Need PC on a lot of things :)

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S
Shrimz
Krytan Explorer
#1
Let's start off with mods and inscrips:

Aptitude not Attitude 19%
Strength and Honor 15^50
hale staff head +30
hale and hearty +5nrg^50
I have the power +5nrg
axe grip +30hp
vamp. axe haft
Luck of the draw -5/20% chance
leaf on the wind (+10AL vs cold)
riders on the storm (+10AL vs lightning)
serenity now (recharge 10%)
guided by fate(15% wihle enchanted)


Golds:

hale smiting staff of defense q12 smiting (non inscribable)
HCT 20% smiting
+30 hp
+5 armor

holy vial of aptitude q11 protection
HCT protection 20%
inscrip: Not the face! (+10AL vs. blunt)

butterfly mirror q11 inspiration
inscrip: strength and body (reduce deep wound by 20%)

wooden boar scepter of memory q10 spawning
HSR spawning 19%
inscrip: seize the day (+15 nrg 1 nrg degen)

adept divine staff of defence q12 divine favor
HCT divine favor 20%
+5 armor
inscrip: to the pain (dmg +14% -10AL while attacking)

vampiric ancient shortbow of shelter q9 marks
vamp mod(5 life steal)
armor+7 vs physical
inscrip: dance with death(15%/stance)

Greens:

bubahl's grasp q9 scythe
earth dmg
15^50
+7 armor vs physical

kenshi's butterfly daggers q9 dagger mastery
15% dmg - 5 energy
zealous
+7 AL vs phys

asterius' scythe q9 scythe mastery
15^50
zealous
20% longer enchant

Thanks for your help!!!!

Oh and maybe there is some mods I can get to make the weapons better?
kdz
kdz
Jungle Guide
#2
I'd salvage mods, and merch all golds except:
ancient shortbow: ~10-15k
greens : 3-6k
S
Shrimz
Krytan Explorer
#3
Quote:
Originally Posted by kdz View Post
I'd salvage mods, and merch all golds except:
ancient shortbow: ~10-15k
greens : 3-6k
Which mods should I salvage? I obviously have noclue what they are worth or I wouldn't be posting here.
Im in SPAMADAN
Im in SPAMADAN
Desert Nomad
#4
Luck of draw ~5k

Merchant most golds
S
Shrimz
Krytan Explorer
#5
any more opinions?