For some reason, my characters can never survive a trip between cities with enemies at or above my level. What gives? Who was the genius who decided to make a game in which the monsters make finding your way to a new camp or town impossible without being a certain class combination?
Here's how I think it went down:
"Hey Bill, I've got an idea for that Guild Wars game we're supposed to be working on. Instead of having monsters drop armor that the players can use, lets make them impossible to kill, place them in huge groups and have them drop useless items that can only be sold for minimal gain."
"Oh yeah! That sounds great! Maybe we should make it so only certain classes can even hope to survive traveling between cities!"
"..Hmmm there's still the lack of content issue.. why don't we just make a tiny level cap of 20 so we don't have to make any more armor, weapons or quests than we need to!"
But seriously though.. no other mmo has this problem. At max level in any other game I can travel between max level zones like it's nobody's business.
g

