Fix hero AI when you cancel flags from a distance...

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

You know when you have your heroes flagged across the radar, then you want them to come forward, but instead of setting a new flag, you cancel it? And instead of the heroes running back towards you, they turn and jaunt in the other direction for a short distance? It's really getting on my nerves.

inb4 "just set a new flag then"
It's the principle of the issue.

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

adblockplus.or

actually it is even worse when you run ahead, they get out of compass range...

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

no it is even worse than that. Sometimes they even run away from the compass range and do not come back till you come in the radar range to them. I would love to have this fixed.

BadgerzFTW

Academy Page

Join Date: Mar 2008

/signed. I always flag my hero all the way back just to be safe when 600/smiting and I always lose the bonds from the hero because it runs away.

Spiritweaver

Banned

Join Date: Jul 2009

/signed

I can't even begin to mention the amount of times this has caught me out when 600/smiting.

Demonlord Matt

Demonlord Matt

Academy Page

Join Date: May 2009

Alliance Of Fides [AoF]

W/D

/signed for the exact same reason as badgerz and spiritweaver

Evasion Twenty

Evasion Twenty

Lion's Arch Merchant

Join Date: Jul 2009

Outside

Balthazars Chosen [BC]

R/P

/signed

it would make it less of a hassle

JASON626

Krytan Explorer

Join Date: Aug 2006

Mo/

/signed

its just weird how they run away. Like trying to on purpose mess you up.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

/signed, but nothing will be done to fix this. They're not going to put the resources into fixing gw1 now, especially something so screwed up as hero/hench ai.

AznAndy

Ascalonian Squire

Join Date: May 2009

Netherlands

Avatar of Heroes

W/

/signed totally annoying sometimes

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

/signed.....lost olias for the duration of a mission once since he decided to go back to .....no idea where but we searched for him for a very long time (too bad he couldnt ping his locale!).....
all they need to do is have them follow you instead of returning to ....where ever (they supposedly follow the footsteps back to the beginning and then follow them to where ever you are , yeah right).

cloud4905

cloud4905

Frost Gate Guardian

Join Date: Dec 2008

Retired

W/Mo

I usually don't even bother posting on petitions like this, but I definitely /sign this one. SOOOO irritating when this happens.

Ryla Ravenclaw

Ryla Ravenclaw

Ascalonian Squire

Join Date: Jul 2007

Texas

The Dragons of Middle Earth [TDME]

N/

/signed
After taking off the flag, I have had a hero run in the opposite direction from me and out of range. I lose all my enchantments, and because they are running to who knows where, sometimes run into a mob and kill themselves. So my bonder is dead and I have no enchantments....

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

Yes, this is mostly an issue with 600/smiting which is what prompted me to petition it, as I 600/smite a lot. It would be great to see this fixed.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

/signed. it's so annoying, especially when you've done it in a hurry or misclicked a flag.

Teysar kitait

Teysar kitait

Academy Page

Join Date: Dec 2005

Sword of Justice [SOJ]

/signed

happens to me a fair bit when 600ing, i just fix it by putting a new flag by me and then cancelling it, but like you say it's annoying
as far as i can make out they go back to the place where you were when you flagged them (if they weren't already next to you when you flagged them) and then follow you.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/signed
annoying as hell when i 600