Remove 10min time limit on disconnected party members

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

If a party member gets disconnected, they get 10 minutes to return. I suggest to remove this limit completely. It's not like someone else will come and take their place. Party can decide if they will continue or not after 5-10min waiting if they choose so.

I only see benefits with this and no drawbacks. I doubt it can be abused in anyway too. Please sign this.

(Note: If this idea have been posted before I'm sorry, but search was down)

The Air Revenger

Lion's Arch Merchant

Join Date: Feb 2008

Looking For TA Guild!

W/

Theres 1 big drawback and that is people can abuse this to get both survivor and LDoA.

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Quote:
Originally Posted by The Air Revenger View Post
Theres 1 big drawback and that is people can abuse this to get both survivor and LDoA.


Ok how?


Only drawback I see is it taking up server bandwith due to the server having to be able to let them reconnect where they were. If you can't come back in 10 mins then why come back. I didn't even know there was a time limit on it because if I dc then I come back asap. I don't go for a walk get a drink and brush my teeth. I log back in asap...lol

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

I think its to prevent someone from stealing everyone's drops or something if the party wipes, which is why the time it takes for an item to become unassigned is 20 minutes.

Janlijm

Janlijm

Academy Page

Join Date: Apr 2008

Lowlandlions

N/

I like the idea, in this way people who cant let there computers run in the night. Can reconnect the other day and still get defender title.

Dogz_The_Black

Dogz_The_Black

Ascalonian Squire

Join Date: Oct 2008

United Vanguard [UV]

Mo/E

Not signed. Two reasons:
1) If a DC member is left behind while the party continues and gets wiped, you'll have 2 wait a long time.
2) If the DC member controled any heros.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

This can be abused so badly, plus I bet it'll take up so many resources. If this gets implemented, I bet there will be a great number of people who say, "I don't even have to bother logging out anymore, I'll just disconnect my character here and come back whenever the hell I feel like."

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

I agree. It will be abused badly.

wire dawg

Academy Page

Join Date: Oct 2008

happy guild moor [hgm]

E/

Quote:
Originally Posted by Puebert View Post
I think its to prevent someone from stealing everyone's drops or something if the party wipes, which is why the time it takes for an item to become unassigned is 20 minutes.
its 10 mins btw on unassigned for items

not signed 10 mins is just enough time what i wish they would change is if u dc is if the team maps it will let u reconnect in the new map

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

If they're not back in 10 minutes, they're 99% of the time gone anyway.

The possible 1% doesn't outweigh the disadvantages.

Not signed

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

Quote:
Originally Posted by Songbringer View Post
Ok how?


Only drawback I see is it taking up server bandwith due to the server having to be able to let them reconnect where they were. If you can't come back in 10 mins then why come back. I didn't even know there was a time limit on it because if I dc then I come back asap. I don't go for a walk get a drink and brush my teeth. I log back in asap...lol
Two people enter The Northlands, the person that is trying to get both LS and LDOA disconects themselves and then the other person goes and death levels the Charr. The Other person reconnects after the Charr are leveled and the death level person leaves and lets the LS and LDOA character kill the charr.

Do you see how it can be abused now?

Xanthe Dashka

Frost Gate Guardian

Join Date: Apr 2009

Titles are serious buisiness! zOMG

No, the heroes that don't move for 10min are more of a problem, so not signed!

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Personally, I'd rather see an improvement on the reliability of the reconnect option. There have been plenty of times when I've had an internet hiccough and reconnected within a minute (two at most) and been given... some error that isn't the timeout one, and been dumped back to the character selection screen.

Normally it happens when there have been multiple reconnects in the same zone, but that just makes it more aggravating when it does happen (because when I'm persevering when the internet is that unstable, it's usually because I'm trying to finish off a vanquish or when I've finally got a good group for one of the harder zquests... and then my stupid housemate blows the circuit the modem is on AGAIN).

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

While there are some advantages, the big drawback is that storing that information creates more strain on the servers, and with the lag this bad already, they simply can't afford to do that.

WhiteAsIce

WhiteAsIce

Wilds Pathfinder

Join Date: May 2008

R/

How about, keep or extend the time limit, but instead give parties a /boot <name> command. I've experienced many times we had an AFK person in the party, so one thing worse than a disconnected party member is someone that is simply AFK or is being a nub and refusing to cooperate. I don't know how to use this if more than one person is not cooperating, so maybe it can be when a majority of the party /boots someone that a person gets booted?

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by 1 up and 2 down View Post
Two people enter The Northlands, the person that is trying to get both LS and LDOA disconects themselves and then the other person goes and death levels the Charr. The Other person reconnects after the Charr are leveled and the death level person leaves and lets the LS and LDOA character kill the charr.

Do you see how it can be abused now?
Wouldn't work. Character still stands there for the duration of the grace period.