Maintainable DPS - Which Profession Is Best?
AtomicMew
Kendel, stop being a fanboy, and stop with the attitude. Seriously, you're posts aren't as smart as you think they are.
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Originally Posted by Kendel
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Mob vs Enchantments = ooo enchantments *casts Shatter Enchantment immediately*That is fact, any caster with enchantment removal in PvE will almost certainly cast it the instant they see an enchantment, not 10 seconds into the fight. Hell if your petrified of enchantment removal on your Crits, cast them AFTER you've agroed.
Let's also not forget, what you are describing, you have to WAIT before engaging a mob (e.g., draw out their enchantment removal). This is pretty bad on it's own.
Quote: This thread is about maintainable DPS, not, maintainable DPS while in a massive enchantment removal zone, or maintainable DPS while tanking 2 Warden mobs in Urgoz. This thread is about realistic DPS. "Maintainable" DPS does not mean anything, except in the sense of Master of Damage.
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Wtf has Vloxen got to do with the other 99.9% of the game? If you think bringing up the Slavers Summit mobs is going to give your arguement some weight theres something wrong with you.
Your average fight in HM does not need them to endure massive damage because they blocked they had to block the entire mob. If you wanna get picky, Sin can run Assassins Remedy, therefore while the Warrior is complaining at his monks for not curing him of Blind the Sin is killing things. Or perhaps the Dervish has the highest dps because while the other 2 are complaining about Blurred Vision and other slow hexes, the Dwayna Derv is happily removing them with every attack.
Any physical heavy team will carry strong hex/condition removal. Devoting a slot on your sin to condition removal (or hex removal) is a pretty bad idea, especially when things like FF are available. Quote:
Thats funny i was thinking the same thing about you.
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Hahaha see ? even sometimes you know whats real. I bet you are 1 of those "noob 123456 sin" name callers while dead on the ground.
This thread is about realistic DPS. "Maintainable" DPS does not mean anything, except in the sense of Master of Damage.
Yes, the DPS is realistic in 99.9% of non-elite areas. That or i've been playing the wrong game and in reality every mob packs Rend Enchantments... quite sure they don't though. Quote:
Fixed.
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lolassassins. Whats with the attitude kiddo ?
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Originally Posted by Forgotton200
![]() Don't be full of yourselves assassins, know your place. Below the warriors I guess if you repeat that to yourself 100 times per day youll end up believing it.
So you admit that you cannot, as melee sin, go through vloxen HM, while a warrior can?
Look, Kendel, Look, Kendel, my argument as stated was this: "warriors are more steady and reliable, and are better suited for very difficult areas and high end PvE." (I'm not saying that sins are bad or even that they are slower than wars.) I fully recognize that sins are very fast (and fun). My main is an assassin, believe it or not and MS/DB is probably the most enjoyable build for me. So you see, unlike you, I'm not a fanboy zealously devoted to your main. I am realistic. I understand the limitations of my profession. The fact that 99% of the game is easy has nothing to do with what I've been saying. Any game today is going to be 99% easy and beatable with incredibly sub-par tactics. (If it's not, it won't hold a player base except for the most hardcore players). Vloxen is actually not a particularly difficult area. It's a fair point of comparison, and the results are completely valid to the point I've been making. Quote:
I've not done Vloxen in a while so why would i care?
Quote: my argument as stated was this: "warriors are more steady and reliable, and are better suited for very difficult areas and high end PvE." (I'm not saying that sins are bad or even that they are slower than wars.) I fully recognize that sins are very fast (and fun). My main is an assassin, believe it or not and MS/DB is probably the most enjoyable build for me. So you see, unlike you, I'm not a fanboy zealously devoted to your main. I am realistic. I understand the limitations of my profession. |
Ah i understand now, pretty sure this thread is about DPS. You seem to have turned it into 'DPS while tanking an entire Slavers Mob'. Sorry but i really don't care what your DPS is while your playing tank. The fact is if you ran another Warrior who tanked and you were to DPS, your DPS sucks compared to running Sin along side a Tank. Warriors have better base armour, that has nothing to do with DPS in the slightest, your just warping your arguements to make it fit.
The fact that 99% of the game is easy has nothing to do with what I've been saying. Any game today is going to be 99% easy and beatable with incredibly sub-par tactics. (If it's not, it won't hold a player base except for the most hardcore players). Vloxen is actually not a particularly difficult area. It's a fair point of comparison, and the results are completely valid to the point I've been making.
You define "sub-par tactics" as anything that doesn't involve a dedicated tank and you expect to believe your not full of crap? Quote:
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This is going to sound insane, but I've been running around using a hundred blades build on my ele lately (because I'm just that bored of running a "normal" build and because microing mark of pain on a hero with it is just hilarious), and my survivability isn't terrible. I've vanquished a few EoTN zones doing this.
Microing PS (and sometimes, SoA) on yourself when you aggro is not terribly difficult, and does wonders for keeping you alive against the initial blast. [Also, I guess I should note that I have armor of mist on my bar, which also helps, but when it runs out (or gets stripped) I usually don't bother to recast it, and I haven't really had any problems. Also, I'm not making any argument about my DPS, I'm pretty sure it's subpar] Quote: |