Looking for advice with various builds
Jeydra
Since I concentrate all my time to playing my Elementalist in PvE, I have little to no experience with other professions, so ... asking for advice with the following builds:
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Necro #1 - 16 Death Magic, 9 Protection Prayers, 9 Soul Reaping, 3 Curses.Quote:
Aura of the Lich, Animate Bone Minions, Death Nova, Blood of the Master, Protective Spirit, Aegis, Masochism, Rend Enchantments
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Discord, Animate Shambling Horror, Rotting Flesh, Spirit Light, Mend Body and Soul, Protective was Kaolai, Life, Death Pact Signet
Quote: Necro #3 - 16 Death magic, 10 Restoration, 8 Soul Reaping.
Discord, Animate Shambling Horror, Putrid Bile, Spirit Light, Mend Body and Soul, Protective was Kaolai, Recovery, one optional skill (generally Rend Enchantments, but might use Resilient Weapon or similar depending on area). **Only use this hero with Necro #2 above.
Quote: Rit #1 - 16 Channeling, 11 Communing, 8 Spawning Power, 4 Wilderness Survival
Signet of Spirits, Frozen Soil or Gaze of Fury, Painful Bond, Splinter Weapon, Bloodsong, Displacement, Spirit Siphon, Armor of Unfeeling **Only use this hero together with Rit #2, below. I really don't know the fine points about this bar. Frozen Soil is great to have in several of the areas I play in; when it's not needed I bring Gaze of Fury for more spirits. Splinter Weapon ... I have it in a team that usually has no physicals, so it only triggers on wanding, but it might still be worth it - there actually are times I deal more damage wanding than casting. No idea about the rest of the bar if there are obvious improvements to be made? I was using Mighty of Vorizun in place of Painful Bond, don't know if it's worth it.
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Rit #2 - 16 Communing, 13 Spawning Power Signet of Ghostly Might, Union, Boon of Creation, Disenchantment, Pain, Armor of Unfeeling, Anguish, Dissonance **Only use this hero with Rit #1, above. I don't know about this bar as well. The hero runs out of energy pretty fast, and I don't know how to get him more energy without compromising the bar. I'd already moved Union - a spirit unaffected by Signet of Ghostly Might - to this hero and I still feel bad about it, so ... Quote:
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