3 Man Urgoz Hm
nanase ren
Here is a run me and 2 friends done.
Funeral Rites and Dymond deity
I thank them very much.
Took us 1 hour 23 to complete it fully.
Here are the Builds we Used
Mo/M Tank: [OwUTMmHDZqeQL6uKCgmcXMiAgAA]
Mo/N Smiter: [OwQDQjzPT4D5DhE0D+M7ihBpEA]
Mo/R Spirit: [OwIT4YrhXSeQfA5Y7A6ImcX0nBA]
There are the builds for ya all now we used res scrolls since we dont take res skills.
From X nanase ren X
Pm me about Runs we are looking for doing 5 man speed clears in 30-40min runs
Funeral Rites and Dymond deity
I thank them very much.
Took us 1 hour 23 to complete it fully.
Here are the Builds we Used
Mo/M Tank: [OwUTMmHDZqeQL6uKCgmcXMiAgAA]
Mo/N Smiter: [OwQDQjzPT4D5DhE0D+M7ihBpEA]
Mo/R Spirit: [OwIT4YrhXSeQfA5Y7A6ImcX0nBA]
There are the builds for ya all now we used res scrolls since we dont take res skills.
From X nanase ren X
Pm me about Runs we are looking for doing 5 man speed clears in 30-40min runs
Betrayer of Wind
Very fast time indeed.congratulations on the run,i can guess most of the builds used,although im curious to see how u guys avoided the vampires,guessing spirits+ebva,not sure if it'd be enough tho.
Pleikki
Nice, id like to know more about builds and setups for that one.
Tommy's
Looking quite good ^^. Looking at your dp i'd say you died at least 3 times. So could be even more quick with more practice, though this looks like a very tough job already, specially the vampires. Also 3 cons in such a small team looks like a downside, decreasing the profit of the run quite a bit.
Anyways nice job!
Anyways nice job!
xxx wraith xxx
Well done, I wouldnt worry about cons to much...just run people for like 10k...you can take 9 people with you so thats 30k/runner - 7k conset=23k+drops.... not bad imo.
Ginger Hunter
Very nice!
Just wondering why your using red and green candy though didnt think they stacked ;o
Just wondering why your using red and green candy though didnt think they stacked ;o
gigahertz205
Quote:
Originally Posted by Ginger Hunter
Very nice!
Just wondering why your using red and green candy though didnt think they stacked ;o If you get hit by binding chain, which slows your movement 90%, you would need those candies to move at regular speed. 25%+15%+33%+20%-90%=+3% increase in total from regular running speed.
Also i like your dye job. Is that from old system?
Just wondering why your using red and green candy though didnt think they stacked ;o If you get hit by binding chain, which slows your movement 90%, you would need those candies to move at regular speed. 25%+15%+33%+20%-90%=+3% increase in total from regular running speed.
Also i like your dye job. Is that from old system?
miskav
Red for at urgoz, seeing as the green almost ran out. (Plus, there's probably a reason for using red at urgoz anyway, maybe for movement speed, maybe for another bonus)
Archress Shayleigh
big deal... 600/smite/QZ... not that hard.
Tommy's
Quote:
Originally Posted by Archress Shayleigh
big deal... 600/smite/QZ... not that hard.
You go try it then It's much harder then you think due to area condition touching and life stealing spells etc.
Daisuko
Quote:
Originally Posted by Archress Shayleigh
big deal... 600/smite/QZ... not that hard.
yeah, it's pretty obvious that it's 600/smite, the other is greater conflag for the vampires :P
Shursh
very nice - out of curiousity, which summoning stone did you use?
thetechx
Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
Teddy_Soft
nanase ren
Ok for the point we will be sharing builds later but we are still changing builds.
As for cons only used armor at end and we wasted 15 mins arguing over the urgoz part lol.
Summon was a Gaki didnt need it at the end once i found a sweet spot.
Quick thing Urgoz strips ALL ENCHANTS off tank in 1 hit no matter of Sb or not.
For all u that think it is easy do the run yourself.
And how do i post builds?
only the smiter died once and i died at the end 2 times lol
Tbh we didnt need any Buffs build cons and an egg or to but yeah.
Will talk about builds soon and share them. Also if we ran people we could do it in about 40mins or so with there help with some monsters
As for cons only used armor at end and we wasted 15 mins arguing over the urgoz part lol.
Summon was a Gaki didnt need it at the end once i found a sweet spot.
Quick thing Urgoz strips ALL ENCHANTS off tank in 1 hit no matter of Sb or not.
For all u that think it is easy do the run yourself.
And how do i post builds?
only the smiter died once and i died at the end 2 times lol
Tbh we didnt need any Buffs build cons and an egg or to but yeah.
Will talk about builds soon and share them. Also if we ran people we could do it in about 40mins or so with there help with some monsters
Ugh
Quote:
Originally Posted by thetechx
Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
I see it as a way to help my argument that a nerf to 600 monks is long overdue. Two monks (or three in this case) should not be able to clear every elite area in the game in HARD mode.
Covah
Ugh
Betrayer of Wind
Quote:
Originally Posted by thetechx
Quote:
Originally Posted by Daisuko
yeah, it's pretty obvious that it's 600/smite, the other is greater conflag for the vampires :P
Yeah i just realized they only kill if they land a physical attack,nice catch.
nanase ren mage767
The ranger elite was most like likely QUICKSAND.
nanase ren
We are currently Making a 3 man Deep build So far we can get to the no enchants rooms but i messed up lol but it is doable.
I recomend that u take 4 people with a healer besides that easy run toocooltang
thanks for proving 600/smite is also part of the broken game mechanics
Funeral Rites
Mo/R used RoJ for Elite skill.
http://i28.tinypic.com/24l1x8k.jpg I bet only a handfull of people can 600/smite Urgoz from start to finish. I wouldnt blame 600/smite for the downfall of GW. |