VSF Etiquette

MomirVig

Pre-Searing Cadet

Join Date: Jun 2009

Me/

As of late I have been doing a lot of VSF(Voltaic Spear Farm). It's not the greatest way to make money, but I do it for the golds. I have found that a lot of players who are doing VSF are normally 'good at what they do'. But with the Thommis Z-Bounty the scale has tipped. More and More 'noobs', as most people call them, have flooded to Umbral and are doing a single VSF to quick complete this quest. Now I'm fine with this but when it's this quest which causes my group to fail a couple times over it gets on my nerves(It's the same property as if someone is in an EXP only UWSC or FoWSC and they keep failing as they are not as experienced).

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.
**EDIT** Perma- Do not expect people to bring you your beer, It is fine to ask if you're with a group of people you know well/guildies or you've been with this group for X runs(where X<3), But Don't do a 'Bring me my beer or no run' type of thing with out informing the others pre-zoning.


RoJ(s)-
Do not cast and stick to the wall and wait for RoJ to recharge. By doing this you cause the mob to run back out of casting range. Cast your 3 RoJ's, your hex's, what have you and then run back to the bip/sticky rock. Also, if you do stay to the wall don't expect a BiP as the BiP is at a higher risk of dying if he/she has to run into casting range. Just stay back and it will go smoother.

FS-
Bring FS and EoE. Do not bring any other spirits as it only clutters the map. Lacerate, Brambles, Pred. Season, and such do not help out. Also, don't cast your spirits anywhere near the wall. It draws the aggro from the sin and in the case when the sin dies, It keeps aggro longer then needed. Just plant spirits near the stick rock and you'll be fine.

HB-
The HB doesn't have to be at the wall when the sin is running to it. Yes you'll get a single Heal Party off. Which is great, but If the sin hasn't taken any dmg for the first 1-3 minutes(depending on runner) then there is a high chance they wont need that one Heal Party, just stay about half way in between the wall and casam.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.
**EDIT**
Don't Leave. Seriously everyone is entitled to make a mistake every once in a while, sure if the sin dies once it sucks, bumps the time up to 5+ minutes but so? It's not like you have anything better to do, otherwise you wouldn't be here.


All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts.

Shrimz

Krytan Explorer

Join Date: Dec 2006

Texas

[clap]

E/

Quote:
Originally Posted by MomirVig View Post

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.

All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts. Now I've never done this VSF but something about this 'etiquette' I don't understand. You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.

But if the candy is a neccesity, than the 'team' should help pitch in for them. That seems like proper etiquette.

MomirVig

Pre-Searing Cadet

Join Date: Jun 2009

Me/

Quote:
Originally Posted by Shrimz View Post
You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.
You answered your own question....Personal....The candy is not needed. The booze is not needed, it speeds the run up and helps with KD(Dwarven Stability)....But is not needed....

Evasion Twenty

Evasion Twenty

Lion's Arch Merchant

Join Date: Jul 2009

Outside

Balthazars Chosen [BC]

R/P

Nice amount of tips. Dont forget to bring Gaze of Fury. Any FS without it pisses me off. If we need a rez and you dont have GoF u have to wait out FS to rez.

MomirVig

Pre-Searing Cadet

Join Date: Jun 2009

Me/

Quote:
Originally Posted by Evasion Twenty View Post
Dont forget to bring Gaze of Fury. Actually I prefer that Rupture Soul of Gaze....Sure gaze can take out the hostile spirits, but so can CS, and 20 sec recharger over 5(I think that's what they are) is OP imo.

Spiritweaver

Banned

Join Date: Jul 2009

I don't see any harm in a Perma asking for donations for cupcakes, booze, etc. Anything that makes his job that bit easier and leads to a successful run is all part of being a successful team. It's not like it breaks the bank or anything.

If they demand it or no run then that's a different story.

MomirVig

Pre-Searing Cadet

Join Date: Jun 2009

Me/

I mean what ~38g per person gets you 304g which is more then enough to get a beer, unless prices have jumped I don't keep track of beer not looking for that title, yet.


Quote:
Originally Posted by Spiritweaver
View Post
If they demand it or no run then that's a different story. I was in a run today where the perma kept saying '3 minsale-Slaver#' I brushed it off as a W/C type of thing...but when we got to slavers she/he asked 'Where's my alcohol?' And it made sense, 3 min ale in slavers....Now I'm a spelling and grammar Nazi, so I got kinda mad and ragged him for his improper English, w/e no sweat. But what got me was that he then asked us to pay 20g each for him to do the run....Struck me as odd, was going to pay but low and behold someone left, like always the rest followed suit.

Different Story

Nochtflamir

Frost Gate Guardian

Join Date: Jan 2007

[Lone]

W/

Quote:
Originally Posted by MomirVig View Post
Actually I prefer that Rupture Soul of Gaze....Sure gaze can take out the hostile spirits, but so can CS, and 20 sec recharger over 5(I think that's what they are) is OP imo. Doesn't matter what you bring, as long as you bring something to kill your FS...

Urass

Krytan Explorer

Join Date: Sep 2008

UTC -5 or -6

Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve. As one of those 'noobs' to the run I was RoJen and Cryen my little heart out only to have 40 to 50% of my casts interrupted. Most disappointing.

Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target.

superraptors

superraptors

Grotto Attendant

Join Date: Dec 2008

W/

ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
________
CHEVROLET CORVETTE CERV SPECIFICATIONS

MomirVig

Pre-Searing Cadet

Join Date: Jun 2009

Me/

Quote:
Originally Posted by Urass View Post
Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve.
Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target.
Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro


Quote:
Originally Posted by superraptors View Post
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons Did you even read the thread AND posts? We've already stated that consumables are used to make the run faster and of a personal use.

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

adblockplus.or

expecting each player to provide one random cons per run to perma should probably be part of etiquette.

Unreal Havoc

Guest

Join Date: Dec 2007

Quote:
Originally Posted by superraptors View Post
ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
I heard learning to read was a valuable skill.

Quote:
Originally Posted by MomirVig View Post
Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro I always take it. I'd rather have it and not need it than need it and not have it.

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

This is what I hate most playing as a Perma:

Getting REZ!!!! in the middle of the fight...not once, but twice!!! Anyone get rez more than two times during the fight?

Not like the BIP is close to the wall and I don't have full energy on rez. How can the person who rez me expect me to maintain perma SF when I have barely have enough energy for GoS+DP only.

Oh well...

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

I disagree with you about your etiquette on perma.

A perma DOES run the entire thing while others do barely anything but kill 1 mob.
This is VERY much in the nature of dungeon runs. Specifically frostmaw. Which is a 25k run even though a perma can't do it himself due to incubus.

RoJing is so easy. While the perma does literally everything but FS and pressing a button that makes things explode.
I heavily disagree with your statement, especially considering since there's a big reason permasin is the least played roll. The permasin needs more revenue. 100g per roj, at least.

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

i agree with the last 3 posts.

People need to understand that the sin's job isn't as straight forward as "run in a circle". I mean, the sin doing the run is also looking to get the run done and has all the intentions to complete it as well. A little patience for a sin who struggled with a bad spawn goes a long way.

Plus, Sins are more than always the one PUGs are looking for, since so many people are lazy to do it themselves (don't take offence, it's human nature and there are 7 other slots which require less skill and attention). So why should people berate the Sin? you need him, and it's easier to find another RoJ bot.
But the sin should likewise not abuse this power, so to say.

Ignore anything about a blacklist. it is simply childish people with their noses up high who were not happy with "noobs" and wish to waste their time feeling high and mighty. it's sad really.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

What I've found as a Perma running VSF is that while cons aren't necessary to use for most spawns, its easier to just use them (I use a cupcake and a drink on each run). That way you will make it for sure, regardless of the spawn. However, this is quite expensive if you do it often. I've been doing this for nearly a week and burned through a stack of cupcakes and 5 kegs of aged dwarven ale.

Now fortunately I've met nice people that gave me kegs, so I only had to pay for one. But being a consistent Perma seems to be quite expensive. (I believe the current price of cupcakes is 80-100k per stack)

Now what my tips would be for the teams doing this are the following:

Perma: Bring that +15 -1 energy regen staff , it'll let you live even if you mess up. Take your time to pull them slowly into the corner (walk backwards if you use a speed enhancing consumable). And ping Thommis (its much easier for you to ping while walking than it is sometimes for the group to find him between the many foes) when you have the aggro ready in the corner.
One aged dwarven ale per run should do, by the time your first has ran out you can just time your I am unstoppables to avoid knockdown. (halfway your shadowform so it'll still be on while you recast your next and once you need to cast the one after the I am unstoppable will be ready on time)
For those who have trouble with choking gas: there is only one group with distracters in it, its the group just before the stairs. Make sure you cast your new shadowform and dwarven stability just before you aggro that group. Dash and heart of shadow to speed up the run, so you can get around the wall to cast your next shadowform safely. Use more dashes/heart of shadows to shake off the group (shouldn't be a problem).

FS: If you do bring QZ, mention it, too often did the QZ appear all of a sudden and I didn't have enough energy to actually shadowform.

RoJ monks/Nukers: Stay away from the wall whenever possible and follow calls. Doesn't sound hard but a shocking amount of players doesn't realise what staying at the wall does to the carefully collected aggro.

HB monk: Bring protective spirit, the assassin can and will die to a group of dying foes due to death novas among other evil aoe. Don't use it on him though until he has all the aggro and the team is ready to smite.

Bip: Check with your assassin first, but in my experience the only moment when an assassin needs a bip is when he is just ressurected, to speed up the run. Don't try to cast bip on the assassin while he's at the wall, chances are you die and the effort was for nothing.
Also, don't bring enchantments, it may get you killed by symbiosis all of a sudden. And some new moves Triel and I worked out: You can swap the spirits to avoid them from spawning all of a sudden. Like teams usually do when battling Duncan, you can use the assassin skill swap to teleport the enemy spirit away. And because its still alive, no new spirit will spawn at the original spawning spot. This way you will not die all of a sudden. (Don't forget to swap to a normal armor before swapping, or you will die before you can swap).

That all being said, accidents happen. So no reason to flame someone unless he/she is being totally ridiculous (ignoring you etc..) And there are plenty of nice people to meet during farms like this.

rkubik

Lion's Arch Merchant

Join Date: Jul 2006

Many of the above comments are why I H/H the VSF. No leavers, no complainers, less stress. Wow, very similar to the majority of PUGs. Oh and Cynn is always very polite and thankful. I am also tired of being harrassed every time I go to the Grotto now as a Sin. Just because my prof tags says A/E doesn't mean I am a perma all the time stop inviting me!! End rant.

SimplyAmazing

SimplyAmazing

Krytan Explorer

Join Date: Dec 2007

Cho's Estate

Agents Of Indecision

Rt/

Perma's job is a lot harder than everyone else's. I've done every spot in vsf numerous numerous numerous times. While the perma uses his own personal cons/booze/etc to make the run possible, everyone else benefits, while he technically loses money, unless of course he gets a VS. And he does this for free... so. I believe if your perma is doing multiple runs with you, and he's fast, and gets the job done quickly and efficiently then the other team members, yes, should be donating booze/cupcakes/rock candies/whatever to him. It's pure courtesy. He's spending his money to help everyone else make money, don't be greedy. When I run perma, I don't expect donations because i know the nature of people. I don't even ask. But honestly, when people do donate, I highly appreciate it. If your perma is only running once or twice than there's no need to donate. And when I roj, bip, fs, w/e, I always donate to the good permas. Because I know for a fact, that their job is not easy. I understand that it's a team farm and the perma wouldn't be able to hit chest without the RoJ's killing everything (actually you can run this solo, but it takes longer).. but any role besides perma, has it easy, they get to afk for 3-7 minutes until the perma runs to slaver's, then to thommis, then they just spam 1,2,3 until chest pops up.

Anyway, It's just proper courtesy take care of the person taking care of you, while i agree with you that the perma should not DEMAND it, the other team members, should donate. Scratch my back, and I'll scratch yours. But sadly there's lots of greedy people in the world.

Even if you do 20 runs, and all you get is onyx and diamonds, not even 1 gold drop. You can still give the perma 20 firewaters and walk away with a 5k profit.

Just so you can see the math, you did 20 runs, and got 40 stones.

20 onyx
20 diamonds

40 stones x 250g (currently what they sell for) = 10k
20 firewaters = 5k

10-5=5k profit.

Dont be greedy!