Paragon Update - June 18th

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

PvE

"Brace Yourself!": functionality changed to: "For 5..12 seconds, the next time target other ally would be knocked down, all nearby foes take 15..75 damage instead."
"Can't Touch This!": functionality changed to: "For 20 seconds, the next 1..5 touch skills used against allies within earshot fail."
"Fallback!": decreased recharge time to 20 seconds.
"Find Their Weakness!": functionality changed to: "For 5..20 seconds, the next time target ally attacks, that ally also inflicts a Deep Wound and does 5..50 additional damage for 5..20 seconds."
"Go for the Eyes!": decreased recharge time to 0 seconds; increased chance to land a critical hit to 30..100%.
"Help Me!": decreased recharge time to 10 seconds. Functionality changed to: "For 1..10 seconds, you gain 15..90 Health and other allies' spells targeting you cast 50% faster."
"Incoming!": decreased Energy cost to 5; decreased recharge time to 20 seconds.
"Never Give Up!": decreased recharge time to 15 seconds.
"Never Surrender!": decreased recharge time to 15 seconds.
"Stand Your Ground!": decreased Energy cost to 10; decreased recharge time to 20 seconds.
"We Shall Return!": increased Energy cost to 25; increased recharge time to 30 seconds. Functionality changed to: "All party members in earshot are resurrected with 25..50% Health and 5..20% Energy."
Anthem of Disruption: decreased casting time to 1 second.
Bladeturn Refrain: functionality changed to: "For 20 seconds, target non-spirit ally has a 5..20% chance to block incoming attacks. This Echo is reapplied every time a Chant or Shout ends on that ally."
Blazing Finale: increased Burning duration to 1..7 seconds.
Defensive Anthem: decreased Energy cost to 10.
Signet of Return: decreased recharge time to 5 seconds.

PvP

"Help Me!": functionality changed to: "For 1..10 seconds, you gain 5..50 Health and other allies' spells targeting you cast 50% faster."

In case you missed the update notes.

DokkyDok

DokkyDok

Lion's Arch Merchant

Join Date: Jul 2007

Interested in finding one.

Mo/

Some good changes. Motivation was forgotten, though.
"Incoming!" (PvP) is again a damage reduction shout.
EDIT: Nevermind, its description indicates it is a damage reduction shout, but it still retains the function it had yesterday.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Was thinking a Godmode War (I know this is the Para forum, but it's a P skill) with GftE could be interesting - runs like SY but with massive party-wide crit boosts instead.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

TL;DR throw We Shall Return on your imba bar and ignore the rest.

That said there is room for more creative stuff with para hero teams.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

I'm liking Bladeturn Refrain and "Find Their Weakness!"

Unfortunatly, either the desc or functionality of Find Their Weakness is bugged. As it is now, It ends on the first hit, without buffing damage for the allotted time, like the description makes me think :P

Though that might be OP

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Axel Zinfandel View Post
Unfortunatly, either the desc or functionality of Find Their Weakness is bugged. As it is now, It ends on the first hit, without buffing damage for the allotted time, like the description makes me think :P
The description is poorly worded on the concise description, full is correct. "For 5...20 seconds the next time target attacks that ally deals +5...+50 damage and inflicts a deep wound for 5...20 seconds." would've read better. In any case it can be considered a slightly weaker non-elite Decapitate/Eviscerate or even a second "Finish Him!".

Quote:
Originally Posted by Foxbat
TL;DR throw We Shall Return on your imba bar and ignore the rest. I have mixed feelings about it on that bar, depending on which version you play that is. I never played it with Signet of Return unless an Essence of Celerity was in play freeing up the slot "For Great Justice!" occupies. In the presence of Dark Fury energy was always abundant to hit attack skills on recharge as well as "There's Nothing To Fear!". With "We Shall Return!" on the bar at 25 energy you'll force yourself into using the +energy set for your res, jeopardizing the ability to hit "There's Nothing To Fear!" on recharge and possibly losing Aggressive Refrain. On the other hand it does fit nicely into the mix because it is an instant cast skill that doesn't draw from your adrenaline pool.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

As if energy for paragons wassnt already a joke, we have GFTE, buffed, at 0 recharge, so we can again spam away like crazy.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Bladeturn refrain, gfte and find their weakness are pretty cool now imo

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

Awakened cavaliers are soooooo going to suck now....

ShadowbaneX

Wilds Pathfinder

Join Date: Jun 2006

Heroes of the Horn

A/Me

a question for you Racthoh, namely about the heroes that builds you have going with the Imbagon build. What do you think that the Command Hero could swap SIgnet of Return and Anthem of Envy for the new "We Shall Return!" and "Find Their Weakness"?

I know that it'd be harder to get the energy required for a Hero to cast "WSR!" as you cannot swap to a high energy set, and that "Find Their Weakness!" whild it does more damage and adds in Deep Wound, it has a recharge so you might actually be able to use Anthem of Envy more often. Something to add though, if you do add "FTW!" (heh) you could pick other spear skills instead of Vicious or Merciless to get more damage that way.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by ShadowbaneX View Post
a question for you Racthoh, namely about the heroes that builds you have going with the Imbagon build. What do you think that the Command Hero could swap SIgnet of Return and Anthem of Envy for the new "We Shall Return!" and "Find Their Weakness"?

I know that it'd be harder to get the energy required for a Hero to cast "WSR!" as you cannot swap to a high energy set, and that "Find Their Weakness!" whild it does more damage and adds in Deep Wound, it has a recharge so you might actually be able to use Anthem of Envy more often. Something to add though, if you do add "FTW!" (heh) you could pick other spear skills instead of Vicious or Merciless to get more damage that way. Actually I'd swap Anthem of Envy back to "Go For The Eyes!" since the recharge has been removed and the critical rate increased. I'd consider dropping the Signet of Return for "Find Their Weakness!" on that character and keeping the Motivation with the signet. With the recharge knocked down to 5 seconds a single Paragon can get the party back up quickly. I'd consider swapping out Swift Javelin for "Find Their Weakness!" as well since the difference in recharge is only 5 seconds with the additional damage and deep wound application.

I'm really not sold on "We Shall Return!". I can't think of anyway to really make it... good. For it to be useful multiple people are going to have to die at once which really doesn't happen frequently. Basically I'd imagine myself sitting there with one person dead watching the health bars to see if someone else might be dying soon. That's not what hard resses are for. When someone drops, you use them. As such I'd reserve the skill for Urgoz or The Deep where AoEs are abundant and multiple deaths are always a possibility. Signet of Return on a 5 second recharge will work better otherwise.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by racthoh
I'm really not sold on "We Shall Return!". I can't think of anyway to really make it... good. For it to be useful multiple people are going to have to die at once which really doesn't happen frequently. disagree. ["we shall return!"] is an effective single-target res. the fact that its a multi-target res is just an added bonus. also, its just as good on an x/p than it is on a p/x.


["find their weakness!"] i'm not terribly buying due to the fact that ["go for the eyes!"]+[vicious attack] would be a better option in almost every situation imo.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

Just got a couple *grumble grumble* about the update. Nothing big, love the updates....just a little grumble.

"Help Me!"...The biggest flaw I found with this is my paragon is never the target of enemies O_o. Never had to bring leaders comfort or any self target heal, so this will still be useless to me. Might be the 80 armor, might be the monsters see my 60 AL targets more tasty, not sure exactly. If they made this target an ally and change the name to "Help Him/Her!", Then I might use it.

....

thought I had more but actually thats the only grumble I had with this... Good job Anet! ^_^

As for desolation, just bring Frozen soil. I'm sure one hero can take it if you dont.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

^since that was the only skill updated for pvp... i'll assume it was a pvp-minded change for low-lvl and 4v4 arenas.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

yes, but i meant the thought process behind the mechanic change was meant to be used for pvp. therefore, even though they increase the numbers for pve, the mechanic itself isn't very suited for the pve environment.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by ShadowbaneX
What about using "We Shall Return!" on like an E/P? They'd generall have the energy to cast it, but there isn't much else in command to go with it.
"We Shall Return!" and "Find Their Weakness" would be decent enough. Instant res and instant Decapitate. I'd save "We Shall Return!" solely as an emergency res if like 3+ players are down and have two Paragons with Signet of Return.

Quote: Originally Posted by snaek ["find their weakness!"] i'm not terribly buying due to the fact that ["go for the eyes!"]+[vicious attack] would be a better option in almost every situation imo. I don't see a point in Vicious Attack really. You can pre-cast "Find Their Weakness!" before the fight ensuring your first attack hits for huge damage when the deep wound is factored in and it'll be available for the next enemy you want dead. Vicious Attack plus "Go For The Eyes!" is much slower by comparison, isn't a guarantee, Vicious Attack itself can miss/block/dodge, and takes two skill slots. Don't get me wrong the combo is really good but "Find Their Weakness" packs a lot of punch into a single skill; it has the same +damage as Decapitate without the loss of all energy and adrenaline. Oh, and it isn't elite too.

Quote: Originally Posted by snaek
["we shall return!"] is an effective single-target res. It's a rather horrible single target res, costing 25 energy and recharging in 30 seconds. For the instant usage part to be useful the user pretty much has to be above the 25 energy threshold the instant someone drops dead. You could in theory swap to a high energy set to get the 25 energy if it isn't available immediately but then you're left with a revived character with less than 50% health, very little energy, and the caster of "We Shall Return!" with no energy to use themselves. A Paragon could spam "Go For The Eyes!" to get all of their energy back but I'd rather have my Paragons using Signet of Return instead since it keeps me with all my energy and revives the target with practically full health.

Quote:
Originally Posted by Reverend Dr
Its instant and not-interruptable. It's an emergency skill and a very powerful one under the right conditions. Against bosses with hard, fast hitting AoEs it would definitely prove its worth. However if the instant usage aspect draws your attention I'd consider burning an elite slot on Unyielding Aura instead, an instant to 1/4 cast 100% health/energy res that requires no spec on a 10 second cooldown.

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

I used to use Find their weakness with a A/P, with unsuspecting strike you hit really freaking hard, even before the update, it really was like a decapitate, but you had options to get energy much faster. Now.... Hell, You'd freaking instagib something...

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Racthoh
View Post
I don't see a point in Vicious Attack really. You can pre-cast "Find Their Weakness!" before the fight ensuring your first attack hits for huge damage when the deep wound is factored in and it'll be available for the next enemy you want dead. Vicious Attack plus "Go For The Eyes!" is much slower by comparison, isn't a guarantee, Vicious Attack itself can miss/block/dodge, and takes two skill slots. Don't get me wrong the combo is really good but "Find Their Weakness" packs a lot of punch into a single skill; it has the same +damage as Decapitate without the loss of all energy and adrenaline. Oh, and it isn't elite too. I dont see the point on "Findtheirweakness" too. Ok , you can ensure it on the first atttack like anthem of envy but then what ? its on 1 target only and Gfte ensures a critical on every party member plus yourself and with Vicious Attack youll always get the DW unless its blocked ( maybe 5% of the times if you play wise ? ).
The other one can be blocked too and even you do it on the first attack you can spam Gfte like .... 4 or 5 times on a fight ? .
FTweaknesses its a good pack but a single bonus for a single ally every 15 segs + DW isnt as good to me to a impressive +%adding to ALL party members ( including minions ) you can spam + DW every 8 secs.
I guess if you are the only para or only carry 1 or 2 phys and no minions Ftweaknesses is a good option but with 3 or 4 phys attckers ( even 2 or more paras with that skill ) and minions .... i dont buy that either.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

If you use GFTE while the Vicious Attack spear is flying will that flying spear have boosted crit chance?

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by racthoh
I don't see a point in Vicious Attack really. You can pre-cast "Find Their Weakness!" before the fight ensuring your first attack hits for huge damage when the deep wound is factored in and it'll be available for the next enemy you want dead. Vicious Attack plus "Go For The Eyes!" is much slower by comparison, isn't a guarantee, Vicious Attack itself can miss/block/dodge, and takes two skill slots. Don't get me wrong the combo is really good but "Find Their Weakness" packs a lot of punch into a single skill; it has the same +damage as Decapitate without the loss of all energy and adrenaline. Oh, and it isn't elite too.
even without [vicious attack], ["go for the eyes!"] is superior. its party-wide benefit with spammability in terms of dmg bonus and e-management make it far more attractive. ["find their weakness!"] is a good spike skill... but who wants spike in pve? its all about the dps.

Quote:
Originally Posted by racthoh
It's an emergency skill and a very powerful one under the right conditions. Against bosses with hard, fast hitting AoEs it would definitely prove its worth. However if the instant usage aspect draws your attention I'd consider burning an elite slot on Unyielding Aura instead, an instant to 1/4 cast 100% health/energy res that requires no spec on a 10 second cooldown. exactly. most resses in pve are usually emergency situations that don't occur too often. therefore 1) wasting an elite slot on something that may or may not happen is not the best idea, and 2) the recharge buff on [signet of return] is irrelevant, because if you have to be casting consistently on recharge, there is something wrong. aside from that, ["we shall return!"] is a far more attractive skill because you can use it on paragon secondary midline, whereas [signet of return] is stuck on paragon primary.

dusanyu

Lion's Arch Merchant

Join Date: Nov 2007

Illusion of skillz [Iz]

W/E

Find There Weakness Should be an elite now

lets compare to a Beloved Warrior Elite for its effect

Eviscerate at 16 axe mastery +33 + DW

Find there weakness at 13 command +44 Damage and deep wound on the targets next attack

Fun Scenario to think about Paragon and War with 16 axe mastery in party paragon Stacks GFTE and FTW , The warrior Unleashes a executioners strike at the same time.

so you have Crit Damage + 42 damage from Executioners + the DW and +44 Damage from the Shout effect (can we say one Shot kill)

lets just say Warriors and Paragons are going to be big palls now

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

^your reading it wrong... its a single-target shout. and last time i checked...[eviscerate] isn't used often in pve. and if it is, it can be spammed much faster than in pvp due to increased adren-gaining abilities in pve.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

I'd say to remove the deep wound and lower the recharge and cost.
Having a shout-able Power Attack is fun.