Signet of Spirits Targeting

Shadowlance.

Academy Page

Join Date: Jan 2008

The Prophecy Of Life

R/P

It seems like these spirits may have the same targeting bug that Vampirism used to have before it was fixed. One of the spirits will randomly seem to "fall asleep" while its brothers are busy attacking foes. Then it will "wake up" and start attacking again, and then randomly one of the others will stop attacking for awhile. This is just like Vampirism used to behave.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Yeah, there is a bug and has been since BMP. They took that spirit-summoning skill from Togo and turned it into a signet.

The skill was bugged, so they copied version is bugged too. For instance, usually only one of my spirits is attacking...

OoO Rift OoO

OoO Rift OoO

Lion's Arch Merchant

Join Date: Jan 2009

127.0.0.1

Rt/

If you check'd www.wiki.guildwars.com, you would have known there is a bug ^____^

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

Yeah its annoying as hell, but even without lil bro thats asleep, they still seem to do a far bit of damage.

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

i've noticed that using summon spirits and plopping them to a new location seems to wake them all up.

I killed a lot of bosses with them over the weekend, Stupid Scar Eater was being extra stingy. The Craw Stonereap was not

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Plonk spirits > summon spirits > Attack your target manually

Rinse and repeat.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I cast all spirits before getting in range, then apply Painful bond, and then Summon the spirits to my location. They will start attacking right away.

But yeah, it¡s a bit annoying when the third spirit won't attack unless you shadow step it or apply Painful bond.

Imaginos

Jungle Guide

Join Date: Jun 2005

Here are 2 more bugs to add to your list.

Seems a good portion of the time rit heroes won't upkeep or even cast Boon of Creation on themselves.

Necro Heroes are having issues using animate shambling horror. I watched Livia with Jagged Bone elite, Animate Shambling Horror & Animate Bone Minion wait until she had 25 energy and cast bone minion instead of the 15 energy shambling horror. She did this in the cemetery mission almost 80% of the time.