Anet "fixed" RoJ so that hero AI and monster AI is supposed to now scatter from the effects of this skill. I just recently got into doing JQ (Jade Quarry) and i noticed that the shrine npc's dont scatter from these effects.
which leads me to my question> Why would they "fix" a skill in pve and not major pvp such as JQ?

if they are going to fix anything it should be an overall fix imo. if anyone knows why they didnt fix the npc's please pass that along, and if anyone knows how to get this to anet plz do so cuz it is very irritating when you get a group of mostly monks with roj and there is no stopping that crud.