Warrior or assassin?

Slasher of Darkness

Lion's Arch Merchant

Join Date: Aug 2008

Lots of places~

D/

Hey all, as topic states, which is better for general pve, leave the farming aside, I like to do big damage numbers and be able to survive a bit longer than 10s after the fight started. Thanks all

ashes

Desert Nomad

Join Date: Oct 2007

Beertown ;P

RoP

E/Mo

Warrior

/Lock

AznAndy

Ascalonian Squire

Join Date: May 2009

Netherlands

Avatar of Heroes

W/

amen to that

Forgotton200

Forgotton200

Lion's Arch Merchant

Join Date: Nov 2008

Mo/

Warrior.

12chars

Taixen

Taixen

Frost Gate Guardian

Join Date: Apr 2008

England

A/

Well, from group to group, nothing should be alive longer than 10 seconds when you're playing either of those classes .

If you have enough character slots make one of each and see which you enjoy most in my opinion, doesn't take much time to level these days.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

honestly I'd have to say assa, if you're H/H'ing. in balanced groups with real people, wars are better. in speed clears, sins are a staple, but wars are rarely used.

That's leaving farming aside. (with farming, sins top wars greatly in that as well)

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

For general PVE use with big numbers and fun to play = Warrior, no doubt.

Raudic

Raudic

Frost Gate Guardian

Join Date: Jun 2008

W/

i would go with war because they are so fun in pvp and pve and just pwn in every meaning of the word

if your looking to make some money though, sin all the way

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

Sins are ment completely for shadowstepping in, spiking a target to death/giving him a hard time, getting out of combat when things get sticky, and target mainly one enemy. People have gotten to think "Shadowform+Shadow Refuge=perma tank" WRONG! It's not how a sin is played! Shadowform was ment to be a burst of invincability to take out that target in a mob, and then get out with little to no damage. However, the -33% damage nerf made it so it's task is less functional. Warriors, however, can outstand a massive attack with the right skills, and can still pump out the damage. It's your call, but Warriors are your friends :P

AngeliqueSynner

AngeliqueSynner

Lion's Arch Merchant

Join Date: Aug 2008

Florida, USA

Sacred Storm [Strm]

N/

Personally, I play my assassin more than my warrior.
With the Critical Agility Sunspear Skill and Nightstalkers insignias, assassins can keep a higher armor rating than a warrior, even with a lower sunspear rank, and also keeps the 33% attack speed buff pretty much as long as you're swinging.
But I'll admit, 1-2-3-1-2-3-1-2-3 gets boring after a while.

I second the suggestion of making one of each and trying them both before you decide.

kupp

kupp

Jungle Guide

Join Date: Feb 2008

The Shiverpeaks

[KISS]

W/

Warrior, my friend.

Zzes Tyan

Frost Gate Guardian

Join Date: Mar 2009

Florida

[Play]

D/

Wars= Big numbers

Sins= Big money

take your pick

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

Assassin's make better DPS than Warriors in PvE IIRC and due to Critical Agility they're not as squishy as they once used to be. Due to Permaform they tank better also.

In PvP Warriors are vastly superior, they shine in every area, whereas Assassins are just ok in low end PvP like RA or AB.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Warriors offer more than just random 1-2-3-win PvE stuff. Not just random skill spamming, theres actually variety/utility/other stuff.

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

Warriors are a bit better at survival, and assassins are a bit better at dealing damage. Critical Agility also does help.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Assassins are good for tanking/runs and a minority of warriors are good at that too. I would vote assassin if they were able to do something in hard mode...

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

If you want to PvE, Assassin...warriors are useless for PvE given the current "meta" of SCs, Farming & what not...

If you want to PvP, Warrior.

Its simple as that. Anyone trying to tell you "Warriors are just as useful in PvE as an Assassin" clearly need to pass me some of that stuff their smoking.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Warrior: Earth shaker says Hi
Assassin: crit scythe says hi

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by faraaz View Post
Its simple as that. Anyone trying to tell you "Warriors are just as useful in PvE as an Assassin" clearly need to pass me some of that stuff their smoking. If you want to farm PvE then of course, assassin hands down. If you want to play PvE then go warrior.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

Assassins can do more damage than warriors, especially in terms of AoE. And PvE is all about damage. Warriors might do better in areas with crazy anti-assassin stuff (interupts and enchantment removal), but otherwise Assassins pretty much overpower warriors in what they can do.

DS+SY is pretty nice, but MS>DB's ~110 DPS with ~30 AoE DPS is pretty nice too.

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

Quote:
Originally Posted by Reverend Dr View Post
If you want to farm PvE then of course, assassin hands down. If you want to play PvE then go warrior. You forgot run ... thats a pretty big pro right there.

Also, I'm interested in what you think can blow through PvE faster than a Crit Agility Moebius Death Blossom Save Yourselves sin...or a Way of the Master Wounding Strike Aura of Holy Might sin for that matter...W/D < A/D, W/X < A/W is my point...

Fireblaster

Ascalonian Squire

Join Date: Sep 2007

Mo/

Assassins do higher damage than warrior. At least with a scythe they do.
Warriors do good damage while they can support with SY and KD.


Just take, what you think is cooler. It doesn't matter in PvE.

TryingToVanquish

Banned

Join Date: Jan 2009

A/W

http://www.guildwarsguru.com/forum/s...0351592&page=2

Quote:
If you're using D-Slash (and really, I'd have Whirlwind Attack on that bar because it's more powerful than Death Blossom because of the ability to buff it further), you're dealing more damage than the Moebius Strike using an O-D-MB combo OR an L-O-D-MB combo. SnM is also another factor, and this is also unblockable.
Quote:
Less armour? Well well, it's usually people like you saying "LOL CRIT AGLITY IS GUDDER DAN WORIOR IAS".

Bad DPS? You know that this thread is about DPS, right?

A poorly played Warrior isn't worth taking because the utility will probably be wasted.

You're only worth arguing with for the comedy of it.

As long as Warriors push out more utility with the DPS being better under certain circumstances, they'll be better at both. Quote: So you need to sacrifice at least 4 skill slots to do your shit and you're saying that 'Sins can carry more utility? And that 'Sins can blow things up faster despite the fact that D-Slash / Whirlwind Attack with enough buffs can severely outdamage MS/DB, while being stronger for reaching that damage?

With MS/DB if your target dies too fast youre not getting enough DB or you might miss MS assuming you're killing. With Palm Strike, I hope you're kidding. 1. The answer to "who has more DPS?" depends greatly on whether you count the intra-team synergies or not.

Quote:
If you let a Hundred Blades+Whirlwind warrior count 50% of the damage he generates by triggering curses (and 50% of the damage he gets from Orders, GDW, EBSofHonor, etc.), then he's miles and miles ahead of any other melee and third behind the necro who's throwing those curses and the minion master (who we also count with 50% of the damage from the minions triggering curses, plus OoU and EBSofHonor).

If you want to limit your view to the four corners of your skillbar, then MS+DB can't be beat.

For my money, the right way to look at things is from a team perspective, and that favors the warrior. (MS+DB is certainly "good enough" though.)

2. Stop talking about scythes. Armor-sensitive damage = poo. End of story. Doesn't matter which class is wielding it, they're still mediocre. To make matters worse, AoHM (and avatar forms) coverts your damage type, so you can't share in many of those great intra-team synergies.
Quote:
I'm going to cut this short. Power Attack is stronger than most scythe attack skills with runes involved, and with the other attack skills you only get stronger including the buffs. "Finish Him!" coming from an ally with Assassins' Promise isn't wrong. Why spend your elite on something attainable by other means, but with more power? Tell me, are you trying to solo this game or something? Cutting off all other possibilities of allies is just dumb. Looking at one versus another is just dumb too, because what about other possibilities? What about this game being a team game? The buffs are so strong that missing them out will only hurt the discussion.

I'm also going to ask you if you even know the strength of WE. Learn how to position yourself and tell your allies to suck less if agro isn't tight, because in PvE, it should be, and unless it's a heavily scattered mob or the mob is near enough dead, you should be hitting enough people to get 6 energy every 2ish seconds.

Also, another point is that Warriors are less dependant on enchantments (whereas an Assassin is a lot more dependant on them), they gain buffs from Asuran Scan (chosen targtet only), AoHM, Power Attack and Strength discounting the other million buffs you could use to further that damage. Critical Scythe is good, but the fact that AoHM, Asuran Scan and such multiply (not sure of the formula, however) with the buffs from Strength and +damage greatly surpasses that of an Assassin.

Again, Deep Wound can be applied once and only once on an enemy. This can be applied by anyone. There are plenty of melee builds which don't carry Deep Wound which are successful in PvE, because in PvE, you don't have to be as spikey as opposed to PvP where having those extra Deep Wounds could prove extremely useful. You think of it too highly in PvE. Sure, it's extremely powerful, but compared to other things it's not worth it. Infact, if you're so uptight about it grab someone with Foul Feast or something, and get him to remove Weakness from you when you get hit by it from Wearying Strike if you're on a Warrior. It'll be better for the 'Sin (Assassins Remedy) and the Warrior.

P.S: I'm curious if you've used a WE Warrior before. The fact you think that one will run out of energy on a WE Scythe amuses me. Tell me, did you even try positioning yourself properly?
They don't. They really don't.

Quote:
Originally Posted by wtfisgoingon View Post
its about which character has better animation of skills to look at The blue Ray from Ray of Judgment is far better than your silly prancing Assassin.

Slasher of Darkness

Lion's Arch Merchant

Join Date: Aug 2008

Lots of places~

D/

Well thanks all, for now I've settled with assassin and loving it so far