Change up Hex color schemes

Copenhagen Master

Copenhagen Master

Krytan Explorer

Join Date: Jun 2006

El Centro CA

Lazy Imperius Legionis (LaZy)

W/P

I just thought it would be a good idea to *spice up* GW and the hexs colors. You get hexed by anything it appears always pink. I say change them to the specific Primary character hexes. For example say your hexed by a Necro, the color would be a darkish color/black. Mesmer would stay pink. Ele, red. Monk smites would appear blueish. Plus it might make when your in battle for people to tell what type of monster is casting the hex and to focus on that monster first etc..etc..

akyros

Ascalonian Squire

Join Date: Dec 2007

R/

There are already icons to tell us what hexes have been casted on us. It's purely decorative and lacking of real use in my opinion.

Killamus

Guest

Join Date: Oct 2008

Quote:
Originally Posted by akyros View Post
There are already icons to tell us what hexes have been casted on us. It's purely decorative and lacking of real use in my opinion.
But only you can see them. If a teammate needs to know who to remove hexes from first, they can't tell the difference between, say, [Defender's Zeal], or [Assassins promise] and [Visions of Regret], or [Empathy], or even [Backfire].

Also, /signed

Damian Manson

Academy Page

Join Date: Dec 2007

D/

/notsigned

So what would happen when you have a condition with colours similar to your proposal, also whats wrong with pinging annoying hexes for them to be stripped from you and what has more priority when you have conditions and hexes stacked sorry but from what im thinking the system wouldnt work.

albeit a nice idea :P

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I'll pass, thanks. When I'm monking the last thing I want is to see four or five different arrows, one hex arrow and one condition arrow are more than good enough. Also, any team that I monk for (outside of RA) is either pinging the important hexes or yelling on Vent, which works just as good. Similarly, if the hex is covered with something like Parasitic Bond, they're telling me not to waste my energy, which is also quite nice.

x sithis x

x sithis x

Frost Gate Guardian

Join Date: Jun 2009

[Pro]

N/

that is a horrible idea ... does it really matter who cast, they all do harm to you, thats just horribly dumb, sorry

majikmajikmajik

Wilds Pathfinder

Join Date: Aug 2007

SATown~Tx

Guild Hopper!

R/

isnt that what ALT + click is for? how are they going to know what hex it is just by the color.....when a player has a hex on them, they ping it, when they are hexed with sumthing nasty then it gets covered, they ping both.

/notsigned because its only color,it will clutter name bars,it wont attract players, learn to call hexes.

Sotec The Brave

Sotec The Brave

Pre-Searing Cadet

Join Date: Oct 2008

Michigan

Legends of the Forgotten

D/

/signed having it color coded will make it easier to tell which to remove and there is not really a good reason for not adding it

angelsarc

angelsarc

Frost Gate Guardian

Join Date: Oct 2007

E/

If there is still only one arrow, this could be an OK change. If there are multiple arrows, it becomes pointless. This isn't a particularly useful change, though.

Bob Slydell

Forge Runner

Join Date: Jan 2007

When it comes down to it there are spell subclasses, a hex is a spell subclass. All hexes are simply put... hexes (whether ele, mes, nec)..and should function like a hex, show like a hex on your health bar and so on.

/notsigned

If you want improvements to focus on certain things, make yourself and your buddies a texmod TPF.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by x sithis x View Post
that is a horrible idea ... does it really matter who cast, they all do harm to you, thats just horribly dumb, sorry
so... what harm does Mark of Pain, Assassin's Promise, Defender's Zeal, ect... do to you, directly? Mark of pain hurts adjacent allies, assassin's promise does nothing unless you die, and defender's zeal does nothing /to/ you, only gives energy to the one who cast it on you.

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

its...meh

its not needed, but it'd be nice.

AS LONG AS YOU GET THE OPTION TO TURN IT OFF.

options options options....

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

/indifferent

There should only be one arrow regardless of the amount of hexes. Which still isn't that helpful because if your monk knew you were under a necro hex, they would not know if it was something powerful like LC or just a cover like Defile.

So, it actually wouldn't provide any more information than what prof hexed you last.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Too many colors.

Pink already means "Degen by Hex".
A way to know ally degen pips would be better than that.

If I'm a monk, it doesn't matter to me if the hex was cast by a necromancer or a mesmer, I want to remove the most dangerous one.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

I'd rather know how many hexes/conditions are on the ally, rather than what hex/condition.

Helps to know if I take one off if they'll still be useful or not.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

I don't see the point, tbh. Sure, it would let monks know what profession hexed you, but the monk still won't have a clue what hex it is. Pinging your hexes is still going to be better.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

/notsigned. It's simply not as helpful as it seems to be. High priority hexes should be alt-clicked; you can't tell much from the profession that casted it.

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

I do not see it very useful. It is rather decorative addition. However I do not see anything against it so /signed

Mad Lord of Milk

Frost Gate Guardian

Join Date: Jul 2009

Dishonorable Hall of Fame

R/W

I'm already used to the current system, and the change doesn't confer a significant advantage.

/notsigned