Just made, not Tested

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Okay, was thinking of ultimate damage support Ritualist. Let me know what you think. I will be testing it out when I get a chance.

*EDIT* Yes, sorry. This build is for PvE

Strength of Honor
Splinter Weapon
Zealot's Fire
Ancestor's Rage
Smite Condition
Smite Hex
Offering of Spirit
Destruction

Cast Strength of Honor and Splinter Weapon on melee lead. Then cast Zealot's Fire and Destruction. Maintain Both Splinter and Zealot's Fire, spamming Ancestor's Rage. As conditions and hexes are applied, remove with Smite Condition/Hex. Cast Offering of Spirit when needed.

Let me know what you think, thanks.

Loki Seiguro

Desert Nomad

Join Date: Jun 2006

IGN: Scarlet Test Ace

We play Isketch in [HoH]

E/

SoH was nerfed....judges insight might be better as thats what some poeple run with now instead

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Quote:
Originally Posted by Loki Seiguro View Post
SoH was nerfed SoH was nerfed for PvP. In PvE it was uber-buffed. Not to mention Ancestor's is crap in PvP now, mostly the same with Splinter. So I would assume OP is talking about PvE.

Of course, if we are talking PvP, why are we talking Ritualist at all...

Silverhand

Lion's Arch Merchant

Join Date: Nov 2007

Virtual Benchwarmers [VB]

Yes builds like this work
Find one on wiki awhile ago

Ben-A-BoO

Ben-A-BoO

Wilds Pathfinder

Join Date: Aug 2006

Europe

SoH/Smite templates with A-Rage and Splinter is one of the few templates for Rits in PvE that are actually close to being viable. Boring to play though if you don't have a masochistic affection for support roles...

I would throw in a [[Great Dwarf Weapon] as well if you got EotN. Great skill in my opinion, even if you cast it on a hench monk.
Note that offering is still worth it even if you sac health ... could take out destruction for it as long as you got some sort of party heals or a N/Rt with another spirit like [[Life] or the like.

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

I think I'd replace Destruction with Bloodsong(no need for more attribute spread), as usually a mob is down before your Destruction goes off.. ^^

FaiLeD

Ascalonian Squire

Join Date: Jan 2009

We Have Cookies

Rt/

Just a question... Why have ritualist as your main profession? I mean rot look cool way cool and they r very sexy but if you used monk you could have divine favor like 12 channeling, 10 smiting and 8+1+1 divine favor or sumthing. I dunno guild wars just hates ritualist and paragon. It makes me cry.

Ritual of Grace

Ritual of Grace

Ascalonian Squire

Join Date: May 2009

Florida

Where Did I Put My [ROX]

Rt/Mo

Quote:
Originally Posted by FaiLeD
View Post
Just a question... Why have ritualist as your main profession? I mean rot look cool way cool and they r very sexy but if you used monk you could have divine favor like 12 channeling, 10 smiting and 8+1+1 divine favor or sumthing. I dunno guild wars just hates ritualist and paragon. It makes me cry. It's because you play what you love. My Ritualist main may not be able to MM as well as rit, heal as well as monk or nuke like an ele. BUT I can do all of those. Ritualist's are viable, we just don't have the full appeal because we have a broken Primary Attribute. That and Ritualist heroes don't hold a candle to a live Ritualist player.

If you don't like it though play something else now going back to the OP....

Strength of Honor - I run that on my build and it works great. Good choice.
Splinter Weapon - It's a must for support if you're on vent or same location with a warrior/sin. You can really shell out mobs if they're clumped with high channeling.

Zealot's Fire - You can find a better skill than ZF... I understand when you're playing on the backline Sins/Warriors tend to rush the backline but I'd probably prefer subbing in something else, you already have AR.

Ancestor's Rage - Love it.
Smite Condition/Smite Hex - Works well as long as it's used properly. I leave the hex/condition removal to the monks for the backline. I always use it on the frontliners for the damage.

Offering of Spirit - Meh... It's a good way to go. 17% health sac doesn't hurt at all in PvE. However, when you get used to the E-Management you'll start rotating out this elite. Just because you can actually add more damage with something else. I like to use Xinrae's weapon for anti-spike and some extra damage.

Destruction - If you're going to use destruction, bring Rupture Soul, it's a good combination. It's not any good by itself though you don't have any control over it, maybe that's why I dislike it.

And since this is PvE.... Where's your res? Don't tell me you're a support player and have no res..... I may want to slap you for it hehe

Honestly though, I think your build is completely viable, you probably can make improvements as you go. I used to run a build kind of like this and started making my own self improvements.

Enjoy!

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Seriously this is one of the most boring build to play. Anyway, ether renewal smiter is superior, you might as well stick to a more active role rather than support-buffer (since pve skills you can do that).

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

I'm sorry Miss Grace, it'll never happen again. Flesh of My Flesh will be added immediately.

From what I have gathered, most agree it'll work (like any build in PvE) but it isn't the most effective and probably boring to play to boot. So build will be scrapped.

I would enjoy hearing from others what build they usually run in PvE. I was just looking for something a little more effective then the one I usually run, which is:

Spirit Rift
Ancestor's Rage
Splinter Weapon
Weapon of Warding
Offering of Spirit
Life
Recuperation
Flesh of My Flesh

I am still learning to be a support character, so my perspective is more often then not bias. But I am learning, and would enjoy hearing from all of you.

Anori Sakaii

Anori Sakaii

Ascalonian Squire

Join Date: Nov 2008

Elona

GwEn

W/

What are the attributes, Toaster?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Gonna go out on a limb and guess 12+1+1rest, 12+1chan, 3+1sp

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Channeling is 14, Restoration is 13 and Spawning 3.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Close enough. I'm assuming there was a breakpoint or two in there, but if there is I'm too lazy to look it up myself.

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Yes, but is the build any good?

False Maria

False Maria

Academy Page

Join Date: May 2009

Legendes Infernales

Rt/Mo

Quote:
Originally Posted by iToasterHD
Yes, but is the build any good? I was going to write a whole skill-by-skill critique but, I think I'll just skip to the point:

No.

Why are you using Monk spells? I hate to resort to the tired old argument of "x can do it better" but, Monks can do that better.

Help us help you. What is it that you want to do in your new build? Direct damage? Buff? Heal?

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Quote:
Originally Posted by False Maria View Post
I was going to write a whole skill-by-skill critique but, I think I'll just skip to the point:

No.
I was referring to the second build I posted, a few posts up from this one. The original build was deemed a dud.

Quote:
Originally Posted by False Maria View Post
Why are you using Monk spells? I hate to resort to the tired old argument of "x can do it better" but, Monks can do that better.

Help us help you. What is it that you want to do in your new build? Direct damage? Buff? Heal? At the time I was thinking of an Ultimate Melee Buffer, but we quickly agreed it would be frightfully boring to play. As for what I am looking for in a build? Like all builds, I am looking for something that is effective in PvE and requires a little change from place to place, not an entire reworking. The 2nd build I posted aids in damage, and in support healing which keeps me busy and hopefully benefits the team.

The idea is that is helps increase damage, and helps protect the team through light healing. Any suggestions to maximize this goal? Obviously splinter weapon and Ancestor's rage is good for helping deal damage? But what about support healing and energy management? I chose Weapon of Warding because I can heal and move on, not having to spam a skill such as Mend Body and Soul, and with Recup, that maxes health regen and gives 50% chance to block. Life as just an easy way to mass heal every 20 seconds, and Offering of Spirit because I haven't found other ways to manage energy, except boon of creation but that is when I have a more spirit heavy build. I like to use spirits because I can set them down, and focus on other things and I have insignias that give me a slight boost in armor for controlling a spirit, which helps when I get targeted.

the slasher

Academy Page

Join Date: Jun 2009

Knight Of Echovald[KoE]

A/

well... its fairly easy, isnt it? just pop your 3 discord necros and go discordway... (deadly arts 11, assassin's promise, "You Move Like A Dwarf!", Ebon Vanguard Assassin Support and "Finish Him!") and some support on the other 4 skills and you are set for PvE with one of the best team build for both HM and NM, and fairly safe to use...

If, however, you're looking for a build without PvE-only skills, focusing on supporting as a backliner... sorry, cannot help you, especially if the you want to focus on the ritualist skills. Personally, I can't handle Ritualists, as they are not specialized in anything. I dont know alot/anything about necros except for the effects of some skills...

well, hope you use discordway, it's my personal favoritte, but you may want to use sth else...

hope it was useful for you^^

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Unfortunately, I do not use PvE skills. I am looking for a good build, not just as many PvE skills as possible, and filler.

False Maria

False Maria

Academy Page

Join Date: May 2009

Legendes Infernales

Rt/Mo

Quote:
I was referring to the second build I posted, a few posts up from this one. The original build was deemed a dud. Oh, my mistake then.

In that case, the build is actually pretty good. Not my cup of tea - I like to either do damage or heal, never both at the same time - but it seems pretty good.

I little suggestion, though. Drop the rez (but only if there are plenty rezzes in the group already) and get Arcane Echo to use with Spirit Rift and/or Ancestor's Rage.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

It looks like Rt/Mo channel/smite builds like this are in trouble, given that one now has to put many points into Spawning Power to make the weapon spells *almost* as effective as they were before the update. That, of course, leaves few points to put into Smiting Prayers, making those skills less effective as well.

Joseph Spiritmaster

Joseph Spiritmaster

Frost Gate Guardian

Join Date: Apr 2008

In the little house on the hill, Ascalon City, Presearing

[WZPhysicalSupportSpammer;OAOj4kgJJTJbLbgfAArTkhzTz DA]

You can replace the wep spells with like GDW and Splinter

12+1+3 Spawning
9 channeling
9 Smiting (or whatever that spread is)

Try that out, better emanagement, and you can toss in like rage or something when you want to... though this does require 1 physical, but overall it works well.

AND with the new spawning "buff" it works much better.

(Credit to Myself and Uber Shinboy for the build [i did ask permission to use name])