What will the next major update be about?

Test Me

Krytan Explorer

Join Date: Sep 2008

E/

Don't know if this has been asked already, but I haven't seen any info about it.

When they decided to work on bigger updates once a quarter (that's what I remember they've said) they did mention what the first one will be about. I haven't heard anything about the next one though I assume there will be another bigger update in a couple of months... or?

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

there was something somewhere about lindsy saying this last one was pve love and pvp would get its share of love or something.

but that could mean anything and maybe not even true lol

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Yeh but then Regina basically said that's a load of crap last week in the QQ thread about how appalling the 'update' was. They'l probably make HB use set builds like in costume brawl and say 'hey, we listened to teh community lol', despite it being asked for since it came out, oh yeh and maybe buff a few random skills but obviously not touch rits

So essentially just like the previous content update, old ideas dressed up as new content with most of which making us pay real money for.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

Quote:
Originally Posted by Xsiriss View Post
h yeh and maybe buff a few random skills but obviously not touch rits
I have a feeling this isn't true.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

its a SURPRISE!........patience is a virtue =P the less u worry about it, the sooner it will seem to appear

Ghost Omel

Ghost Omel

Krytan Explorer

Join Date: Aug 2007

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W/

The above statement is absolutely correct.. Besides the closer we get to it the more exciting it would seem to be... But lkets hope we wont be let down..Last Major update was a BLAST

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

This is A-net being more open about what they are working on...how's it working for you?

Ghost Omel

Ghost Omel

Krytan Explorer

Join Date: Aug 2007

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W/

As stated in th OTHER thread.. they are more open about SKILL balances and the DEV UPDATES thats what they meant..regarding big updates that came later on and do not fall under this so called Promise of being more open.. -_-

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Candid pictures of NPC girls in their underwear!

No but seriously Skill updates, zaishen something and a PvP boost.

4thVariety

Krytan Explorer

Join Date: Jun 2005

European Union

ADL

E/

I did not exactly understand how the last upgrade was about PvE. It revives two PvE outpost each day by socially connecting the Pugs and give them direction. The Zaishen Menagerie does little if you are not a Ranger and the Hall of Monuments is only for players of EotN. How this change to the Hall impacts the transfer of stuff to GW2 is unknown and for that reason people will be rather uncertain what to think of it.

The update notes read, "major content additions", but I can see where people are looking around bewildered for that content. Level every Pet to 20? Replay HM with Pugs? Are those really additions of content in a way the BMP was? All the Z-Missions and the Nicholas stuff were very good ways to get more out of the existing content, giving existing stuff more replay value. But not everybody will think of this as enough when they were hyped before. So forum flame is to be expected.

A new type of PvP is certainly always an option, stray away from the highly organized modes that require insane amounts of training and knowledge. Don't try to go over the top and be even more complicated the way Hero Battles did. There is still a gap left to be closed between PvE and PvE, so making a new "more hardcore" PvP mode might not be the best of options.

There is no "Tag" PvP, like there has been in most shooters since Quakeworld. A big all gloves off, free for all Deathmatch would also be something new. If you get a good "Kill to Death" ratio, your build will be automatically pulled by the Highscore NPC, for others to copy. That way, newbies get some fair chance and the whole system will be in constant flux as if it was a big evolutionary computer.

The whole "sealed deck" PvP idea is also floating around long enough now for it to finally enter a stage where it might be put into the game serverside. But that is again a pretty tough thing to pull off, as the main drag of this more is sitting down and creating a build from limited resources. If you are not into this sort of thing, you will stay the hell away. Especially the Festival PvP modes, get their main draw from simply entering, not having to worry and having fun by not being so teeth grindingly hard.

I'd say it's one of the three game modes and some patching to the reward structure of the rest again. Iron out exploits, bad NPC behavior, tweak the maps a bit, stuff like that.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Also, don't forget we still have a few months to go because it's a quarterly update:

Q1: January-March (no update)
Q2: April-June (last update)
Q3: July-September (the one you are asking for)
Q4: October-December (still faaaar away)

Dark Saviour

Academy Page

Join Date: May 2009

Saviours of the Innocent

R/

Not gonna happen, but something akin to Sorrow's Furnace would be great...

Joy's Refrigerator?

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

Quote:
Originally Posted by eddie the reaper View Post
I have a feeling this isn't true.
I also have said feeling.

Devastating Flames

Devastating Flames

Frost Gate Guardian

Join Date: Jun 2008

The Canthan Defenders

E/Mo

Free for all death match would be "freken Sweet" or 100 v 100 luxon vs kurzick ultimate battle

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

summoning stones, cons and more useless items that take up inventory space

Archress Shayleigh

Archress Shayleigh

Wilds Pathfinder

Join Date: Feb 2009

Guild Hall

R/

xP yeah a new PvP type would be rly cool. Like RA, just in a HUGE scale. Something like actually a war... 50v50, 75v75, 100v100 yah that would rock.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

They had been saying they wanted to do more "PVP Love"
However, I don't think their projects are far enough in to officially announce. So they're careful about whatever they say is the update.

As for the PvE side, anet had said they wanted to make Joy's Refrigerator, a forest in the game full of rainbows and cute, furry bunnys

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

Quote:
Originally Posted by slowerpoke View Post
summoning stones, cons and more useless items that take up inventory space
...to buy the storage update.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All I've heard is that 'PvP love' was high on the list.

All I want is more content and The Marketplace.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

Quote:
Originally Posted by Archress Shayleigh View Post
xP yeah a new PvP type would be rly cool. Like RA, just in a HUGE scale. Something like actually a war... 50v50, 75v75, 100v100 yah that would rock.
No, this would be absolutely horrible.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Would be full of scrubs bringing farming/solo builds from PvE, terrible idea. Probably lag out from all the constant RoJ lasers and other aoe spam. ...Assuming you could ever get the 100+ people needed for a match together in the first place. Hope you enjoy waiting...

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Yeh that and sins just waiting for a caster to come along,shadowstep->gank. A terrible,terrible idea that stays in fps'

False Maria

False Maria

Academy Page

Join Date: May 2009

Legendes Infernales

Rt/Mo

Seeing as how the previous update's purpose was to encourage players to play more PvE, I'm guessing the PvP update will be about encouraging players to get into PvP.

How? Not with new maps (they didn't actually make anything new for the PvE content either) but probably with new PvP modes. I think a true 1v1 mode would be a cool gimmick to attract folks to PvP. Either with builds we currently use and make up ourselves or with pre-set builds and skills like in the dragon arena or the costume brawl.

Schnellburg

Schnellburg

Wilds Pathfinder

Join Date: Jul 2006

America -5 GMT

Me/

Probably just gonna be our monthly points, and then maybe a few skill updates. But I personally won't be holding my breath.

Razon

Razon

Lion's Arch Merchant

Join Date: Nov 2008

Mo/

Design a weapon contest I hope..

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

I do hope they buff Rits a bit for the next major update. I don't see it happening today, but maybe increase their usefulness in PvE somehow?

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

I thought hero battles was next update focus?

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

...Please be a design weapon contest.

But hero battles will probably get a revamp, and HA might get some weird changes, but I doubt there will be a new area to fight because they'd probably need to make a new zone (which they dont really have the people for) and the PvP community doesn't want to get split apart even more.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Funny because I know I've heard that phrase "PvP Love" used multiple times before and dating back into 2008. Whoever picked up that quote from whoever's pos wiki talk page, its been recycled.

PvP Love is when they decide to update 5 skills, or buff 20+ elites and bork the game for the next year.

]HM[ Sabre Wolf

]HM[ Sabre Wolf

Lion's Arch Merchant

Join Date: Oct 2006

USA

Servants of Fortuna

W/

/agree that the 100 v 100 would be bad... i can see smoke coming out of people computers trying to keep up with all the instances of 200 players at one time... if you thought walking through spam-a-don was bad... you would cry if that pvp would happen...

The last update with the Z Quests ultimately took already in game stuff, and applied a new way to make players to play those areas again, but with a new reward of Z Coins instead of XP since obviously, players who have been playing the game for the past 4 years already have over 5 million xp on several toons... so why would they want more? I am just speaking the truth, and it was a great idea on ANET's part to make that update to continue interest, and it is working. Not knowning what the new quests of the day is a great idea to keep people playing and farming with already in-game stuff. Although, I am dieing for a FoW/UW version of Merlandru's World...

pvp love will probably be targeting two areas... HB revamp and GvG.

HB as been tossed around for a long time. Although I think it is a great idea and a nice way to play and all, but its not really truely 1v1 and its such a great thing to be able to macro your heros to RoJ spike whenever you need them too (QQ there). But does it need a revamp? Probably yes.

As for GvG, its making a slow comeback. Although in meetings online with several groups ranging from the noobie GvG'ers to the top 200's... it seems that the current system is flawed. Those coming into GvG (which has been dubbed the only changing environment left in Guild Wars), are feeling they are entering this field of combat to late... and they also feel that the "random" guild battles against 400+ guilds tend to deter them greatly from playing/learning.

So one of two things needs to happen. One is that the community of the tops 400's need to open their doors so that fresh blood can enter. This will a great teaching tool for newer players comming in and be able to go out and teach others how to play and build better and more teams. (Not likely to happen, but one can always hope).

And/or Two, ANET needs to split the higher ranks from the lower ranks much like the attempts made in the [rawr] tourny a while back. This will promote a more competitive match up and more interest into that field. The issue here is that a lot of management will be invoveled with the cut line of top tier to bottom tier (and middle tier if there is one). So paramitters will need to be set/managed for teams higher then 1,000 being a top tier and those at 1,001 and below. That 1,001 to 1,200 gray area would have to be worked out... or, the teams will just have to win in order to get into those higher ranks. For those that follow international Soccer, this is kinda like relegation. This is when I Grade A level team, underpreforms in the season, and then is dropped to a Grade B league the next season and the top teams from the Grade B league, move to the Grade A league to replace them.

niek2004

niek2004

Krytan Explorer

Join Date: Sep 2007

Afk in Gh.

Old N Dirty[ym] Good Tactics[Good]

P/Rt

Quote:
Originally Posted by mazza558 View Post
I do hope they buff Rits a bit for the next major update. I don't see it happening today, but maybe increase their usefulness in PvE somehow?
they are buffing rits, happy u.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

did everyone here forget that they said they were going to release updates quarterly from now on?

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by jazilla View Post
did everyone here forget that they said they were going to release updates quarterly from now on?
Pretty sure that only relates to "Content updates". Maintenance/monthly updates should include RP's, AT map rotations, skill updates.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by ]HM[ Sabre Wolf View Post
As for GvG, its making a slow comeback. Although in meetings online with several groups ranging from the noobie GvG'ers to the top 200's... it seems that the current system is flawed. Those coming into GvG (which has been dubbed the only changing environment left in Guild Wars), are feeling they are entering this field of combat to late... and they also feel that the "random" guild battles against 400+ guilds tend to deter them greatly from playing/learning.

So one of two things needs to happen. One is that the community of the tops 400's need to open their doors so that fresh blood can enter. This will a great teaching tool for newer players comming in and be able to go out and teach others how to play and build better and more teams. (Not likely to happen, but one can always hope).

And/or Two, ANET needs to split the higher ranks from the lower ranks much like the attempts made in the [rawr] tourny a while back. This will promote a more competitive match up and more interest into that field. The issue here is that a lot of management will be invoveled with the cut line of top tier to bottom tier (and middle tier if there is one). So paramitters will need to be set/managed for teams higher then 1,000 being a top tier and those at 1,001 and below. That 1,001 to 1,200 gray area would have to be worked out... or, the teams will just have to win in order to get into those higher ranks. For those that follow international Soccer, this is kinda like relegation. This is when I Grade A level team, underpreforms in the season, and then is dropped to a Grade B league the next season and the top teams from the Grade B league, move to the Grade A league to replace them.
This has been an re-occurring problem ever since AT's and 14 day restrictions surfaced, also with the ladder being more of a test ground for builds or experience as the k value is really low, low risk.

There is a definite VOID on the lower end of the ladder r500-r1000. Right now if you look at the GW Ladder page you will see Guilds that are below rating 1000 are listed in the top1000 of guilds, that show a huge decline in player base. There are about 180 Guilds that don't even have +rating over 1000!!!

There once was a time when you needed about 1035+ rating to even be listed on the ladder to make r1000, that isn't the case today. We are pretty much missing about 500+ guilds that used to play a year and a few months ago. Regarding those estimated 500 guilds missing thats easily over 4000 players not partaking in GvG anymore, GL getting them back. Any new Guilds trying to form or gain experience are being paired with anyone the system can find at the moment, and you can clearly see there aren't a whole lot of new guilds or lower experienced ones around.

The whole middle/lower tiered players have vanished.

http://www.guildwars.com/competitive/ladder/default.php

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Nerf bat on PermaShadow

vamp08

vamp08

Krytan Explorer

Join Date: Nov 2006

PA, USA

[COPY]

D/

Quote:
Originally Posted by beanerman_99 View Post
Nerf bat on PermaShadow
Agreed 100-fold

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

What will the next major update be about?

It will be about as dissapointing as the last few major updates, skill balancewise atleast.

IlikeGW

Jungle Guide

Join Date: Aug 2005

Probably a pet stylist, a new Title Title system (you get a special title for completing a title on multiple characters) and an upgraded Zaishen Chest that wipes your HDD as one of the random drops to make it more exciting. Knowing Anet these are all incredible ideas.

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

Quote:
Originally Posted by Archress Shayleigh View Post
xP yeah a new PvP type would be rly cool. Like RA, just in a HUGE scale. Something like actually a war... 50v50, 75v75, 100v100 yah that would rock.
no ty, my pc wouldn't handle all that lag

Dont Nerf The Perma

Frost Gate Guardian

Join Date: Jun 2009

A/D

Quote:
Originally Posted by Archress Shayleigh View Post
xP yeah a new PvP type would be rly cool. Like RA, just in a HUGE scale. Something like actually a war... 50v50, 75v75, 100v100 yah that would rock.
actually i beleive they're doing something like this in GW2

i think it would be pretty cool for 1 time but it would get really old after a while and troublesome