Dungeon 3 minute timer
Armed Silon
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc
Dont get me wrong I agree that there should be a timer but imho 60 seconds is more than enough time.
Please no flaming
Dont get me wrong I agree that there should be a timer but imho 60 seconds is more than enough time.
Please no flaming
miskav
/resign ? o.o
[Morkai]
I think it's fine. If you were pushing for speed, then you can still get your time, and the 3 mins at the end allows you to go back and collect your drops.
Also, you can always zone out into town, and run to collect the reward (if it's outside the dungeon).
Also, you can always zone out into town, and run to collect the reward (if it's outside the dungeon).
glacialphoenix
Quote:
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc |
Icy The Mage
What are you in such a hurry for? 3 minutes allows you to go to the bathroom, get a drink, re-connect if you D/Ced, etc... 60 seconds isn't long enough for anything.
Eragon Zarroc
it doesnt matter. if u think that three minutes is an extremely important un-recoverable time of ur life that u want for other thinks, get over it.
Raudic
just leave the party......
Dzjudz
After the countdown you usually zone to the quest reward guy. It is quite annoying to go to the southern most point in Sacnoth Valley from Doomlore Shrine just to get your quest reward. This is true for most dungeons. Leaving the party or resigning makes you go back to an outpost.
MithranArkanere
Take that time to drink one 5 level beverage. You'll be drunk the 3 minutes. Yay.
Marty Silverblade
This seriously isn't an issue. 3 mins won't kill you.
/notsigned.
/notsigned.
Kook~NBK~
3 minute wait? What to do with that eternity? Hmmm.....
1. Grab a cool, refreshing beverage from the fridge.
2. Or maybe get a snack - Nuke some popcorn or something
3. Gotta pee? good time for that!
4. Check guru to see if there are any lame suggestions in Sardelac.
1. Grab a cool, refreshing beverage from the fridge.
2. Or maybe get a snack - Nuke some popcorn or something
3. Gotta pee? good time for that!
4. Check guru to see if there are any lame suggestions in Sardelac.
AtomicMew
LOL hidden agenda. So you can farm bogroots even faster?
/unsigned x100
A.net shouldn't cater farmers. For the rest it doesn't make a difference
/unsigned x100
A.net shouldn't cater farmers. For the rest it doesn't make a difference
Cebe
Quote:
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc
Dont get me wrong I agree that there should be a timer but imho 60 seconds is more than enough time. Please no flaming |
Shortening the time may not help because, unfortunately, I think there some people out there who are that slow.
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
MisterB
Quote:
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
|
/end, /exit, /esc, or whatever.
Arduin
Cebe
Actually, I always assumed it just took you back to the last outpost you were in. If the quest giver was there, then fine, but some aren't. Now you've planted a seed of doubt in my mind I'm not really 100% sure.
Tenebrae
Resign after the dungeon has been completed returns your group to the nearest or last outpost , sometimes is better to wait because quest giver is out there. Maybe there are 1 or 2 exceptions but i cant remember what dungeons might they be.
MithranArkanere
In some dungeons (Like the Red vs Blue one) the quest gives accompany you to the end.
gameshoes3003
Quote:
You could expand the idea slightly.
Shortening the time may not help because, unfortunately, I think there some people out there who are that slow. Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix. |