Hi guys i'm Plains in UWSC... I have a question. What would you do if the obsidian behemoths are blocking the way in the front? I seen the pits, pools also having trouble with this.
Thanks!
UWSC Question
Braxton619
mastar of warrior
In front of the Plains Entrance?
or the Entrance before the run?
if its the entrance before the run, Where mtns Gather up aggro, You get mtns to kill them.
or the Entrance before the run?
if its the entrance before the run, Where mtns Gather up aggro, You get mtns to kill them.
Braxton619
ok yeah i mean the area where the mnths aggroes all the grasps and aatxes
but what happens if they block the entrance to plains(not area with mnths)?
but what happens if they block the entrance to plains(not area with mnths)?
tuna-fish_sushi
The Mtns sin with all the aatxes and grasping will kill em with sliver armor
batno_mercy
I have had that twice as plains sin in about 200 runs overall. As plains sin, you usually have IAS or not? Some people do, some don't.
Anyway, pools should at least have IAS. If he doesn't, lol at him (or praise him, it's doable without IAS)
IAS = I am Unstoppable
What happens is that the sin in question aggroes all charged and kills them, trying to stay alive. Aggro the behes around for more damage. Then, he wields a CASTER WEAPON (CASTER CASTER, NOT VOLTAIC SPEAR OR AXE, WAND OR STAFF). If you wanna play good looking with the voltaic spear, you'll see what happens. So, once the charged are dead, on perma takes aggro of behes. Rest is what a mountains does every time, just kill one on the easier end. And for the love of christ, use IAS when you go in traps. Or just wait for mountains to come in and do that, since you don't have a self-heal. And remember, start wanding the behemoth closest to the easier end, interrupt its heal, throw up IAS, go in his range, sliver. If two of them are close ot one another, interrupt the other one's heal too. Don't start with Sliver, start wanding until you have about 6 seconds right between the two healing springs. Then, JUMP on your sliver and hope for coolness.
Anyway, pools should at least have IAS. If he doesn't, lol at him (or praise him, it's doable without IAS)
IAS = I am Unstoppable
What happens is that the sin in question aggroes all charged and kills them, trying to stay alive. Aggro the behes around for more damage. Then, he wields a CASTER WEAPON (CASTER CASTER, NOT VOLTAIC SPEAR OR AXE, WAND OR STAFF). If you wanna play good looking with the voltaic spear, you'll see what happens. So, once the charged are dead, on perma takes aggro of behes. Rest is what a mountains does every time, just kill one on the easier end. And for the love of christ, use IAS when you go in traps. Or just wait for mountains to come in and do that, since you don't have a self-heal. And remember, start wanding the behemoth closest to the easier end, interrupt its heal, throw up IAS, go in his range, sliver. If two of them are close ot one another, interrupt the other one's heal too. Don't start with Sliver, start wanding until you have about 6 seconds right between the two healing springs. Then, JUMP on your sliver and hope for coolness.
BadgerzFTW
Quote:
Originally Posted by batno_mercy
IAS = I am Unstoppable
Uh. IAS = Increased Attack Speed.... IAU = I am Unstoppable.
Scf Big M
"I Am Stoppable!" - For 16...19 seconds you have -24 armor, and are knocked down and crippled.
On topic. You kill them. Never came across a behemoth spawn at the entrance that wasnt killable with a little extra agro.
On topic. You kill them. Never came across a behemoth spawn at the entrance that wasnt killable with a little extra agro.
Helix Dreadlock
IAU is un-replaceable, and if u have CB's on ur ass, try to survive while another sliver kills 2 or so behes by the plains entrance.
faraaz
@OP: Learn to use death's charge. You dont need feigned neutrality for ANY area, including Mtns & if you have things like cupcakes, you dont need IAU either. If the passage is blocked, you death's charge across & pay attention when you do. You dont want to teleport into a block of behemoths & get stuck there.