1st is the spirit spam that some of u may of seen being used by a r/rt soloing the UW on youtube or somewheres else. the bad thing about that it is only in NM. so adding a second rit may help a great deal.
The first build i did not come up with.
those who dont know heres the 1st
rt/any
signet of spirits (elite)
vampirism
bloodsong
pain
shadowsong
armor of unfeeling
spiritleech aura
painful bond
all stats should be high and i use 2 sup runes and a major
my stats are like 9 spawning
13 communing and channeling
and 9 or 10 restoration (im running VSF on another char so i dont remember stats for sure lol)
20/20 communing wand/focus and 20/20 channeling wand/focus
this 2nd build i did come up with however
2nd rit
rt/r
wanderlust
earthbind
dissonance
anguish
(optional) im trying agony for now
energetic was lee sa
boon of creation - these two for energy management
serpents quickness - to speed up spirits recharge
dont know about attributes for this one yet.
+4 communing
+ energy on armor
staff with energy mods
rest experimental
ive done the 1st rit solo in UW nm with some success (cleared the chamber but nothing more as i am inexpierenced with UW and the build lol)
how to on chamber to give u the idea - 1st rit places bloodsong and vampirism in front as tanks, (corners are a big help) then place all spirits behind.
shadowsong last and in back of all
keep renewing armor and spiritleech and shadowsong if needed.
2nd rit wait for 1st rit to place tanks
maintain boon of creation and use energetic at the beginning of spirit placing
place wanderlust and earthbind in back
the other spirits anywhere behind the tanks
after spirits are placed then one rit pulls aatxes and they should go down quickly with this team with at least one being incapped by shadowsong or wanderlust
clear chamber of aatxes and popups b4 taking quest. set up spirits next to the 2 NPCs with tanks blocking way, there is a small hole for you and your spirits. the graspings go down should go down easily if tanks hold up.
when u get to terrorwebs then just cast all spirits scattered about and pull terrorwebs through. continue to place spirits till they are dead
thats as far as i have gone by myself so shouldnt be a prob with this team.
wow i typed alot >,<
go and experiment
and any other ideas?
d
