Notable changes are bolded.
Troll Unguent - Wilderness Survival
Energy Cost 15 Cast Time 1 Recast 12
For 10 seconds, you gain Health regeneration of 3...8...10.
Rangers need a half-decent heal.
Healing Spring - Wilderness Survival
Energy Cost 10 Cast Time 1 Recast 15
Create a Healing Spring at your location. For 6 seconds, allies adjacent to the Healing Spring gain 0...36...45 Health every second.
Feasible alternative to Troll Unguent.
Leader's Comfort - Leadership
Energy Cost 5 Cast Time 1 Recast 8
You gain 10....94...115 Health. If there are any allies nearby, you gain an additional 5...47...58 Health.
Skull Crack - Strength
8 Adrenaline
Elite Melee Attack. If Skull Crack hits, target foe is dazed for 1...10...12 seconds and you lose all adrenaline. This attack always results in a critical hit.
M



... sigh, i dont play my ranger very often, but i did often wonder why troll urgent did take so long even with high expertise
... tnx for clearing this up