"Glitch" Spots

azlnick

Ascalonian Squire

Join Date: Apr 2007

Mo/

Just how many are there? What I'm talking about is the amount of spots that are significantly glitched, like the water bridge in the FoWSC, (You know what i'm talking about if you're a MT) The bridges in THK, (Right above the doors where the enemies usually come through) That right wall in ToPK in the 2nd level right before the first wurm, the area in Port Sledge that lets you go underwater, just how many are there?

Stop The Storm

Stop The Storm

Keeping DoA Alive

Join Date: Jan 2007

England

Were In [DoA]

A/N

lots

every bridge i run across i generally fall in the water

every single rock has awful "collision detection".

hopefully guildwars 2 will be more realistic, up to date and bug free. but i doubt it.

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

Lots and Lots

Even a spot in Northern Area in Pre-Searing. It lets you completely fall out of the world by hitting a zero spot in the water.

OoO Rift OoO

OoO Rift OoO

Lion's Arch Merchant

Join Date: Jan 2009

127.0.0.1

Rt/

UWSC dosnt use a main tank, buddy

Skco

Ascalonian Squire

Join Date: Apr 2009

E/

Bridge glitch in HA.
Lets you block all attacks by just standing there.
Been there forever.

Bob Slydell

Forge Runner

Join Date: Jan 2007

A lot of the problems with guildwars is it has a z-axis ,but you are forced to "slide" across the ground surfaces, hitting every bump you can imagine. So it makes things miserable over time.