Map Travel Favs
KoKoS
How do i put this..? hmm...
I am in ToA and want to go to DoA
i tavel to Kamdan(w8 for the loading) --> i travel to vortex(w8 for the loading) --> i travel to DoA(w8 for the loading)
hmm..troublesome?
especially if you are a slow-loader xD
but what if 'Favourite Destinations' existed?
-> you have up to 3 fav destinations.. each time you click on the boat that helps u travel from one continent to another, the chosen destinations appear as options, except from LA, Kamadan, Kaineng and GToB..
this way if one of my fav destinations is DoA i can travel there without having to w8 for 3 loadings
Ty, KoKoS
I am in ToA and want to go to DoA
i tavel to Kamdan(w8 for the loading) --> i travel to vortex(w8 for the loading) --> i travel to DoA(w8 for the loading)
hmm..troublesome?
especially if you are a slow-loader xD
but what if 'Favourite Destinations' existed?
-> you have up to 3 fav destinations.. each time you click on the boat that helps u travel from one continent to another, the chosen destinations appear as options, except from LA, Kamadan, Kaineng and GToB..
this way if one of my fav destinations is DoA i can travel there without having to w8 for 3 loadings
Ty, KoKoS
Hugh Manatee
Epic signed, and I wish you could do this from the character login screen too. Like where it says your location, put a drop down thing there where you can pick where you want to zone in.
citizensmith1001
I think it's a good idea, even if its probably too late in GW1 life to be implemented, something like this has to be put into GW2 because having to travel through world map hubs every time you want to change continents is highly annoying.
Kerwyn Nasilan
I would prefer just merging all 3 maps together or have them be able to scrolled through, and eliminate the boat once you have been there once.
Songbringer
Um no reason to not have this and it would be so awesomely awesome. /signed
Helix Dreadlock
Yes....let's remove the constant pains that we've so long needed to remove.
Maybe add a boat in the Doa? please?!
Maybe add a boat in the Doa? please?!
paddymew
Quote:
I would prefer just merging all 3 maps together or have them be able to scrolled through, and eliminate the boat once you have been there once.
|
There are already some player-made renders of how a completed map would look like, and it would shorten the traveling speed by ages.
Pony Slaystation
/signed
I really like the idea of setting a list of your favorite places that you could travel to any time. This would really be helpful with outposts, which don't show up on the map until you zoom in. Would make ToA, Zin Ku, and Chantry easier to find.
I really like the idea of setting a list of your favorite places that you could travel to any time. This would really be helpful with outposts, which don't show up on the map until you zoom in. Would make ToA, Zin Ku, and Chantry easier to find.
Tyla
And when clicking on the vortex, instead of mapping to the Domain of Somethingorother (whatever the main town is called), you get a map of that. Or just maps for the domains and the three mainlands.
Ratson Itamar
Merging was already suggested (over and over again) and we got a formal response from Anet. More precisely from Linsey if I'm not mistaken. She said that the merging would be too much resources and time consuming. They will have to pull a lot of programmers from the GW2 team and it will take more time than it's worth. The game wasn't designed to be one big ass map, forcing them to rewrite the current code.A ton of things could be implemented instead of this minor inconvenience.
However, referring to the OP's idea, I'm a a "fast loader" so this doesn't effect me as much. I would like to see other things being worked out. At the moment there're are much more pressing issues than shaving a few seconds. Moreover, DoA is a special case and shouldn't be a representative to the "problem" of switching cities.
As a side note, Anet might be wrong about the code rewrite. Same as they were wrong with the hard coded KDs. (Izzy, Izzy, Izzy)
However, referring to the OP's idea, I'm a a "fast loader" so this doesn't effect me as much. I would like to see other things being worked out. At the moment there're are much more pressing issues than shaving a few seconds. Moreover, DoA is a special case and shouldn't be a representative to the "problem" of switching cities.
As a side note, Anet might be wrong about the code rewrite. Same as they were wrong with the hard coded KDs. (Izzy, Izzy, Izzy)
Short
/signed This would be extremely useful, as I can get quite bad lag and having to travel to Spamadan, even without lag can take an age to load. I envy all of you quick loaders.
Demonlord Matt
completely and totally agree with this but if they could do the map merging thing that would be even better >.<
Arista
Quote:
Merging was already suggested (over and over again) and we got a formal response from Anet. More precisely from Linsey if I'm not mistaken. She said that the merging would be too much resources and time consuming. They will have to pull a lot of programmers from the GW2 team and it will take more time than it's worth. The game wasn't designed to be one big ass map, forcing them to rewrite the current code.A ton of things could be implemented instead of this minor inconvenience.
However, referring to the OP's idea, I'm a a "fast loader" so this doesn't effect me as much. I would like to see other things being worked out. At the moment there're are much more pressing issues than shaving a few seconds. Moreover, DoA is a special case and shouldn't be a representative to the "problem" of switching cities. As a side note, Anet might be wrong about the code rewrite. Same as they were wrong with the hard coded KDs. (Izzy, Izzy, Izzy) |
weemanpow3
/signed, I know the developer have this. I saw it in on of their video were on their character login screen they have a drop down box for location and district for that character.
Konig Des Todes
A bit confused, are you asking to replace the port towns with favorites if there are favorites? Or are you asking for them to be added along with the port towns.
If the first, I'm on the fence.
If the second, I say relocate - would be easier to put them on say, you're Hero (H) panel. What if you are in the Realm of Torment? Well, no boat, so tough luck, two loading screens right there - boo.
Though I'm a fast loader, so I got nothing to worry about.
Actually, what Linsey said, isn't that it is too inconvenient with resources. But that they can't because the continents are on different realms or something. I.e., impossible to merge unless they move everything to a singular realm/server (I think this is where Ratson got the too much resources part from) which, iirc, would increase lag. And lag, no one wants.
The price is not worth the reward.
If the first, I'm on the fence.
If the second, I say relocate - would be easier to put them on say, you're Hero (H) panel. What if you are in the Realm of Torment? Well, no boat, so tough luck, two loading screens right there - boo.
Though I'm a fast loader, so I got nothing to worry about.
Quote:
I would prefer just merging all 3 maps together or have them be able to scrolled through, and eliminate the boat once you have been there once.
|
Quote:
Merging was already suggested (over and over again) and we got a formal response from Anet. More precisely from Linsey if I'm not mistaken. She said that the merging would be too much resources and time consuming. They will have to pull a lot of programmers from the GW2 team and it will take more time than it's worth. The game wasn't designed to be one big ass map, forcing them to rewrite the current code.A ton of things could be implemented instead of this minor inconvenience.
|
The price is not worth the reward.
KoKoS
^to be added along with the port towns..
the point isn't where the favs would be added.. the point is for anet to actually add the map favs option xD
the point isn't where the favs would be added.. the point is for anet to actually add the map favs option xD
MithranArkanere
I still think that it would be just easier to access other region's maps without being there.
You want to go from The Temple of the Ages to the Gate of Anguish?
- Click the Boat. -> A similar panel like the current one appears, but with "Battle Isles", "Cantha" and "Elona" instead "The Great Temple of Balthazar", "Kaineng Center" and "Kamadan, Jewel of Istan"
- Select 'Elona' and click Accept. -> Elonian map is shown.
- Click Vortex. -> The Torment Map is shown.
- Click the Gate of Anguish. -> Map travel there.
That would work for all locations, not for a few tagged as favorites, so I think that would be better than this.
Although this would be better than nothing, of course.
You want to go from The Temple of the Ages to the Gate of Anguish?
- Click the Boat. -> A similar panel like the current one appears, but with "Battle Isles", "Cantha" and "Elona" instead "The Great Temple of Balthazar", "Kaineng Center" and "Kamadan, Jewel of Istan"
- Select 'Elona' and click Accept. -> Elonian map is shown.
- Click Vortex. -> The Torment Map is shown.
- Click the Gate of Anguish. -> Map travel there.
That would work for all locations, not for a few tagged as favorites, so I think that would be better than this.
Although this would be better than nothing, of course.
Shadowhaze
Something to make it easier/faster would be great.
I like the idea of a merged map. But anything that would speed it up would be a plus.
I like the idea of a merged map. But anything that would speed it up would be a plus.
stevedallas
/signed
this would save me a lot of time. it's not just that though, it keeps an 8 person party traveling from Cantha or Tyria together when they are trying to go to the Desolation
this would save me a lot of time. it's not just that though, it keeps an 8 person party traveling from Cantha or Tyria together when they are trying to go to the Desolation
FengShuiDove
Yeah, it'd be nice. As steve said the party size difference is a big setback (but I'm hoping that in GW2 we won't have to deal with an extremely long warmup time ie Prophecies campaign), and as mentioned having to travel through high-traffic areas is part of the speed problem.
I don't find it to be too much of an issue now, but I hope that it's cleaned up in GW2.
I don't find it to be too much of an issue now, but I hope that it's cleaned up in GW2.
Crash Override
I've been wanting this for a long time now. Either that or do what Kerwyn said and just merge all 3 maps together. I'd love to be able to zoom out and see all 3 continents! *drools*
Longasc
What Kerwyn Nasilan and Tyla said:
Merge the maps to a big one and give the DoA Vortex a drop-down menu of locations.
P.S.: Even if you try hard to look cool, the poll could have used some better options.
Merge the maps to a big one and give the DoA Vortex a drop-down menu of locations.
P.S.: Even if you try hard to look cool, the poll could have used some better options.
Unreal Havoc
Not only is the amount of travelling an issue for some people but also the splitting up of parties in some travelling instances. Would be nice to be able to go from Guild Hall to DoA for example without splitting the party in two if travelling through Kamadan or the party leader having to map there before rejoining the party in the Guild Hall.
Sure there are ways around stuff, but if something makes life a little easier why say no?
Unlikely to happen but...
/signed
Sure there are ways around stuff, but if something makes life a little easier why say no?
Unlikely to happen but...
/signed
scythefromunder
Or...Instead of Kama, LA,and KC; the boat thing should show the 3 continents with a drop box of their own listing all the towns in the map for that continent
Cuilan
Maybe it can be like the party window or similar. One click zone to a place you commonly go. If like that, I'd support it.
KoKoS
tasha
/signed, would help a lot when dragging teams across the world rather than having to set up a taxi to a dungeon area, and then realising you forgot the zquest and have to set it up all over again. An unlikely feature in GW1, would be a nice consideration in GW2.