I'll start.
[Ritual Lord][Shelter][Union][Displacement][Spirit Siphon][Great Dwarf Weapon]
Damage support alternatives: [Strength of Honor], [Splinter Weapon], or [Necrosis]
Added optional: [Pain Inverter], [Summon Spirits]
Area/team specific optional: [Ebon Battle Standard of Honor], ["You Move Like a Dwarf!"]
Go go support o_P. Shelter, union, and displacement can be maintained almost continously thanks to Ritual Lord and Spirit Siphons breezy 3 second recharge.
Highlights!
Great mix of damage mitigation and solid damage support.
Party wide Protective Spirit -> Groovy
0_P..
-If energy becomes an issue Boon of Creation may be added although even though some skills are pricey I'm thinking Spirit Siphon should handle it.
p_O..
Let's go make some builds! o_P.
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I find it amusing that a channeling rit can now be as good a spirit spammer as a communing rit.
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[signet of spirits][bloodsong][vampirism][splinter weapon][ancestor's rage][painful bond][boon of creation][summon spirits]
Although, somthing like this looks great for utility:
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[signet of spirits][dissonance][shadowsong][anguish][disenchantment][painful bond][boon of creation][summon spirits]
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[signet of spirits][bloodsong][vampirism][splinter weapon][ancestor's rage][painful bond][boon of creation][summon spirits]
Although, somthing like this looks great for utility:
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[signet of spirits][dissonance][shadowsong][anguish][disenchantment][painful bond][boon of creation][summon spirits]
I took my RIt into the norn tourney this morning with :
Pain, Vampirism, Blood Song, Shadow Song, Agony, Signet of Spirits, Summon Spirits and Painful Bond
I cleaned house in under 4 mins, and i had to face Gwen with anti spirit spells, Danika and her two pets and Alesia.
Looks like i'm going to have a large stock pile of Dwarven ales soon.
Pain, Vampirism, Blood Song, Shadow Song, Agony, Signet of Spirits, Summon Spirits and Painful Bond
I cleaned house in under 4 mins, and i had to face Gwen with anti spirit spells, Danika and her two pets and Alesia.
Looks like i'm going to have a large stock pile of Dwarven ales soon.
S
I wouldn't be so quick to write off Spiritleech Aura, for the simple fact that you can afford to invest in Restoration if you don't put a lot of points into Communing. You only need 6 Communing to make Armor of Unfeeling practically maintainable. You could go 12+1+1 Channel, 9+1 SP, 8+1 Rest, 5+1 Comm. You wouldn't sacrifice too much, and the benefits would be significant (14 lifesteal per spirit? Yes, please).
Plus, you can keep on spamming Splinter Weapon with that spread.
[Signet of Spirits][Bloodsong][Vampirism][Spiritleech Aura][Armor of Unfeeling][Boon of Creation][Splinter Weapon][Summon Spirits]
There's so many choices now, I'm having trouble coming up with just one build. Instead I have like 5 ideas, and half of them do the same thing.
Plus, you can keep on spamming Splinter Weapon with that spread.
[Signet of Spirits][Bloodsong][Vampirism][Spiritleech Aura][Armor of Unfeeling][Boon of Creation][Splinter Weapon][Summon Spirits]
There's so many choices now, I'm having trouble coming up with just one build. Instead I have like 5 ideas, and half of them do the same thing.

t
honestly since the changes I see no need for Summon Spirits
Sos = instant
bloodsong = 3/4
vampirism = 3/4
why bother bringing them to your location, when you can recast them, and get the benefit from boon, or any of the other (+ on creation) enchantments.
Free up a slot for Feast, for party healing.
Sos = instant
bloodsong = 3/4
vampirism = 3/4
why bother bringing them to your location, when you can recast them, and get the benefit from boon, or any of the other (+ on creation) enchantments.
Free up a slot for Feast, for party healing.
t
Quote:
Originally Posted by syphonus
If that really stays up.. it's overpowered. Basically permanent party-wide Aegis, PS and SoA. I'll have to look into it
need the new armor in there, or one aoe attack takes down the whole farm.
but its possible to keep them up if they arent focused on.. and PVE, is kinda MEH at attacking defensive spirits.
need the new armor in there, or one aoe attack takes down the whole farm. but its possible to keep them up if they arent focused on.. and PVE, is kinda MEH at attacking defensive spirits.
[Ritual Lord]
[Armor of Unfeeling]
[Air of Superiority] / [Summon Spirits]
[Boon of Creation]
[Spirit Siphon]
[Shelter]
[Displacement]
[Union]
Channeling - 8+1
Communing - 12 +1
Spawning Power - 10+3+1
At first glance, especially with Shelter, Is seems insanely energy intensive, but if you use Spirit Siphon every time you raise a spirit, you'll pretty much cover all your energy needs.
I don't know if it is the skill's intended effect, but I -believe- Armor of Unfeeling reduces the damage that these spirits naturally receive.
So you are looking at around a 13 second recharge on these skills, with perfect or near perfect energy management, and Armor of unfeeling reducing Shelter's received damage to about 25, Displacement's to 30, and Union's to measly 7/8 damage.
ow imagine running this with an Imbagon D:
[Armor of Unfeeling]
[Air of Superiority] / [Summon Spirits]
[Boon of Creation]
[Spirit Siphon]
[Shelter]
[Displacement]
[Union]
Channeling - 8+1
Communing - 12 +1
Spawning Power - 10+3+1
At first glance, especially with Shelter, Is seems insanely energy intensive, but if you use Spirit Siphon every time you raise a spirit, you'll pretty much cover all your energy needs.
I don't know if it is the skill's intended effect, but I -believe- Armor of Unfeeling reduces the damage that these spirits naturally receive.
So you are looking at around a 13 second recharge on these skills, with perfect or near perfect energy management, and Armor of unfeeling reducing Shelter's received damage to about 25, Displacement's to 30, and Union's to measly 7/8 damage.
ow imagine running this with an Imbagon D:
Z
We just did Justica Thommis and Rand Stormweaver last night. I was the Imbagon and we had a Ritualist with Offensive spirits, another with Defensive spirits such as those mentioned here and some filler professions.
Between the protection that I was able to put down using There's Nothing to Fear! and Save Yourselves! and the spirits, little no no healing was required. We did have a monk but he was not healing. The health back from There's Nothing to Fear seemed to be enough.
Between the protection that I was able to put down using There's Nothing to Fear! and Save Yourselves! and the spirits, little no no healing was required. We did have a monk but he was not healing. The health back from There's Nothing to Fear seemed to be enough.
F
Quote:
Originally Posted by FoxBat
Shelter is life loss, not damage, so it isn't helped by armor of unfeeling.
It's been tested and it works.
Quote:
Originally Posted by FoxBat
Shelter is life loss, not damage, so it isn't helped by armor of unfeeling.
http://wiki.guildwars.com/wiki/Armor_of_Unfeeling
Shelter is life loss, not damage, so it isn't helped by armor of unfeeling.
http://wiki.guildwars.com/wiki/Armor_of_UnfeelingQuote:
Anomaly. This skill affects the health loss of Shelter and Union spirits
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