A cool build that can give energy, heal, and do a nice amount of damage all with one skill.
Signet of Spirits
Splinter Weapon
Ancestors Rage
Rupture Soul
Spirits Gift
Explosive Growth
Boon of creation
Flesh of my Flesh
Heres a little of it's damage potential: (I hit each target for 159 damage)
And Healing potential: (Each ally was healed for 114)
For no energy, I can heal, damage, and gain 15 energy.
Any comments/criticisms?
SoS bomb
Moonlit Azure
IronSheik
Done before, allies won't always be on you 24/7, healing loses out, you're using half your bar for spirit buffs so you're basically casting Rage/Splinter all the time
Annnnnnd to explosive growth, It's lightning damage, 53 at that, test that on the 100 armor suit then see your huge spike, or Hardmode
You gain 15 energy...but what is it really going to be used on, blowing up the spirits you just casted? Even spamming splinter/Rage can be done thru regen
Annnnnnd to explosive growth, It's lightning damage, 53 at that, test that on the 100 armor suit then see your huge spike, or Hardmode
You gain 15 energy...but what is it really going to be used on, blowing up the spirits you just casted? Even spamming splinter/Rage can be done thru regen
Bob Slydell
Not too bad I must say. Too bad my Rit is only level 2, i'd love to try this out though.
Targren
I had better results going Rt/N and using AotL
Moonlit Azure
You probably would, but this build actually utilizes all ritualist skills.
-Makai-
I'll give it a shot, as I've been wanting to use Spawning Power for some time now. However, Explosive Growth would be better used on a Rt minion bomber, as it would be triggered much more frequently.
Bristlebane
Yeah I have to agree, Explosive Growth triggers where spirit/minion is created..
AE from corpse locations will probably be more effective.
AE from corpse locations will probably be more effective.
Beren985
I'd add Mantra of Inscriptions to reduce those 20 seconds to 13-ish, so you can spam more. Its fun for a while