Touchers can't affect PermaSF?

Terrell_Edenost

Pre-Searing Cadet

Join Date: Feb 2009

Ok, so last night I was at Doomlore Shrine when I noticed like 15 different people offering HM runs to various dungeons. Among them were Bogroot and Duncan. I was shocked to see this many people offering runs and when I asked why this was... I was told that there was a bug that prevented Restless Dead from stealing helath (via touch) past 1 HP!

I just wanted to ask the community if this was true or not. Three different sources IG gave me this information.

Thanks,
Terrell

Bob Slydell

Forge Runner

Join Date: Jan 2007

Well it sounds legit enough if that many people were involved. I'd be wary though. The last time someone used a "bug" to their advantage (like the old DoA outpost bug) Many many good legit players got banned without knowing they even did anything wrong.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

There was a similar event on a board thread about the toucher enemies in DoA. I would believe them, health stealing has always been a funny thing, not surprised a bug cropped up.

prey monkie

Krytan Explorer

Join Date: Mar 2009

[OhNo] Mallyx and Friends

Mo/

theres not health stealing involved in bogroot runs, a.k.a frog, a.k.a the new VSF

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Just for reference, here's a link to what Kerwyn was referring to.

I can't verify it for you since I try my best to avoid Shadow Form at all costs, but it's at least something for you to look at.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I solo'd Duncan The Black two days ago for the first time and noticed this too. The ghostly touchers wouldn't kill me with Vampiric Bite or Touch making it very easy to kill Duncan in just two Slivers with a crapload of these touchers and spirits on my case.

In fact, I noticed it when soloing Selvetarm because a few of those touchers spawn just before the room where Selvetarm spawns.

Evasion Twenty

Evasion Twenty

Lion's Arch Merchant

Join Date: Jul 2009

Outside

Balthazars Chosen [BC]

R/P

Quote:
Originally Posted by prey monkie View Post
theres not health stealing involved in bogroot runs, a.k.a frog, a.k.a the new VSF
The best thing you get there is a Frog Scepter. Not a Voltaic Spear. Just because it's a dungeon doesn't mean it drops Voltaic Spears.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

It is not a bug. Their touches only steal like 23....48 or something which means if you HP is below 23 they can't steal any HP. For duncan and stuff you let SF drop and use a vamp weapon to get to 2-3 hp. Put up your essence then run through ignoring choking gas and aftershock. A toucher will use a touch on you putting your HP at 1 and after that all touches will do 0 dmg.

xron

xron

Lion's Arch Merchant

Join Date: Feb 2008

Denbigh, Wales

Zero Zero

R/

Quote:
Originally Posted by Evasion Twenty View Post
The best thing you get there is a Frog Scepter. Not a Voltaic Spear. Just because it's a dungeon doesn't mean it drops Voltaic Spears.
I don't believe he was saying that. He said the run is now as popular because frog scepters are the new voltaic spears, not that you get voltaic spears from bogroots.

Fabez

Academy Page

Join Date: Jul 2009

N/

What xron said, he means the Frog Scepter farms are as popular now as Voltaic Spear Farms were a few months back.

Covah, it is a bug, otherwise Touch Rangers wouldn't have been the nuisance they are.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

It seems to be so simple to just subtract a number from another one and then check "smaller or equal to zero" => dead. How can a simple subtraction be done wrongly? Or why is it only a problem for very low health?

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Originally Posted by Kashrlyyk View Post
It seems to be so simple to just subtract a number from another one and then check "smaller or equal to zero" => dead. How can a simple subtraction be done wrongly? Or why is it only a problem for very low health?
The target's health is checked even before the spell is executed. Try casting Vamp Gaze on a foe that is nearly dead. Instead of stealing the full 57 health or whatever, the number will only be the amount that they still had left.

For some reason, when these enemies use the touch skills, it is treated almost like a health sacrifice. The same thing happens when you 1hp BiP.

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Quote:
Originally Posted by Covah View Post
It is not a bug.
Either a bug or an exploit, or both. Take your pick, don't count on it being around long.

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by Chrisworld View Post
Well it sounds legit enough if that many people were involved. I'd be wary though. The last time someone used a "bug" to their advantage (like the old DoA outpost bug) Many many good legit players got banned without knowing they even did anything wrong.
That's not true at all the people that got banned knew damn well what they were doing bypassing everything to complete DoA in record time, and the people that got banned were the ones who did it thousands of times regardless of the lies they say.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

I would say probably a broken mechanic of the game. But looking at the other thread posted, if you were to have a + regen when life was being stolen from you, it calculates the steal at the time of activating the skill, and while it is activating you have now regen X amt of hp, beings the skill would be short, maybe you gain 1 hp back via that regen, so each time it goes to steal, unless there is an instant cast life steal (which i dont think there is) then you would always be able to live from strictly life steal alone? Also when talking about the 55 over the 600, is the life steal based on what your health would be without runes reducing it? If so that would explain why you would not be able to live through life steal on a 55 as it's health prior to runs is greater.

Just some thoughts from the top of my head

Moonstalker

Moonstalker

Krytan Explorer

Join Date: Jan 2007

Club Of A Thousand Pandas [LOD???]

Mo/

The touchers won't use their touch skills unless you get close to them, OR they use Shadow Prison. If you keep their distance they'll keep attempting to cast Shadow Prism, and wand you.

Toxic OnyX

Lion's Arch Merchant

Join Date: Mar 2009

Atreia

Touchers bug has been know for about 2-3 months, thats why so perma's run duncan and selvetarm (some run all dungeons, most can't be bothered and just run the 2 above), once your health hits 1hp the touchers do no damage to you.

+ This

Quote:
Originally Posted by Moonstalker View Post
The touchers won't use their touch skills unless you get close to them, OR they use Shadow Prison. If you keep their distance they'll keep attempting to cast Shadow Prism, and wand you.

Coverticus

Coverticus

Lion's Arch Merchant

Join Date: Jan 2006

The Zodiac Elites [TZE]

Mo/

Quote:
Originally Posted by Ghost Dog View Post
That's not true at all the people that got banned knew damn well what they were doing bypassing everything to complete DoA in record time, and the people that got banned were the ones who did it thousands of times regardless of the lies they say.
Ugh, don't bring the 117 up again - contrary to your wise knowledge on the matter, not ALL players who were banned were in full comprehension of what was actually transpiring. Besides, it was not a bug - it was a client hack which is totally different to this.

Anyway, Toxic beat me to it - doubt ANet will do anything in regards to this tbh... then again, depends if they haven't sharpened that special stick in while

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

i tried it and they killme had 22 heath and yep dead, so if this is true somehting fishy abotu it and i know it getting looked into

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by October Jade View Post
The target's health is checked even before the spell is executed. Try casting Vamp Gaze on a foe that is nearly dead. Instead of stealing the full 57 health or whatever, the number will only be the amount that they still had left.

For some reason, when these enemies use the touch skills, it is treated almost like a health sacrifice. The same thing happens when you 1hp BiP.
It should still bring you to zero health. Isn´t health sacrifice dependent on your max health? In that case it would not work for this.

But in the other thread they had a health regeneration active, when the skill was used. So there could be a problem with the health regeneration which is continous and not in steps like it should be. So instead of zero health they would have 0.33 health and not die.

Quote:
Originally Posted by Chrisworld View Post
Well it sounds legit enough if that many people were involved. I'd be wary though. The last time someone used a "bug" to their advantage (like the old DoA outpost bug) Many many good legit players got banned without knowing they even did anything wrong.
I don´t think it is a bug. It is more of a "not thought through" and badly implemented design decision. Everything works as they decided to it should, but there is still a flaw.

drunknzelda

drunknzelda

Frost Gate Guardian

Join Date: Jan 2006

Time For Plan B [RUN]

E/Me

So if you would have Feel No Pain active, at a few hp, and they'd begin to touch you you'd be invincible? I gotta test this in DoA on the oversized Shamblings..

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Won't work in Veil. Even if you were immune to the life steal skills, dark aura would still bypass SF and kill you.