Compare the Zaishen Coin rewards for Thunderhead Keep and Fort Ranik. In normal mode, completing the mission and bonus for THK will earn the player 75 copper coins. Fort Ranik will earn the player 37 coins. This makes sense, since although the missions do not vary much in length, Thunderhead Keep is substantially more difficult due to the higher level foes. This is good implementation.
Now compare the same two quests, but look at the Hard Mode rewards. For THK, completing the mission and bonus in HM will earn the player 150 copper coins. Fort Ranik will earn the player only 74 coins. This is approximately the same ratio as above, but the challenge has not increased in this same ratio. Consider a level 20 party tackling Fort Ranik in NM, and then in HM. Obviously, the party would roll NM, but would find HM far more challenging, as opposed to Thunderhead Keep, where the difference in NM and HM is not as defined.
Early Zaishen Missions do not give enough coins for completion in HM for the work they entail, in comparison to later missions. I propose that the coin rewards are changed to better reflect the increase of difficulty between NM and HM missions. While appropriate for the top-tier missions, early to mid-game missions deserve a boost.
Example Proposed Change
Fort Ranik Zaishen Mission:
- Completion (NM or HM) - 15 coins
- Bonus (NM or HM) - 22 coins
- Hard Mode Completion - 113 coins
Only the HM reward is changed, from 37 to 113 coins, which nets the same total reward for this mission as a high-end mission when in HM. This is a substantial increase, however, as judging by the tiered regional system of coin rewards, these rewards are intended to be given based upon difficulty, rather than time spent. With this in mind, this increase makes sense, seeing as how all HM missions can be considered within the same "tier" of difficulty.
My preposition - Change all HM coin rewards such that:
HM completion coins = 150 coins - (General Completion coins) - (Bonus Objective coins)