Unsung Heroes

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

The sins were great when I did HFFF runs. Other than that I never used them.

Never used MOX so far.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

I make all my sin heroes Critical Barrage. Works pretty well.

I don't use melee heroes much. Or Morgahn. Or Pyre. Or Ogden unless I'm using multi-LOLRAY. I only use rit heroes during defensive missions (namely Dzagonur Bastion and Eternal Grove), and then it's usually Xandra (Hell, only two characters even have Razah...)

Tahlkora is pretty much my most-used hero, with Gwen (serving as makeshift elementalist) trailing behind. Margrid, Livia, Zenmai, and the real elementalists come next.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Well, for me, I use the holy necro trinity a lot, but in some situations I like to use a protter monk (Tahlkora), a nuker (Vekk) and an interrupter (Jin).
Depending on the gear I've equipped them with on my several characters, I might go for Dunkoro/Ogden, Zhed/Sousuke and Margrid/Pyre.

Heroes I never or very rarely use are: Anton, Zenmai, MOX, Goren, Koss, Jora, Kahmu, Melonni, Razah, Norgu.
I only use them if I am playing a new character that has just unlocked MOX, Jora, Ogden, because I simply don't have much choice in the beginning.
My assassin likes taking Jora, Koss and Goren along on runs, just for fun, they spam "charge!" very nicely. It's fun to see who lives longest :P
Sometimes a particular mission might call for a lesser used hero with a particular build, but since the necro builds are just so damn usefull/practical, the rest simply gets neglected more, especially the melee heroes.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

I never/rarely use:

- The sins. I don't even want to consider using them.
- Mox. I like using melonni at times but mox is just annoyingly big, screwing up my sight way too much.
- Zhed. Dood is suicidal or something.
- Rits. Lolwut.
- Goren and jora. While I use koss for entertainment values, goren is just plain useless, as is jora.
- Monk heroes only see play in 600/smites

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Any hero that's not a Necro or Rit is pretty much unsung these days : (

persuadu

Frost Gate Guardian

Join Date: Nov 2007

DTH

R/

I bring a ranger hero pretty frequently. Which one is immaterial. I have to say having a BHA w/ pet, poisonous bite, companionship throw dirt, and a second interrupt is always nice to have.

But I have to aggree, I never Warrior, Derv, or Sin heroes.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

When I need to bring a Hero of a certain profession, I bring female ones. I only add male ones when there are no males or I need more than one of the same profession.

Freeze_XJ

Frost Gate Guardian

Join Date: Jan 2006

Dutchable Country

Myth of the Phoenix [Myth]

Mo/N

Most used : Tahlkora. She's my bonder for 600ing, so sees most daylight.
The 3 eles, generally as Rodg-spam or something else that won't ever have energy problems.
Dunk, if i can't heal enough on my own
The necros, for obvious Discord or MM duties.
Gwen, Pyre or Jin for interrupts.

The rest hardly gets playtime, because :
- I don't have much rits, no experience with the class
- Melee tend to rush into everything, making sure you aggro everything in the wide surroundings. Not smart in HM.
- Paragon? Perhaps an imbagon, but then again, why? What does he/she do that can't be done with other heroes?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by False Maria View Post
What heroes do you never use and why?
I don't use any heroes (or henchmen) unless they are required by a specific quest or mission.

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Never, ever, ever use MOX, Pyre, Vekk, Ogden, Jora and any other non human heros for that matter.

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by Freeze_XJ View Post
- Paragon? Perhaps an imbagon, but then again, why? What does he/she do that can't be done with other heroes?
Wait... what?
Imbagons provide the best defensive capabilities in the game. Thats what they can do that other cant.
But more importantly... Hero's cant use Save Yourselves. So you couldnt use it anyway.

Most light of day my pasragon see's is tjhrowing in a fallback/incoming spammer as support when I run someplace.

Kendel

Frost Gate Guardian

Join Date: May 2009

H/H Sins are just dreadful. It is possible to give them useful chains (for the sake of it vs Margonites i gave her an unblockable Shattering Assault chain and laughed when SB got stripped ) but the speed at which they activate skills and the complete lack of Crit Agility makes them even more useless.

I'd just leave A and D on the list. Warriors can be brought for Charge and can still be made quite hardy frontliners. A and D are just minions food in the harder areas.

Improvavel

Desert Nomad

Join Date: Apr 2007

Heroes never used:
- Goren and Jora;
- Mox and Kahmu;
- Anton and Zenmai;
- Norgu;
- Jin and Pyre;
- Sousuke and Vekk;
- Gwen for fevered dreams or some other gimmick.

Heroes occasionally used:
- Ogden;
- Koss (as earth shaker) and Melloni (as order support);
- Zhed (As snared or ER monk);
- Rits.

Heroes used most of the time:
- Necros;
- Margrid for BHA;
- Paras for they great Deep wounds, fall back, daze, hex removal, ability to slot cry of frustration, stand your ground (dunno why people dislike them - one of the best overall heroes and non retarded AI);
- Tahlkora and Dunkoro.

angelsarc

angelsarc

Frost Gate Guardian

Join Date: Oct 2007

E/

The reason I wouldn't bring one of the Warrior heroes with an easy bar is because Devona is overpowered.

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

I see several people dislike the melee heroes. Is that people who fill that role themselves?

Being a necro I use Jora a lot. I flag her between myself and the enemy mob so they will rush at her when they see her. That drags them away from other mobs and usually keep her in healing distance, plus makes it able for casters to cast on enemies. It usually works fine.

But this is about least used heroes, my list is:

The asasins, for reasons stated above
Goren and Koss since I prefer Jora.
Norgu...since I prefer Gwen for disrupt
Ogden and tahlkora since i normaly use dunk and MoW for monks.
I also rarely use paras, or Sousake, my favo nuker is Zhed. I love when he shouts Imprudent two-legs at everything from spiders to wurms

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Raven Wing View Post
I see several people dislike the melee heroes. Is that people who fill that role themselves?

Being a necro I use Jora a lot. I flag her between myself and the enemy mob so they will rush at her when they see her. That drags them away from other mobs and usually keep her in healing distance, plus makes it able for casters to cast on enemies. It usually works fine.
That Jora's role can be handled easily by any other hero which has Protective Spirit cast on him. And that hero can usually do more than running headlessly around desperately trying to output at least 10% of damage that human would.

Being necromancer, you have plenty of tools to forgo this tactic completely (from enfeebling blood in curses to having whole line dedicated to raining (typo, but i like notion of "its raining minions, halelujah!") army of disposable meat shields).

And any class cam bring ebon vanguard assassin support to create mr. redshirt as they need so.

---

I suggest trying paragon or ranger instead of Jora if you want to continue your pseudo tank'n'spank. You will be pleasantly surprised.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

I rarely use the derv and sin heroes, warrior heroes are used slightly more due to my use of goren when devona is unavailable or I simply want more kd.

Otherwise, para heroes are down there too, although I've found that a SF ele + "They're on Fire!" is great for party wide protection, it's no imbagon but 1/3 less damage nearly constantly is still pretty sexy.

Hanging Man

Hanging Man

Krytan Explorer

Join Date: Aug 2006

Deep in the Shire

Never use Khamu.
he is such a lame dervish
MOX is way better

for some reason I think Mox does a better job at killing than Khamu does.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Olias
Olias

God Mode
Livia
Master of Whispers

High Tier
Gwen
General Morgahn
Norgu
Hayda
Zhed
Mox (Orders derv FTW!)
Jora

Mid Tier
Razah
Xandra
Pyre
Monk Heros

Crap Tier
Acolyte Jin
Acolyte Sousuke
Koss
Goren
All other heroes


Olias has his own tier!

Grunntar

Grunntar

Lion's Arch Merchant

Join Date: Apr 2005

I base each hero on a specific attribute. So Jora = sword, Koss = axe, Goren = hammer, Vekk = fire, Sousuke = earth...

Then, when I go out on a mission or vanquish, all I think about is what profession & attribute I need. Toss in the appropriate heroes, and go...

As for non-humans toons, I prefer them. Not so much for their charisma and charm, but for the simple fact that they don't spread disease between each other, since they are all different races. Especially useful in the swampy, undead infested regions of Tyria!

That said, I tend to stay away from Olias (and his butt crack armor), Mox (because robots don't belong in *any* fantasy game), and Pyre (just because he has crappy looking armor).

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

Quote:
Originally Posted by Grunntar View Post
robots don't belong in *any* fantasy game
Mox is a golem.

Golems appear in fantasy games... A lot.

Grunntar

Grunntar

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Bill Clinton View Post
Mox is a golem.

Golems appear in fantasy games... A lot.
Yeah, they label him as a golem... So what? And in their words: "the ultimate in ...mechanized party protection."

A mechanical being by any other name (to me) is a robot! And that's just wrong! I was soooo disappointed by this whole element on EotN. It just doesn't fit the fantasy genre...

I can get behind the D&D style of golems. Stone golems, flesh golems... Those are obvious and patently magical. But mechanical? And the way they talk?! We might as well have "magic" lasers...

They may be sellin' it, but I'm not buyin' it!

Axwind

Axwind

Academy Page

Join Date: Feb 2009

USA

Heaven Seal

R/Mo

Sounds like those of you having trouble with melee heroes rushing to attack targets you don't want might want to try setting them to Guard status rather than the default Attack status they start out on. I always keep my melee heroes (every hero, actually, except for monks, who are on Avoid) on Guard and I've never had trouble with them running off on their own. And for those mentioning having trouble keeping them on a target, might want to try using the Lock Target feature of your hero's control panel. I'm not trying to be smart or anything, I just thought I'd point it out. It's easy to miss if you don't use the panels much.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by Axwind View Post
Sounds like those of you having trouble with melee heroes rushing to attack targets you don't want might want to try setting them to Guard status rather than the default Attack status they start out on. I always keep my melee heroes (every hero, actually, except for monks, who are on Avoid) on Guard and I've never had trouble with them running off on their own. And for those mentioning having trouble keeping them on a target, might want to try using the Lock Target feature of your hero's control panel. I'm not trying to be smart or anything, I just thought I'd point it out. It's easy to miss if you don't use the panels much.
I was just wondering, is there anyone who actually uses the 'Fight' option over the 'Guard' option? In my opinion it just makes heroes run off head first, monk last, into non-aggrod mobs to gather as much aggro as possible.

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Reguarding "Guard" vs "Attack" status, and random aggroing toons. I always have my heroes on Guard (with the monks on Passive), and I've often pondered what makes Zhed so rambo.
- I don't put touch/area-of-caster skills on him.
- Is it his size?
- Is it his positioning in the team (when heroes cluster around you, he always seems to go to the front?
- Did the devs program him to be all rambo for gits and shiggles? I find the same happens with Gwen and Koss occasionally too. Are they aggro because that's the hot headed nature of their story/character/lore?

Windf0rce

Windf0rce

Wilds Pathfinder

Join Date: Jan 2007

Never use: All melee heroes W, D, A.

Sometimes use: R, P, Rt, E.

Often use: Mo, Me, N.

Calaval

Calaval

Lion's Arch Merchant

Join Date: Jun 2005

Forever Knights

E/

Zenmai, Norgu, Goren, General Morgahn, Razah, Kahmu, Anton, Hayda, Mox and Pyre are rarely used by me.

Used most often are my monks, necros and Xandra.

Ghost Omel

Ghost Omel

Krytan Explorer

Join Date: Aug 2007

----//---//---//-----//----

W/

I use 3 necros

Razah,Gwen.Vekk, Ogden,

thats about it.

By the way Droids are NOT robots =)

englitdaudelin

Krytan Explorer

Join Date: Jul 2006

East Coast

Soldier's Union [SU]

N/Me

I never use...

the sins. Never unlocked enough skills to make them worthwhile. I've deleted several sins after deciding I just didn't like their game...or mine.

the warriors and dervs. In PvE, do we really need them? In H+H vanquishes, its not like they control aggro. There's crap in the backline from the first second.

Sousuke. Ogden. Livia. Olias. Hardly ever see the light of day.

When I do add heroes, I usually look in this order:
Tahlkora (prot)
Whispers (minions)
Zhed the obnoxious horse (warder/earth damage)
Vekk (Fire/air)
Gwen (interrupts and shutdown)
Morghan (the usual para stuff)

I can't sing gwen and Zhed's praises enough, and he,s not the aggro monkey. For some dumb reason, DUNKORO has been leeroying across the map recently.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Grunntar View Post
Yeah, they label him as a golem... So what? And in their words: "the ultimate in ...mechanized party protection."

A mechanical being by any other name (to me) is a robot! And that's just wrong! I was soooo disappointed by this whole element on EotN. It just doesn't fit the fantasy genre...

I can get behind the D&D style of golems. Stone golems, flesh golems... Those are obvious and patently magical. But mechanical? And the way they talk?! We might as well have "magic" lasers...

They may be sellin' it, but I'm not buyin' it!
You mean 'ray of death' or 'magic missile'

Anyhow fantasy genre (which includes star wars and star trek according to some people btw.) is supposed to be about well, fastasy.

Not about following pseudo-middle-ages cliches as closely as possible