Quote:
It looks great, but when playing a MMO I couldn't care less about the spider on the tree, the grass that bends with the wind, the dust that flies in the direction of the wind, the water that reacts to the ground. |
Well, sort of. ANET did an awesome job with graphics and sound/music in this game. Hands down, it's the purtiest of them all save, possibly, EvE Online. I would be happy if they could simply equal the quality in the original Guild Wars and, frankly, I'd prefer it. With the horrible pathing problems, embarrsingly stupid AI, and enormous number of basic features it lacks, I'd much rather they worry about making the game more functional technically than even prettier than it already is.
Quote:
anet has also licensed "Umbra" technology, which increases performance by telling the game engine to not render anything that's obstructed. in other words, GW2's engine will be very good at NOT rendering things that it doesn't need. |