Title Talk
Amnel Ithtirsol
loltitles...
It's taken a lot of time to get this far. I'm hoping that the so-called "benefit" these things will grant in GW2 is somehow worth it. I should be at 20+ maxed within the next 2-3 weeks. GWAMM, however, will take a lot more time to get.
Titles I'll be proud to wear when maxed:
Wisdom, Treasure Hunter. It gets done without you really thinking about it. I like that. I'll probably have to chest-run a bit and buy unIDs to get those all the way maxed though.
Titles I found easy to max:
Drunkard and Sweet tooth. Event weekends FTW! Just makes me sad to think how rich I could have been if I sold all the items though...
I found most of the mission titles a breeze. Nightfall Shiro was a handfull though.
Vanquishing with cartography (texmod) is/was fun (unless you H/H it). Cartography without texmod is/was really not fun.
Titles I found to be too much grind:
Sunspear, Lightbringer, EOTN rep.
Titles I don't plan on getting:
Kurzick/Luxon, really cant be bothered to grind that much.
Lucky/Unlucky, because I don't have money to waste on 9 rings (anymore). And I think getting a "title" that way is retarded.
Zaishen, because I don't have 160million GW accounts.
I don't have Legendary Survivor on my Dervish main. Obviously no LDoA either then. Which sucks.
Then lastly, titles I haven't really started on yet:
Skill hunter, this could be fun. Looking forward to it.
Party Animal, depends on the weekend event drop rates and if I can find some way to replace Keg-farming as my primary source of title-dom.
It's taken a lot of time to get this far. I'm hoping that the so-called "benefit" these things will grant in GW2 is somehow worth it. I should be at 20+ maxed within the next 2-3 weeks. GWAMM, however, will take a lot more time to get.
Titles I'll be proud to wear when maxed:
Wisdom, Treasure Hunter. It gets done without you really thinking about it. I like that. I'll probably have to chest-run a bit and buy unIDs to get those all the way maxed though.
Titles I found easy to max:
Drunkard and Sweet tooth. Event weekends FTW! Just makes me sad to think how rich I could have been if I sold all the items though...
I found most of the mission titles a breeze. Nightfall Shiro was a handfull though.
Vanquishing with cartography (texmod) is/was fun (unless you H/H it). Cartography without texmod is/was really not fun.
Titles I found to be too much grind:
Sunspear, Lightbringer, EOTN rep.
Titles I don't plan on getting:
Kurzick/Luxon, really cant be bothered to grind that much.
Lucky/Unlucky, because I don't have money to waste on 9 rings (anymore). And I think getting a "title" that way is retarded.
Zaishen, because I don't have 160million GW accounts.
I don't have Legendary Survivor on my Dervish main. Obviously no LDoA either then. Which sucks.
Then lastly, titles I haven't really started on yet:
Skill hunter, this could be fun. Looking forward to it.
Party Animal, depends on the weekend event drop rates and if I can find some way to replace Keg-farming as my primary source of title-dom.
Longasc
I would like to second what faraaz said.
PvP titles and PvE "I did it" titles are quite okay. (Survivor became cheesy with Fronis.)
Except those who just indicate time spent: Commander, Kurzick/Luxon title track e.g.
What do we have? Tons of titles that reward extreme repetition. Even worse, skill effectiviness in PvE is now tied to title track grinds. EOTN did a pretty bad job at introducing countless pve skills and associated faction grinds.
I would even go so far this is against the initial spirit and idea of GW, skill over time, but this got already lost ages ago.
Lucky: Go AFK on the 9 rings
Legendary Defender: Let yourself afk kill for hours, then kill the killers
And the funniest idea: META-achievements. Collections of achievements.
To max 30 titles, I already did the more meaningful crap over one year ago. At 28 titles, you can guess what is left: Consumption titles. Eat, drink, party. Wow.
Most of my friends and me included focus so much on titles that I must say doing something special and fun in GW, the feeling of not having to "work" towards something, gets lost somewhat.
When I had played through my first char through Prophecies, I made a char of another class. Nowadays I rather stick to my main and fave alt char to max the faction title tracks on them.
I say titles did no good to GW. GW is dead with or without titles, as people who go for titles do not really play with others. They run chests, drink beer, do this, do that.
If I go for titles, i.e. have to do a dungeon, I do not PUG for sure. I ask friends and use heroes/hench, but not random players!
PvP titles and PvE "I did it" titles are quite okay. (Survivor became cheesy with Fronis.)
Except those who just indicate time spent: Commander, Kurzick/Luxon title track e.g.
What do we have? Tons of titles that reward extreme repetition. Even worse, skill effectiviness in PvE is now tied to title track grinds. EOTN did a pretty bad job at introducing countless pve skills and associated faction grinds.
I would even go so far this is against the initial spirit and idea of GW, skill over time, but this got already lost ages ago.
Lucky: Go AFK on the 9 rings
Legendary Defender: Let yourself afk kill for hours, then kill the killers
And the funniest idea: META-achievements. Collections of achievements.
To max 30 titles, I already did the more meaningful crap over one year ago. At 28 titles, you can guess what is left: Consumption titles. Eat, drink, party. Wow.
Most of my friends and me included focus so much on titles that I must say doing something special and fun in GW, the feeling of not having to "work" towards something, gets lost somewhat.
When I had played through my first char through Prophecies, I made a char of another class. Nowadays I rather stick to my main and fave alt char to max the faction title tracks on them.
I say titles did no good to GW. GW is dead with or without titles, as people who go for titles do not really play with others. They run chests, drink beer, do this, do that.
If I go for titles, i.e. have to do a dungeon, I do not PUG for sure. I ask friends and use heroes/hench, but not random players!
MithranArkanere
I only really like the Titles that I always got before they existed.
Most of them are achievement titles, like Protector or Cartographer.
That's why I think that the only one left is the one for making secondary quests.
I already made them all, now give me a title for it like you did with the others.
Most of them are achievement titles, like Protector or Cartographer.
That's why I think that the only one left is the one for making secondary quests.
I already made them all, now give me a title for it like you did with the others.
Sjeng
Well, I'm a title hunter, for lack of better things to do :P So here's my list:
Legendary Guardian: got it, this was fun. It has no use, other than gametime, and of course learning HM.
Legendary Cartographer: pretty useless, but very much fun to do. Provides gametime.
Legendary Master of the North: like the above two combined.
EotN Reputation titles: you get progression as you do the above title, so not too hard. Maxing them is grindy though, but you get r8/r9 if you get LMotN, and that's good enough for the skills. Only needs grind for GWAMM.
Drunkard / Sweet tooth / Party animal: completely useless, but not hard to achieve, although drunkard takes time. I use lots of alcohol and consumables while doing HM to ease gameplay and progress the titles faster.
Kurzick / Luxon: You only need one for the Pve skills, but only some have real usefullness. I'd skip this one if I had survivor on my main, but he's pre-titles, so I'll have to grind kurzick if I want GWAMM. too grindy.
SS/LB: you max these easily if you complete Leg. Guardian and Leg. Vanquisher of Elona. The LB skills are only usefull in some areas of NF, doesn't have much use to me. The SS skills are nice though.
Legendary Vanquisher: working on it. Only Tyria left to complete. One of the best titles: fun, +gametime.
Legendary Skill Hunter: kinda fun. Usefull for your heroes (unlocking all elite skills), not so much for the character, but it's fun +gametime.
Legendary Survivor: fun to try once, but easily achieved by brawling or other tricks. It's cool if you actually achieve it by playing through the storyline, but I only wanted the statue, since my main can't get it anyway :P
LDoA: pointless, useless, extremely grindy, I might try going for it if I have nothing else to do anymore... not very likely though.
KoaBD/GWAMM: comes from diong the above, so the title is useless, but gives incentive to do the above. Just a bragging rights title, supposed to be fun. It's nothing more.
So my point of view is, although many titles have no practical use at all, they can be fun to achieve, adding stuff to do ingame. LDoA, Kurzick/Luxon are the only ones I find extremely dull and grindy. All that matters if that YOU should enjoy pursuing them. If not, don't do them
oh and the ones I find absolutely pointless and won't bother with (aside from unintentionally advancement through opening chests and such):
Lucky / Unlucky / Wisdom / Treasure. I got the statues by just playing, and that's all I need
Z-rank: biggest lol ever. Won't even go for r1. I sell my keys for profit.
Legendary Guardian: got it, this was fun. It has no use, other than gametime, and of course learning HM.
Legendary Cartographer: pretty useless, but very much fun to do. Provides gametime.
Legendary Master of the North: like the above two combined.
EotN Reputation titles: you get progression as you do the above title, so not too hard. Maxing them is grindy though, but you get r8/r9 if you get LMotN, and that's good enough for the skills. Only needs grind for GWAMM.
Drunkard / Sweet tooth / Party animal: completely useless, but not hard to achieve, although drunkard takes time. I use lots of alcohol and consumables while doing HM to ease gameplay and progress the titles faster.
Kurzick / Luxon: You only need one for the Pve skills, but only some have real usefullness. I'd skip this one if I had survivor on my main, but he's pre-titles, so I'll have to grind kurzick if I want GWAMM. too grindy.
SS/LB: you max these easily if you complete Leg. Guardian and Leg. Vanquisher of Elona. The LB skills are only usefull in some areas of NF, doesn't have much use to me. The SS skills are nice though.
Legendary Vanquisher: working on it. Only Tyria left to complete. One of the best titles: fun, +gametime.
Legendary Skill Hunter: kinda fun. Usefull for your heroes (unlocking all elite skills), not so much for the character, but it's fun +gametime.
Legendary Survivor: fun to try once, but easily achieved by brawling or other tricks. It's cool if you actually achieve it by playing through the storyline, but I only wanted the statue, since my main can't get it anyway :P
LDoA: pointless, useless, extremely grindy, I might try going for it if I have nothing else to do anymore... not very likely though.
KoaBD/GWAMM: comes from diong the above, so the title is useless, but gives incentive to do the above. Just a bragging rights title, supposed to be fun. It's nothing more.
So my point of view is, although many titles have no practical use at all, they can be fun to achieve, adding stuff to do ingame. LDoA, Kurzick/Luxon are the only ones I find extremely dull and grindy. All that matters if that YOU should enjoy pursuing them. If not, don't do them
oh and the ones I find absolutely pointless and won't bother with (aside from unintentionally advancement through opening chests and such):
Lucky / Unlucky / Wisdom / Treasure. I got the statues by just playing, and that's all I need
Z-rank: biggest lol ever. Won't even go for r1. I sell my keys for profit.
Verene
I don't get why people say SS/LB are grindy; I really haven't found them to be. Yeah, you need to get to r7 at one point in the game to continue. But...that's easy. I was r7 about half an hour after my Dervish left the island in Nightfall. It was easy. Ranking up my SS and LB titles really didn't take anything more than playing normally. Maxing them will take a bit more grind, but even there, if I decide to vanquish? Doing that will take care of Sunspear and Lightbringer at the same time.
Nanood
GWAMM is the most awesome title ever..
When I got it I finally stopped thinking about titles and started having much more fun just playing.
GWAMM is truly God of Titles.
When I got it I finally stopped thinking about titles and started having much more fun just playing.
GWAMM is truly God of Titles.
Cale Roughstar
I really don't care about titles. I think they are good for the game, and every now and then, I get excited about one or two and have some great fun completing them, but most of the time I find them boring.
I think the zaishen title is stupid, but I finally broke and started on it, since I have nothing better to do with my money.
I think the zaishen title is stupid, but I finally broke and started on it, since I have nothing better to do with my money.
Fay Vert
When titles first arrived, cartographer (typria) was worth something. Back then there were no 100% maps available, and certainly no easy texmods. Now of course its so easy its worthless. Now, only GWAMM will do, and that is quickly heading towards "meh" (if it isn't already there)
MisterB
Buster
For me I wish the titles were in right from the start of Guild Wars because now everything becomes very repetitve. If it wasn't for helping guildies and realling liking Guild Wars alot, I do not think I would be grinding for one single title.
Tender Wolf
I do wonder what our titles and everything in Hall of Monuments will give us in Guild Wars 2. Again, it would be nice to hear some news about it...
But that's not what this thread is about. I just go for titles for something to do, but I'm quite content if I never get GWAMM.
But that's not what this thread is about. I just go for titles for something to do, but I'm quite content if I never get GWAMM.
fenix
It seems to me that the OP dislikes all titles because she can't get them.
I personally think that the only titles that are worthless, are the ones you can buy (Party, Drunk, Sweet, Wisdom, Treasure, Lucky, Unlucky).
The rest have at least some merit to them (well, maybe not Kurz/Lux).
I personally think that the only titles that are worthless, are the ones you can buy (Party, Drunk, Sweet, Wisdom, Treasure, Lucky, Unlucky).
The rest have at least some merit to them (well, maybe not Kurz/Lux).
Still Number One
You can buy every title in the game with the exception of cartographer and gamer, unless you buy an account with them already done on it.
fenix
Well yeah, but you don't HAVE to. The ones I listed, you HAVE to buy.
Tender Wolf
Quote:
It seems to me that the OP dislikes all titles because she can't get them.
|
There are some titles I dislike, not because I can't get them, but because they're annoying (like Survivor and LDOA).
I forgot to mention Vanquisher. Those are okay - chance for some good drops, elite skill caps, and mapping all in one. Too bad it has to be done in HM. lol
Clone
I hate them all. They killed much of what was good about Guild Wars.
Black Metal
Quote:
Well yeah, but you don't HAVE to. The ones I listed, you HAVE to buy.
|
So I don't consider myself as having bought any of those titles.
On top of that I have 34 maxed titles, all of them done legitly. For example, for alc, the vast majority of the 10k were 1 pointers, which I clicked one minute at a time while watching football games or movies or dvds of 24.
fenix
You're certainly one of the exceptions. Congratulations on getting 34 titles without paying for them, especially treasure/wisdom/lucky/unlucky. That's a fair effort considering the amount of gold you normally need to get them.
Black Metal
Yeah and I complain about my fair share of things, but grind isn't one of them. That's is pretty much elective.
thanks btw
thanks btw
shoyon456
Although Im working on completing GWAMM, I hate the title and the grindy implications of most titles. The only titles I consider to be worth the effort are protector, guardians, skill hunter (despite the cost).
My reasoning is simple enough: protector and guardian show you have completed the storyline in NM and HM respectively, so you have some experience in them, even if it was a long time ago. Skill hunter show you can run most builds, since it is true most builds are focused around one elite skill. Although, I think skill hunter should have been allowed to be account wide because there are certain elites that are a complete waste to have on a certain char, such as Strength elites on a monk.
Im not going to go over all of the other titles that should have never been made, but here is the gist:
Vanquishing is repetitive. It is not about skill, simply about having the time to roll through every zone killing everything. Yes there are certain bosses are slightly more difficult (some rit bosses spike you if you're not careful), but they are essentially mindless grind. Ive gotten leg vanquisher- I know
Cartography involves exploring the sides of zones and "scraping" to get 100% Granted its not that bad compared to the grind of other titles, but it is quite annoying, and im pretty sure a real cartography title would involve mapping the edges (without running intothe walls like an idiot to scrape) and visiting important areas within the zone (a mural of balthazar, etc...).
All in all:
Titles can be a good addition to a game if they indicate content progression, and not "grind." GW titles were added as an afterthought and thus are always associated with some sort of grind, which I believe is the wrong philosophy. My ideal title would be maxed if you simply follow through the storyline missions/quests/sidequests like you're supposed to, without any extra grind necessary. Even though I am close enough to get GWAMM this summer, I really hope that the rewards in GW2 will not be excessive, and I hope they will not be present, or at least have relatively no importance in GW2. This is one consideration I will take into account about buying GW2 if/when it comes out.
Also, no title-linked PvE skills please. That was the worst idea they could have done. Simply a PvE quest to obtain them would suffice. Title discrimination is annoying and should not have a place in any game. Although good luck avoiding that in PvP.
EDIT*
Sorry, but its not elective if you cant get into a grp for UW/FoW anymore without not only a specific farm build (general builds have always been a loose req) but MAX titles to run those PvE-only-skill builds. Nowadays, there arent any FoW/UW pugs unless you get a guild group, so if you want to group, you have to be a hardcore farmer who's already farmed away at maxing a title. And just for the record, I've maxed all eotn rep titles out of personal satisfaction, and that is what they should be for. Not to encourage a group to leave people out who don't have eotn/dont have their lives to waste away grinding.
grind =/= content
grind titles are cheap replacements for content in this game
My reasoning is simple enough: protector and guardian show you have completed the storyline in NM and HM respectively, so you have some experience in them, even if it was a long time ago. Skill hunter show you can run most builds, since it is true most builds are focused around one elite skill. Although, I think skill hunter should have been allowed to be account wide because there are certain elites that are a complete waste to have on a certain char, such as Strength elites on a monk.
Im not going to go over all of the other titles that should have never been made, but here is the gist:
Vanquishing is repetitive. It is not about skill, simply about having the time to roll through every zone killing everything. Yes there are certain bosses are slightly more difficult (some rit bosses spike you if you're not careful), but they are essentially mindless grind. Ive gotten leg vanquisher- I know
Cartography involves exploring the sides of zones and "scraping" to get 100% Granted its not that bad compared to the grind of other titles, but it is quite annoying, and im pretty sure a real cartography title would involve mapping the edges (without running intothe walls like an idiot to scrape) and visiting important areas within the zone (a mural of balthazar, etc...).
All in all:
Titles can be a good addition to a game if they indicate content progression, and not "grind." GW titles were added as an afterthought and thus are always associated with some sort of grind, which I believe is the wrong philosophy. My ideal title would be maxed if you simply follow through the storyline missions/quests/sidequests like you're supposed to, without any extra grind necessary. Even though I am close enough to get GWAMM this summer, I really hope that the rewards in GW2 will not be excessive, and I hope they will not be present, or at least have relatively no importance in GW2. This is one consideration I will take into account about buying GW2 if/when it comes out.
Also, no title-linked PvE skills please. That was the worst idea they could have done. Simply a PvE quest to obtain them would suffice. Title discrimination is annoying and should not have a place in any game. Although good luck avoiding that in PvP.
EDIT*
Quote:
Yeah and I complain about my fair share of things, but grind isn't one of them. That's is pretty much elective.
|
grind =/= content
grind titles are cheap replacements for content in this game
Amnel Ithtirsol
Quote:
Although Im working on completing GWAMM, I hate the title and the grindy implications of most titles. The only titles I consider to be worth the effort are protector, guardians, skill hunter (despite the cost).
My reasoning is simple enough: protector and guardian show you have completed the storyline in NM and HM respectively, so you have some experience in them, even if it was a long time ago. Skill hunter show you can run most builds, since it is true most builds are focused around one elite skill. Although, I think skill hunter should have been allowed to be account wide because there are certain elites that are a complete waste to have on a certain char, such as Strength elites on a monk. Im not going to go over all of the other titles that should have never been made, but here is the gist: Vanquishing is repetitive. It is not about skill, simply about having the time to roll through every zone killing everything. Yes there are certain bosses are slightly more difficult (some rit bosses spike you if you're not careful), but they are essentially mindless grind. Ive gotten leg vanquisher- I know Cartography involves exploring the sides of zones and "scraping" to get 100% Granted its not that bad compared to the grind of other titles, but it is quite annoying, and im pretty sure a real cartography title would involve mapping the edges (without running intothe walls like an idiot to scrape) and visiting important areas within the zone (a mural of balthazar, etc...). All in all: Titles can be a good addition to a game if they indicate content progression, and not "grind." GW titles were added as an afterthought and thus are always associated with some sort of grind, which I believe is the wrong philosophy. My ideal title would be maxed if you simply follow through the storyline missions/quests/sidequests like you're supposed to, without any extra grind necessary. Even though I am close enough to get GWAMM this summer, I really hope that the rewards in GW2 will not be excessive, and I hope they will not be present, or at least have relatively no importance in GW2. This is one consideration I will take into account about buying GW2 if/when it comes out. Also, no title-linked PvE skills please. That was the worst idea they could have done. Simply a PvE quest to obtain them would suffice. Title discrimination is annoying and should not have a place in any game. Although good luck avoiding that in PvP. EDIT* Sorry, but its not elective if you cant get into a grp for UW/FoW anymore without not only a specific farm build (general builds have always been a loose req) but MAX titles to run those PvE-only-skill builds. Nowadays, there arent any FoW/UW pugs unless you get a guild group, so if you want to group, you have to be a hardcore farmer who's already farmed away at maxing a title. And just for the record, I've maxed all eotn rep titles out of personal satisfaction, and that is what they should be for. Not to encourage a group to leave people out who don't have eotn/dont have their lives to waste away grinding. grind =/= content grind titles are cheap replacements for content in this game |
However, there should be some meaningful benefit in GW2 for having spent the time to get GWAMM. A title emote/aura, special unique mini, unique armor set, unique weapon and then maybe a special companion upgrade... all things that wont give you any kind of GW2 game-play benefit but that would be nice to have to show for your previous dedication.
Megas XLR
I actually wonder how much of each title people have.
Laughing Bat
I personally like titles that are based on stuff that people were doing before titles came out. i.e. Protector/Guardian, Skill Hunter, Vanquisher, Cartographer, Survivor, Legendary Defender of Ascalon. All of those were done to some extent before titles ever existed just for fun, the title should be more of a bonus then a reason. I'm not a fan of titles that effect game play because well, they effect game play and make people think they need to get them for the benefits. I had some of the most fun I ever had in gw while working on Legendary Guardian and Legendary Skill Hunter and had a real sense of accomplishment afterwords, I ended up getting max sunspear to kill time but I didn't get that same sense of accomplishment even though CoP did a lil bit more damage(woot a skill I rarely use does more damage!)
beatdownbob
First And Foremost.
Drunkard. This is possibly the finest title to display. Because it is succinct and directly to the point.
The next level is "Incorrigible Ale Hound". This can just FRO. What is the point of having a sublime title like Drunkard get replaced with a ridiculous "University Student Trying To Sound Clever" title like "Incorriiiriiibluh bluh bluh".
Change it. Either make it so I can display "Drunkard" despite have "Incorrigible crappy mccrap", or change "Inkyblob dog" to say "Wifebeater". Which would be totally imba as far as other titles go.
The only really challenger to Drunkard is "Tragic", and even Tragic would be completely destroyed by "Wifebeater".
Survivor titles should all be changed to "I mapped out of xxxx pug groups and wasted xxxxxx hours of other people's time". Then your account should be banned for that amount time.
Drunkard. This is possibly the finest title to display. Because it is succinct and directly to the point.
The next level is "Incorrigible Ale Hound". This can just FRO. What is the point of having a sublime title like Drunkard get replaced with a ridiculous "University Student Trying To Sound Clever" title like "Incorriiiriiibluh bluh bluh".
Change it. Either make it so I can display "Drunkard" despite have "Incorrigible crappy mccrap", or change "Inkyblob dog" to say "Wifebeater". Which would be totally imba as far as other titles go.
The only really challenger to Drunkard is "Tragic", and even Tragic would be completely destroyed by "Wifebeater".
Survivor titles should all be changed to "I mapped out of xxxx pug groups and wasted xxxxxx hours of other people's time". Then your account should be banned for that amount time.
RedNova88
As someone stated previously I see titles as 100% pointless and compare them to xbox live gamer score. The only title I care about is my survivor title because it was the first one I maxed, and it was done the real way. Assumed bragging aside, I only work on titles for rewards come GW2. Not that I think the rewards will be much, it's just something to do when I'm bored.
Frankly I think every title but guardian and vanqushing are stupid and skilless grindfests. It's either about how much money you can spend or how many times you can repeat the same flipping farm to get your faction. I hate LDoA the most. It is the epitome of wasted time within a video game. I hate all the PvP titles as even they can be farmed or rigged to streamline the process, making them just as pointless.
The only title I love AND hate is skill hunter. I love the fact that you're encouraged to go boss hunting to get said skills. However, I hate thinking about all that money getting flushed away. I didn't think this game would be so much like Lineage 2 when I first started playing. Yet many things come down to how much money and/or time you have.
Not to sound terribly harsh but Anet should have thought twice when adding in the majority of these titles. Who cares if people get upset and lose interest and leave? I'd rather live in a ghost town than deal with people who think their z-rank actually matters *snicker*
Frankly I think every title but guardian and vanqushing are stupid and skilless grindfests. It's either about how much money you can spend or how many times you can repeat the same flipping farm to get your faction. I hate LDoA the most. It is the epitome of wasted time within a video game. I hate all the PvP titles as even they can be farmed or rigged to streamline the process, making them just as pointless.
The only title I love AND hate is skill hunter. I love the fact that you're encouraged to go boss hunting to get said skills. However, I hate thinking about all that money getting flushed away. I didn't think this game would be so much like Lineage 2 when I first started playing. Yet many things come down to how much money and/or time you have.
Not to sound terribly harsh but Anet should have thought twice when adding in the majority of these titles. Who cares if people get upset and lose interest and leave? I'd rather live in a ghost town than deal with people who think their z-rank actually matters *snicker*
Ghost Omel
Quote:
As someone stated previously I see titles as 100% pointless and compare them to xbox live gamer score. The only title I care about is my survivor title because it was the first one I maxed, and it was done the real way. Assumed bragging aside, I only work on titles for rewards come GW2. Not that I think the rewards will be much, it's just something to do when I'm bored.
Frankly I think every title but guardian and vanqushing are stupid and skilless grindfests. It's either about how much money you can spend or how many times you can repeat the same flipping farm to get your faction. I hate LDoA the most. It is the epitome of wasted time within a video game. I hate all the PvP titles as even they can be farmed or rigged to streamline the process, making them just as pointless. The only title I love AND hate is skill hunter. I love the fact that you're encouraged to go boss hunting to get said skills. However, I hate thinking about all that money getting flushed away. I didn't think this game would be so much like Lineage 2 when I first started playing. Yet many things come down to how much money and/or time you have. Not to sound terribly harsh but Anet should have thought twice when adding in the majority of these titles. Who cares if people get upset and lose interest and leave? I'd rather live in a ghost town than deal with people who think their z-rank actually matters *snicker* |
Games were desighned to waste time... Thast all you are doing.. You are not earning money. you are not learning, you are not exploring. you are just wasting time.. so how can you waste time in game if booting the game up in the first place is wasting time.. your wasting time by wasting time ?... What you do in the game thats your problem but you waste time regardless.
I loved Doing all Titles besides EotN titles..
Skill hunter
Vanquisher
Guardian
My Faves becaue i didnt waste any EXTRA time gettign them because they were achieved by gameplay.
beatdownbob
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However, there should be some meaningful benefit in GW2 for having spent the time to get GWAMM. A title emote/aura, special unique mini, unique armor set, unique weapon and then maybe a special companion upgrade... all things that wont give you any kind of GW2 game-play benefit but that would be nice to have to show for your previous dedication.
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I suggest they give GW1 GWAMMs in GW2 a "GW1 GWAMM" title. It's the only really fitting reward they could give... they could do anything I suppose, but I feel than anything other than another title would just belittle the dedication to titles they have shown.
In fact if they make it a max'd title it can count towards your GWAMM title in GW2. Oh yes.
EPO Bot
Best remedy against grind is having only one pve character with titles.
Windf0rce
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Survivor titles should all be changed to "I mapped out of xxxx pug groups and wasted xxxxxx hours of other people's time". Then your account should be banned for that amount time.
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I have lots of fun playing Survivor characters simply because I really dislike dying. If you think Survivor is a bit stupid in Guild Wars, try Diablo II's Hardcore mode - you don't merely lose out a title, your character is rendered dead/unplayable forever. THAT's hardcore indeed and I played it. Survivor in Guild Wars in kindergarden and all the hate probably comes due to envy from those who don't have or can't put in the (relatively small) effort to get the title.
As for titles in general, I like them, they give a sense of accomplishment.
That being said I don't grind for titles. I just do the ones I like for fun - in PvE, that's Protector, Guardian, Vanquisher, Cartographer, Skill Hunter, etc.
In PvP where titles are almost impossible to max out, I just really PvP whenever I want/feel like playing. They are more like a meter of how far I've gone and that I like to see, not something I plan to max out, ever.
For example, I've been doing RA whenever I have some free time (because it's FUN!) and my Glad rank is still what, 4 (700+ pts). No way I'll max it out, nor I plan to. Same for Hero, rank 3, just HA at times, when invited. Same for Gamer, rank 2, that I only play because Costume Brawls are so damn funny.
Same goes for Kurzick/Luxon, which I have a Rank of about 10 on each without ever grinding for it. 90% of the Faction all came from AB, FA, JQ, and recently some PvE Vanquishes and Missions.
GvG title I never worked on (never will), as I never got into the organized/high-end GvG scene, I prefer the low-end, casual PvP. Same for Hero Battles, I find it lonely and boring, so all I did was play and win 1 match, ever, and never enter again...
As you can see, I feel titles are nice to have and I end up working on nearly all of them, but just for fun and never grinding. I just don't understand why people feel compelled to max them out.
Miss Puddles
Another thread about how much we love/hate titles?
Really?
Really?
Coverticus
I admit originally I hated the idea of titles and thus ignored them. When most started doing them though, I joined in. As it was something to do in a stagnating game. And for a time it did give pleasure, no matter how "pointless" I thought they were. Areanet were saying "You want new content? There you go!" even without having to deliver physical content to us. So a lot (including myself) proceeded to work towards GWAMM....
And when I got mine last week on my 'lil monk, well whoopdy-doo. Big cheers all round, happy days. Then..... crappenheimer - now what? What do I do now? Progress the Sin to 29(at 19 atm)? Help others again more than likely get towards theirs. But once I achieved it all, it left me feeling flat afterwards. Others may have been this way too, idk.
Titles are the bain of GW, like 'em or loathe 'em.
Pastures new!
And when I got mine last week on my 'lil monk, well whoopdy-doo. Big cheers all round, happy days. Then..... crappenheimer - now what? What do I do now? Progress the Sin to 29(at 19 atm)? Help others again more than likely get towards theirs. But once I achieved it all, it left me feeling flat afterwards. Others may have been this way too, idk.
Titles are the bain of GW, like 'em or loathe 'em.
Pastures new!
lemming
I'm so glad Tender Wolf decided to share her opinion.
Maybe she'll release a video about this subject soon too.
Maybe she'll release a video about this subject soon too.
Miss Puddles
Amnel Ithtirsol
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First And Foremost.
Drunkard. This is possibly the finest title to display. Because it is succinct and directly to the point. The next level is "Incorrigible Ale Hound". This can just FRO. What is the point of having a sublime title like Drunkard get replaced with a ridiculous "University Student Trying To Sound Clever" title like "Incorriiiriiibluh bluh bluh". Change it. Either make it so I can display "Drunkard" despite have "Incorrigible crappy mccrap", or change "Inkyblob dog" to say "Wifebeater". Which would be totally imba as far as other titles go. The only really challenger to Drunkard is "Tragic", and even Tragic would be completely destroyed by "Wifebeater". Survivor titles should all be changed to "I mapped out of xxxx pug groups and wasted xxxxxx hours of other people's time". Then your account should be banned for that amount time. |
Anyway, on a more serious note, lets hope there is no need for (them to add) titles like GWAMM in GW2...
HuntMaster Avatar
I hate every single one of those damned titles. But since they're in the game, I'm going to get every single one of those damned titles. The ones with functional benefits are the best.
Longasc
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Although Im working on completing GWAMM, I hate the title and the grindy implications of most titles.
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I think you are quite right, Cartographer is a nice title to have, but I would welcome if GW2 changes this to a "landmark" based discovery. Hugging walls is insanely stupid indeed.
Tender Wolf
Ooo I like the idea of discovering landmarks. And in Guild Wars 2, that would be neat because you could look for old landmarks from Guild Wars 1.
Arduin
I could say WoW, in regard to the Cartography title....and I will
That title is implemented way better in WoW. As soon as you approach an important landmark (like a lake, monument, dungeon and such) the map is revealed for that particular spot. Advancement in that rank isn't in percentage, but displayed as eg. 5/14 places uncovered.
However, I suppose Anet used the way they are doing know because of the instanced nature of GW.
That title is implemented way better in WoW. As soon as you approach an important landmark (like a lake, monument, dungeon and such) the map is revealed for that particular spot. Advancement in that rank isn't in percentage, but displayed as eg. 5/14 places uncovered.
However, I suppose Anet used the way they are doing know because of the instanced nature of GW.
Ghost Omel
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Ooo I like the idea of discovering landmarks. And in Guild Wars 2, that would be neat because you could look for old landmarks from Guild Wars 1.
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Id like to see dried bones ROTSCALE.. on his throne were i hammered him down for good.. Good i dea hope we will get to see some epic remains in GW2