anyone else having hero MM probs after update?

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

I went on a HM run to level up MoW, he worked fine, raised minions right and left. Got back to town to, saw there was an udate, so I logged out and grabbed it.

Went for another run and now MoW just stands there with 3 minions twiddling his thumbs while the corpses disappear. I'm having to open his bar raise the minions myself.

He'll cast Golem and Bone Horrors on his own but that seems to be it.

I recall we had this same prob a cpl years ago after another update.

Anyone else seeing this?

Further testing - happening in normal mode, too. MoW gets to 3 minions and stops making more. Switched back to Olias and he's even worse - he stops after 2 minions.

Problem *isn't* lack of energy, they're standing there with full bars.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I just tried it and I could only get MoW up to two minions. Please post this in Bugs.

I've pm'd Regina on guru with a link to this thread.

WhiteAsIce

WhiteAsIce

Wilds Pathfinder

Join Date: May 2008

R/

Same. It's like all my heroes are on down syndrome or something. It's not just MMs - Vekk flat out refuses to cast Searing Flames. My HB Dunk won't heal either. He just casts HB, then wands the enemies.
I think all heroes are bugged with this update. Seems like ANet is further trying to discourage solo playing and encourage group play.

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

"Seems like ANet is further trying to discourage solo playing and encourage group play."

Forgetting, I guess, that some of these heroes are required for various missions and quests. Epic fail.

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

We're aware of the issue, looking into it, and will take steps to address it.

Chico

Lion's Arch Merchant

Join Date: Jan 2007

Broken much?

Micro everything for the time being or just don't use heroes.

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

Yep, Livia isn't raising her minions at the moment, time to switch her build for a bit!

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Thanks for the quick response, Regina. I was doing Minister Cho's Estate (dead bodies everywhere!) for the z-mission, and same thing - Livia would spam Death Nova on the 2 or 3 minions that she would raise, but wouldn't touch any minion summoning skills. Had to do it manually.

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

That'd be a pain trying to micro minions in a h/h vq and you're mobbed

Btw, there's plenty of threads of it, so I'd imagine a lot of ppl are experiencing the same thing.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

Same problem with me. Olias wouldn't raise any more minions if he has more than 2. Max he makes is 3.

Hope they will fix this coz i only play using Sabway for any of my character.

Guess its time to make Rit while waiting for fix.

Antares Ascending

Antares Ascending

Wilds Pathfinder

Join Date: Aug 2008

E/

Quote:
Originally Posted by free_fall View Post
"Seems like ANet is further trying to discourage solo playing and encourage group play."

Forgetting, I guess, that some of these heroes are required for various missions and quests. Epic fail.
Its a bug. They happen! Just silly...oops, I forgot about the subliminal content that makes you play even tho its just aweful

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Realized in the last half-hour just how dependant on having Olias as an MM on my team I've become. :P Oh, well, shouldn't hurt too much to turn him into a Curser for a couple of days. Hmmm. N/Me with Enfeebling Blood, Insidious Parasite, Mark of Pain, Faintheartedness, Empathy, Backfire, a rez, and something else that I'll think of when I load up the game again tomorrow, perhaps...

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

Thanks for the quick response Regina.

As I mentioned, this very same thing has happened before and it was fixed within just a few days (although it took *2* updates to entirely correct that and various other H&H AI problems that also occurred, iirc), so I'm confident it'll be corrected in due time.

Ya, mistakes happen, everone makes them now and then. The 'epic fail' comment was only in regards to the heroes being required for certain things, not for the generally excellent work the devs do most of the time.

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

Problem is fixed via a quick update - yay!

Great work , guys!

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

I just played, and he wouldn't raise anything at all.

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

Anduin, if this is still not working for you, could you please give a few details on how it isn't working? QA reported that it was fixed, but if it isn't, we need to take another look at it, so any info would help.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

My Olias is raising again, so it seems fixed.

niek2004

niek2004

Krytan Explorer

Join Date: Sep 2007

Afk in Gh.

Old N Dirty[ym] Good Tactics[Good]

P/Rt

Quote:
Originally Posted by Regina Buenaobra View Post
We're aware of the issue, looking into it, and will take steps to address it.
The update to fix this problem is scheduled on 29feb 2012

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

i guess, i won't start this game until the next 2 or 3 builds were released.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Umm stop posting after its already been fixed complaining about it not being fixed.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That's weird. My Aura of the Lich MMs have no problem they raised more minions even when having 10 if new corpses are available.