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what is the best weapon mastery for warriors?
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It depends on whether you're PvE or PvP and what you're looking for. In general, if you're doing PvP, you want axe. The higher range for a one-hand weapon (6-28) is great for spiking. Whereas, in PvE, sword is normally better with a lower, but narrower damage range (15-22) that's good for pressure. A hammer is a potent weapon with knockdowns and high damage (19-35).
I personally don't like hammers because they leave you without a shield and most of the skills don't chain too well, imo. I occasionally (sp?) run axe just for fun, but prefer sword. I also go /P from time to time and run spear.
My cookie-cutter sword build is Power Attack, Dragon Slash, Brawling Headbutt, Steelfang Slash, "Save Yourselves!", "Finish Him!", Flail, Enraging Charge
Swordsmanship: 12+2+1
Strength: 12+2
I personally don't like hammers because they leave you without a shield and most of the skills don't chain too well, imo. I occasionally (sp?) run axe just for fun, but prefer sword. I also go /P from time to time and run spear.
My cookie-cutter sword build is Power Attack, Dragon Slash, Brawling Headbutt, Steelfang Slash, "Save Yourselves!", "Finish Him!", Flail, Enraging Charge
Swordsmanship: 12+2+1
Strength: 12+2
G
I cant really say which is better, all of them have pros and cons. It also depends what format your gonna be playing.
In PvP swords are good for pressure and semi ok for conditions and have a little spike capability (not much though). Something like this:
Cripslash
gash
Sun and moon slash,
bulls strike
shock
frenzy
rush
res sig
Axe's are pretty much raw damage and when combined with the nice deep wound applying skills they can hit really hard.
This bar has been pretty standard for warriors and has proven its worth over the 4 years.
Eviscerate
Executioners Strike
Disrupting Chop
Shock
Bulls strike
Frenzy
Rush
Res sig
Hammer is pretty awesome and is my personal favourite. Its brilliant for hitting hard and pressuring with knocklocks.
Magehunters Smash
Crushing Blow
Protectors Strike
Hammer Bash
Bulls Strike
Flail
Enraging Charge
Res Sig
If your planning on pve, aoe is your best bet, something like hundred blades or earthshaker can blow mobs up if balled well. Hope this helped a little.
In PvP swords are good for pressure and semi ok for conditions and have a little spike capability (not much though). Something like this:
Cripslash
gash
Sun and moon slash,
bulls strike
shock
frenzy
rush
res sig
Axe's are pretty much raw damage and when combined with the nice deep wound applying skills they can hit really hard.
This bar has been pretty standard for warriors and has proven its worth over the 4 years.
Eviscerate
Executioners Strike
Disrupting Chop
Shock
Bulls strike
Frenzy
Rush
Res sig
Hammer is pretty awesome and is my personal favourite. Its brilliant for hitting hard and pressuring with knocklocks.
Magehunters Smash
Crushing Blow
Protectors Strike
Hammer Bash
Bulls Strike
Flail
Enraging Charge
Res Sig
If your planning on pve, aoe is your best bet, something like hundred blades or earthshaker can blow mobs up if balled well. Hope this helped a little.

I'd agree for late game play, but it's a bit hard to wrap your head around all three early on. Sword is a good starting PvE weapon. In PvP Axe and Hammer are generally considered the best weapons and have a slightly steeper learning curve. I play all three now, but I started out as a sword Warrior.
K
I have never realy liked a sword, an Axe seems to out more damage and has more sources of deap wound than a sword. I havnt tryed a D-slash "SY" godmode bar or an HB build, but from what i have heard they are strong.
Hammer only realy works well in PvE with the elite Earthshacker. In combination with Crude swing, whirlwing attack and something else it can become pretty powerfull. You could even throw "Save Yourselves" in there.
Hammer only realy works well in PvE with the elite Earthshacker. In combination with Crude swing, whirlwing attack and something else it can become pretty powerfull. You could even throw "Save Yourselves" in there.
k
G
What I'm running now is sword, but my build is best with heroes supporting it.
Enduring Harmony
For Great Justice
Hundred Blades
Whirlwind Attack
Sun and Moon Slash
Flail
Save Yourselves
Optional slot I use Pain Inverter for Hard Mode but if you find flail slowing you down a lot use Enraging Charge as a regular skill or a Cancel for it.
Many people prefer Dragon Slash to fuel non stop Save Yourselves but honestly you only need it for spikes that leak through your monks protection (always keep a keen eye on the field)
Then to make it frisky have your heroes spam splinter weapon on you and maintain Strength of Honor on you as well, it's so powerful I have actually stopped myself mid mission to make sure I was in Hard Mode.
EDIT: Almost forgot, Mark of Pain on a hero as well but it's almost overkill (DO IT)
Enduring Harmony
For Great Justice
Hundred Blades
Whirlwind Attack
Sun and Moon Slash
Flail
Save Yourselves
Optional slot I use Pain Inverter for Hard Mode but if you find flail slowing you down a lot use Enraging Charge as a regular skill or a Cancel for it.
Many people prefer Dragon Slash to fuel non stop Save Yourselves but honestly you only need it for spikes that leak through your monks protection (always keep a keen eye on the field)
Then to make it frisky have your heroes spam splinter weapon on you and maintain Strength of Honor on you as well, it's so powerful I have actually stopped myself mid mission to make sure I was in Hard Mode.
EDIT: Almost forgot, Mark of Pain on a hero as well but it's almost overkill (DO IT)


