Kill Borrguus Blisterbark as a perma?

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

So I try to use this OwZUkyV6nPTSf8I6MID8QyltTNQA among other stuff but I die all the time without kill the boss. can't do anything against flame djin haste

Any suggestions?

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Use a regular team. The HSR from Flame Djinn's will take you over eventually. That or get a bonder thru.

MuC

Krytan Explorer

Join Date: Apr 2008

Mo/

I did it with bonder and recall. I just had probs with bonder in valley.

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

why are you wanting to solo this again?

run the quest?

snodaard

snodaard

Jungle Guide

Join Date: Jun 2006

Holland

[Uni]

Mo/

becouse the green the boss drops is the perfect A/E fire staff?

knobby

Frost Gate Guardian

Join Date: Feb 2009

N/A

E/

Id say they want to know so they can run zbounty???

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Quote:
Originally Posted by snodaard View Post
becouse the green the boss drops is the perfect A/E fire staff? Correct.
12 chars.

sportacus

sportacus

Lion's Arch Merchant

Join Date: Jul 2008

Burninating the countryside

D/

I haven't tried it, but a A/Me perma with Mantra of flame might be very helpful.

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Permasin with Sliver and GoLE and Intensity/Ebon Standard of Honor/Whatever plus dark escape and feigned neutrality.

Dark Escape halves the damage, Feigned Neutrality gives you 80 armor. You will last long enough to kill the boss.

I paid for a run to get that info lol. The person who ran me went right as soon as getting to the forest, to avoid the other flame djinns. Not sure how he got his skills off, but what I do is agro him, then start running away from him until I can recast shadow form, run a little more then do GoLE, Intensity, Sliver, Dark Escape and Feigned Neutrality and stand still. He dies pretty quick after that. Occasionally sliver will hit someone else. I haven't played with it enough to see if you can put Death's Charge in there instead of GoLE.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Have you stepped back ? I solo the Fire imps and they hit you with inferno (adjacent) I use a perma sliver with ebon standard. I guess what I do is hit sliver and creep toward target till the numbers start flying. Then I stop and just wait for recharge and repeat.

xenxen

Pre-Searing Cadet

Join Date: Jul 2009

If you are running a team: The thing that wipes teams the most is the damage from Searing Flames -- the residual burning effects over time can really tax your healers (hero or henchman) if you're not careful. The best tactic that I have found to work consistently is to set a trap for Blisterbark.

You accomplish this by picking a spot along his patrol route, and individually flagging your heroes behind you and your monks directly behind them.

Mind you I run an E/Me Unsteady Ground build with a Discordway team build so I had to make some minor modifications like bringing Ward Against Elements to mitigate the damage (works for the Flowstones as well).

Essentially you set yourself up as the bait by staying at least 3/4 of an aggro bubble away from your group. It's important that you hold aggro as best you can -- your henchies and heroes will see to it that you are kept alive for the most part; the added benefit is that if they *are* targeted for Searing Flames, the AoE effects of the spell don't affect others (this is far manageable for your healers).

Here's the build I use: OgVEMUyKy5QLSFHgvKrYH+KAAA

NOTE: Take out the Flame Djins in his entourage first. If you wipe, then it won't be so hard to recover from that.

I use Unsteady Ground to keep Blisterbark off his feet as much as possible (so he doesn't get a chance to use Searing Flames); Ward against Elements, Stoneflesh to stay alive for the most part and spam Blisterbark with daggers to keep his health low while my hechies deal the rest of the damage. Energy management is accomplished through Earth Attunement and Mantra of Flame, with an optional slot for an additional skill (rez, EBSoH, Intensity, Ebon Flame, etc.)

This is a pretty strong build for clearing the map as well.