help comments ect...
Eluvatar
I'm just starting out with my sin I got him some weapons and a skill bar and I'd like to see what can be improved
OwpjMyp86QNXMXQXBYnZ6PLiTQA
build prof=A/D critical strikes =12 scythe mastery =12 earth prayers =3][Eremite's Attack][Mystic Sweep][Victorious Sweep][Wearying Strike][Assassin's Remedy][Critical Eye][Way of the Master][Dash]
and I have max + energy on my armor
I'm using a sundering scythe with 15^50 and + 30hp also using a zealous scythe of enchantment also with 15^50 on it
OwpjMyp86QNXMXQXBYnZ6PLiTQA
build prof=A/D critical strikes =12 scythe mastery =12 earth prayers =3][Eremite's Attack][Mystic Sweep][Victorious Sweep][Wearying Strike][Assassin's Remedy][Critical Eye][Way of the Master][Dash]
and I have max + energy on my armor
I'm using a sundering scythe with 15^50 and + 30hp also using a zealous scythe of enchantment also with 15^50 on it
_Nihilist_
Standard CritScythe. Get Aura of Holy Might (Kurzick/Luxon PvE skill) for a huge boost in damage, take either Wounding Strike or Reaper's Sweep for the Elite. To make room for this, drop Victorious and Wearying. Swap out Critical Agility (Sunspear PvE skill) for Dash so you have +armor and IAS.
Most will say go with Wounding, I still say Reaper's is more than viable.
Most will say go with Wounding, I still say Reaper's is more than viable.
Helix Dreadlock
Wearying strike....ha!
majikmajikmajik
also get a weapon with +20%longer enchants for well, longer enchants. then switch to your attacking wep.
IronSheik
Quote:
Originally Posted by Helix Dreadlock
Wearying strike....ha!
Didn't you make a post about someone putting a +1 post in your thread?
On Topic: Get elite whenever possible, I say Reaper's over Wounding, Though
There aren't too many elites to go with that bar. Tyrael pretty much hit everything on the head with AoHM and Wearying.
On Topic: Get elite whenever possible, I say Reaper's over Wounding, Though
There aren't too many elites to go with that bar. Tyrael pretty much hit everything on the head with AoHM and Wearying.
Eluvatar
my zealous scythe has 20% longer enchant on it, and I picked wearying strike cause the guide said it was a good choice . but thank you for the quick responses. and I decided on reaper's for my elite cause it was easy to get and I'm lazy
Karis Sival
Eluvatar
hey I was wondering how good would it be if I used a vamp scythe when surrounded?
Bobby2
Zealous: you don't need the energy.
Sundering: sundercrits are lolz.
Vampiric: the best choice.
PS: Wearying Strike/ Assassin's Remedy, ain't nothing wrong with that
Sundering: sundercrits are lolz.
Vampiric: the best choice.
PS: Wearying Strike/ Assassin's Remedy, ain't nothing wrong with that
Paul Dawg
A PvE-only skill that will help this bar a ton is ebon battle standard of honor. Remember, you're gonna be getting lotsa hits with that scythe.
Bobby is right about the mods--A/D's don't need zealous scythes because they get plenty of energy from critical hits as it is. On top of that, they tend to spam fewer skill sequences than dagger sins, so they're not constantly draining their energy. Vamp is best.
And of course Tyrael is right that aura of holy might and critical agility are essential in a bar like this. You can't afford not to have them.
I used victorious sweep in the past, but I don't anymore; it tends to help you exactly when you DON'T need it. Heroes are a little better at it than humans, since they instantly calculate whom to use it on.
Assassin's remedy is important if you don't have heroes who will remove your conditions for you; otherwise, it's a waste of a slot.
Bobby is right about the mods--A/D's don't need zealous scythes because they get plenty of energy from critical hits as it is. On top of that, they tend to spam fewer skill sequences than dagger sins, so they're not constantly draining their energy. Vamp is best.
And of course Tyrael is right that aura of holy might and critical agility are essential in a bar like this. You can't afford not to have them.
I used victorious sweep in the past, but I don't anymore; it tends to help you exactly when you DON'T need it. Heroes are a little better at it than humans, since they instantly calculate whom to use it on.
Assassin's remedy is important if you don't have heroes who will remove your conditions for you; otherwise, it's a waste of a slot.
Eluvatar
great vamp is the only one I dont have lol... I guess I'll have to get one then but I think I'm going to keep my zealous for when I'm perma so I can get extra energy when I'm surrounded.