Maelstrom
addlock
i personally think this skill needs a nerf becuz first of all it interrupts a skill every second, secondly u dont stand much of a chance against it if ur a caster urself .. Most of the time ur also getting slowed down which makes it even harder to get out of the AoE ..
opinions?
opinions?
Arduin
The area of effect is tiny.
payne
Quote:
i personally think this skill needs a nerf becuz first of all it interrupts a skill every second, secondly u dont stand much of a chance against it if ur a caster urself .. Most of the time ur also getting slowed down which makes it even harder to get out of the AoE ..
opinions? |
if not just run for it
the AoE is not large and all that is required is you move a bit....
casters don't have a huge problem tbh unless your monk - but even so maelstrom is only really used in 6man+ areas (plz don't quote me on this) - so you should have a second monk available to relieve pressure that your team may be taking whilst you move...
alternatively if you are a different caster type - well it doesn't matter if your monks aen't being squished...
DOES NOT need a nerf - if it was used in an imba combo in say high-end PvP then sure maybe nerf it but as its only used in PvE - A-Net just don't care
personally never really had an issue with it anyway - my 2cents
Cirian
Quote:
i personally think this skill needs a nerf becuz first of all it interrupts a skill every second, secondly u dont stand much of a chance against it if ur a caster urself .. Most of the time ur also getting slowed down which makes it even harder to get out of the AoE ..
opinions? |
Aaaaaaaanyway, Maelstrom? It's a good skill. Interrupting every second is what makes it Maelstrom. Otherwise it'd just be a weak, expensive, exhausting Firestorm. It needs to be used with snares to get the most out of it though.
payne
Quote:
Wait... Ice Imps? Yeah, they rock. There are also Meteor Shower using imps that come in groups too. Ah, I remember the days when you couldn't flag henchmen out of that sort of thing and the whole party used to explode. Fun times.
Aaaaaaaanyway, Maelstrom? It's a good skill. Interrupting every second is what makes it Maelstrom. Otherwise it'd just be a weak, expensive, exhausting Firestorm. It needs to be used with snares to get the most out of it though. |
O and ITS EASILY INTERUPTABLE
lord of all tyria
OP: No, maelstrom does not need to be nerfed. Its not good to begin with.
Mordakai
I was wondering if I should give my Hero Maelstrom...
sounds like Met. Shower is still better.
sounds like Met. Shower is still better.
Snograt
Yeah, I love heroes with Meteor Shower. They really enjoy setting it off as a sort of celebration once all the enemies are dead.
rick1027
yes it fireworks after the show thats why i love cynn so much she sure does loves her post celebrations. it is nice when your trying a new sucky team build out and you have to rely on her to finish off a few foes thats when you know its back to the drawing board
HawkofStorms
Maelstorm is a great water magic skill in PvE. It's almost always on my bar when I run water in PvE. Of course, its no better then CoP or Technobabble. But obviously, since those can't be used by monsters, players don't whine about them....
/notsigned
/notsigned
zelgadissan
Maelstrom is the smallest possible AoE (unless you count scythe AoE), costs 25e, causes Exhaustion, and has a casting time that just screams "interrupt me pl0x". With all that going against it, it deserves to have a niche ability like constant interruption. Also, snaring somebody in this is just common sense and good tactics.
Why does this skill possibly need a nerf?
Why does this skill possibly need a nerf?
Lawliet Kira
if anything this skill needs a buff
BoondockSaint
Arkantos
Quote:
Maelstrom is the smallest possible AoE (unless you count scythe AoE), costs 25e, causes Exhaustion, and has a casting time that just screams "interrupt me pl0x". With all that going against it, it deserves to have a niche ability like constant interruption. Also, snaring somebody in this is just common sense and good tactics.
Why does this skill possibly need a nerf? |
Maelstorm is a pretty horrible skill. I don't think I've ever heard anyone say it needed a nerf...and it doesn't.
Regulus X
Quote:
i personally think this skill needs a nerf becuz first of all it interrupts a skill every second, secondly u dont stand much of a chance against it if ur a caster urself .. Most of the time ur also getting slowed down which makes it even harder to get out of the AoE ..
opinions? |
FengShuiDove
Step 1: Move
...that's... that's actually it. If it's the interrupts that are a problem, move, the AoE is tiny. If it's the damage or you're snared in it, time a PS in between bursts.
...that's... that's actually it. If it's the interrupts that are a problem, move, the AoE is tiny. If it's the damage or you're snared in it, time a PS in between bursts.
Hyper.nl
It needs a nerf? No way! It needs a buff imo. Currently it is not a very good skill because it does low damage and you can quickly walk away from the interrupt AOE. The interrupt only interrupts spells, so warriors, rangers and other physicals can safely ignore it.
Overall Meteor Shower is a much better skill. Another reason why Water magic generally feels underpowered and why many eles use Fire builds instead.
Overall Meteor Shower is a much better skill. Another reason why Water magic generally feels underpowered and why many eles use Fire builds instead.
IrishX
Maelstrom is already a niche skill at best, and you want to nerf it...seriously? The only time I've seen it even semi-useful is against incredibly stupid bloodspam teams.
MithranArkanere
1..3 Three steps and you are out. No need to. The thing with AoE is that anyone stays inside, they deserve the consequences.
EinherjarMx
Mad Lord of Milk
Maelstrom needs no nerf. It's weak enough to begin with.
Curse You
Malestrom... seriously? I managed to 4 man a few groups of Ice Imps after I got my Gifts of the Traveller. I only ran into trouble when I tried taking on 20 of them in a really narrow passage along with a pair of Siege Ice Golems.
And that's the reason I very rarely ever use the Fire Henchmen. That and they always managed to make mobs flee into another group with Fire Storm.
And that's the reason I very rarely ever use the Fire Henchmen. That and they always managed to make mobs flee into another group with Fire Storm.
gameshoes3003
/notsigned
Sorry man, you've stated that this skill needs to be changed, but where's your suggestion for that?
Sorry man, you've stated that this skill needs to be changed, but where's your suggestion for that?
pumpkin pie
lol, you obviously have not used this skill and are getting interrupted by it, am I right?
if you use it at all, you know what it needs is a buff, not nerf
/not signed.
if you use it at all, you know what it needs is a buff, not nerf
/not signed.
Targren
Regulus X
Mending needs a nerf! +4 regen is JUST TOO STROOOONG! >.<
/endsarcasm
/endsarcasm