Signet of spirits

instanceskiller

instanceskiller

Lion's Arch Merchant

Join Date: Jan 2008

Myst

A/

Hey all i was wandering if anyone agreed with me that signet of spirits should be moved to either communing or spawning power as none of the spirits in the channeling range i think would need it as much as the spirits in the communing line such as Union,Shelter and displacement.
I really hope the devs consider doing this and any else agree /sign?

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

Quote:
Originally Posted by Suicidal Tendencie
And personally when running around with a (nearly) all spirit build, Communing and Channeling come first for attribute points... Spawning usually just gets the 3 left over (if even that) so I'd never waste my time trying to save Agony...
^someone from wiki talking about SoS

Channeling:Many Ritualist skills, especially those related to lightning damage and energy, become more effective with higher Channeling Magic.
Communing:Many Ritualist skills, especially those related to summoning spirits, become more effective with higher Communing.

But.. Personally I think it's 'ok' in Channeling, might be better in Communing though.. Channeling has already 7 elites while Communing has only 3..
Wait what? Oh yes.. All the non-core professions have less Elite skills than the core professions. 3 Elites for non-primary attribute.. meh.

Dre

Krytan Explorer

Join Date: Nov 2007

Belgium

Dutch Doom Brigade

W/

Maybe they could move the energy related skills to spawning
It would make spawning more usefull and if you're using spirits, you should be investing in spawning anyway

KoKoS

KoKoS

Wilds Pathfinder

Join Date: Aug 2007

aBove Empress Amarox xP

KDT

Mo/E

Just don't use it..! ^^