Why can stances be activated while the target is KD'd? Doesn't make sense, you can't *stand* after all while your KD'd.
Tbh they shouldnt be able to active stances while KD'd.
discuss.
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Why can stances be activated while the target is KD'd? Doesn't make sense, you can't *stand* after all while your KD'd.
Tbh they shouldnt be able to active stances while KD'd. discuss. |
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You're right - besides, healing shouldn't take place "instantly" - after all, medically healing someone takes time. Plus, Decapitate should instantly kill someone because, I mean, if you slash off their head they should be dead! Don't get me started on sin teleports. I mean, this is so unrealistic!
You have no real reason in advocation of this change. Give a real reason. |
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i just think your taking it to serioulsy, first i dont recall them saying its "realistic" and second how could you play as a monk if it take 6 mounths to heal some one?..
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Meh, i understand that many people are against this idea... but maybe limit SOME stances. Like shield bash, because character DOES something. Limit that, so you cant use sb during KD. Maybe something like that. But im against making all stances like that. Frenzy lock would have got new description.
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