. Or, try disabling all traps, selecting the individual hero flag, and then enabling the traps once they've moved to the flag. Heroes basically activate traps on recharge whenever they are stationary. Or at least that's what mine did last time I gave them a trap without disabling it first. In order to implement what you want, you'd need automation and/or macros, and that will get you banned. ANet does not allow automated control. |
So ty Mister.
for the others...
Men some people start wining right away after a simple question.
MisterB
I was mistaken regarding hero behavior with traps. You have to manually trigger them on your hero. It's easy to test; just put traps on their bar and run out to Isle of Nameless. I've always disabled traps and manually activated them on heroes.
http://www.guildwarsguru.com/forum/s...php?t=10293264
Quote:
Originally Posted by CeBe
Traps – Hero Rangers will only use traps in battle, and not necessarily on recharge.
|