Firework Hyphothesis

s t e e

s t e e

Frost Gate Guardian

Join Date: Apr 2009

Death By[Emo]

Mo/Me

Hey guys, got a random question here.
Alright, my question is, are firework displays dependent/relative on/to where they are started from. For example, if I were in LA and used a disco ball, we always see the fireworks by the fountain but never by the lighthouse. If I use my disco ball at the lighthouse, would the display be more centered towards the lighthouse not the fountain?
I would test this myself but I don't want to waste my precious balls.
Thanks Guys!

Jessyi

Jessyi

Krytan Explorer

Join Date: Dec 2005

Mo/

You may have noticed that the fireworks "launch" from the co-ordinates of existing NPCs and player characters. Since there's nobody near the lighthouse, except for you, you don't see many fireworks out there. If you got a bunch of people out there though, it'd be more impressive.

Dont Nerf The Perma

Frost Gate Guardian

Join Date: Jun 2009

A/D

Shes right. I did a test in my guildhall. I started from the entering point where fireworks were going off, used a sugar item, went to the other end of the hall and there were no fireworks. Shortly after I had gotten to the other end fireworks started going off there. Went to the end I started at and there were no fireworks there then they started going off shortly after I had arrived. Note I was the only one in the guild hall.

s t e e

s t e e

Frost Gate Guardian

Join Date: Apr 2009

Death By[Emo]

Mo/Me

So tell me if I am right, the fireworks are created from creation zones of Npc's and human characters.

Example--- If I was the only one in a guild hall with none of the upgrades, would there be like no fireworks then?

Dont Nerf The Perma

Frost Gate Guardian

Join Date: Jun 2009

A/D

The fireworks are set off near the locations the NPCs would be

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

No, because there would be fireworks coming from you.

Note, if you and everyone else leaves your guild hall, the fireworks stop completely.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

i wish the disco ball followed you around.......

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Quote:
Originally Posted by HawkofStorms View Post
Note, if you and everyone else leaves your guild hall, the fireworks stop completely.
"If a tree falls in a forest and there's nobody there to hear it..."

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by Snograt View Post
"If a tree falls in a forest and there's nobody there to hear it..."
Then the fireworks display stops!!!

...Right?

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by HawkofStorms View Post
Note, if you and everyone else leaves your guild hall, the fireworks stop completely.
... and that happens because the instance in question gets scrapped when the number of players in the instance drops to zero. Every location in the game, including guild halls and outposts is a temporary instance. The easiest way to observe this is to go to a deserted outposts containing NPCs with random equipment (e.g., Honur Hill, some soldiers have random weapons equipped), notice NPC equipment, zone out, zone right back in, notice NPC equipment which is not the same as before zoning.

So, now you know it. Kamadan doesn't exists when there's nobody observing it. Quantum-tastic

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by tmakinen View Post
...snip...
So, now you know it. Kamadan doesn't exists when there's nobody observing it. Quantum-tastic
Yeah, thanks. I play this game to escape form reality. Now I have to worry about my character getting sucked in a black hole.