Their attributes would be as followed:
Whip Mastery-
The more attribute points in here, the stronger your whip attacks would be, and the faster you would attack. For each rank in Whip Mastery, you attack 1% faster. Many skills dealing with whip attacks become stronger with this attribute.
Conjuration-
No inherit effect. Many skills dealing with summoned allies increase with this attribute.
Concealation-
No inherit effect. Many skills dealing with defense and restoration become stronger as the ranks become higher in Concealation.
Desertion-
No inherit effect. Many skills dealing with speed, escaping, and evasiveness increase with this attribute.
Skills:
Iron Tip- 5e, 3/4sct, 20srt
Preparation. For (5-27) seconds your whip hits for +(4-13) damage. Must have a whip equipped. (Whip Mastery)
Conjure Dirt Devil- 15e, 4sct, 30srt
Summoning spell. Summons a level 15 spirit that releases a level (1-5) Dirt Devil every (26-13) seconds, who's attacks blind foes for 7 seconds. (Conjuration)
Signet of Melitho- 1/2sct, 20srt
Signet. Removes 1 condition from yourself each time you recieve healing from an ally. Lasts for (10-24) seconds. (Concealation)
*Elite*Cry of the Stalskull-5e, 20srt
Elite Shout. You move (11-33)% faster for (1-9) seconds. You also have 50% chance to block. When you block an attack this way, you gain
(10-25) health and 1 energy. (Desertion)
The armor for a Raider would be medium strength, of that similar to a ranger. It would be AL 65.
Okay, please tell me opinions and other stuff xD ,haha, took the time to do this
