Bird's Eye Camera View Option

Pocketmancer

Pocketmancer

Frost Gate Guardian

Join Date: May 2005

I was vanquishing parts of Cantha randomly with one of my characters and after being pressed against a wall, I noticed the camera shifted upward to a bird's eye angle like such.



After seeing that, I just stopped and looked at it some more. Pretty quickly, I realized how useful it'd be in certain areas to determine range, position of units, etc. Considering there's a backview button, why not a bird's eye view, too? Would be great if we could lock this camera position as well.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Nice, Command & Conquer 4: Return of the Lich!

Would be fun zooming all the way out, but I don't think it would be helpful to my gameplay. Kinda hard identifying everything from the top.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Though it would make things easier for ranged attacks, like as an Ele or a Dervish.

/Signed, I can see a lot of utility for this option now that you bring it up.

paddymew

Frost Gate Guardian

Join Date: Jul 2008

D/

I think it would be useful to have the possibility to do so.

Archress Shayleigh

Archress Shayleigh

Wilds Pathfinder

Join Date: Feb 2009

Guild Hall

R/

Would help alot with rangers and what not. /signed
(PvP and even PvE!!)

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

That would help a lot for all the range attacks. Also for pulling. Game would be a bit more strategic.

/signed

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Would help a bit, but would probablly not work all the time with some areas with ceilings (like in caves). /semi-signed

Pistachio

Pistachio

Lion's Arch Merchant

Join Date: Jan 2006

W/R

I've gotten the same bird's eye while up against walls as well, and I have to admit I liked it. I see no reason why you shouldn't be able to pull the camera back a little more.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I'd love that. When you change angles, is stops midway. They should let the camera go to the top.

stevedallas

Frost Gate Guardian

Join Date: Dec 2006

NY

The Ebon Vanguard

W/

/signed

this would be fun!

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

Why not just zoom all the way out and tilt the camera up? It's effectively the same thing.

stevedallas

Frost Gate Guardian

Join Date: Dec 2006

NY

The Ebon Vanguard

W/

while i currently do that (tilt camera up and zoom out), I like the idea of having a broader overview of the surrounding area