i am glad they did not nerf SF. hopefully, they realize that the people who scream the loudest are just a minor few (even though I am sure those who think otherwise will state...otherwise).
kudos to anet for an awesome update. rangers and sins got love, and in the next update hopefully mesmers and monks will be in the september update.
SF Argument
7 pages • Page 1
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Originally Posted by Bryant Again
No you're right, the people who know more about the game are in the minority ; p
h4r h4r h4r. <3
Quote: People adamant about SF because it helps them to get easier high-end items? Not so healthy. understandable...but at 4 1/2 years in...is it really a problem if people get high end stuff? by now, everyone has everything. there is nothing out there that sparks the "wow" in people like it once did prior to factions. at this point, everyone has been everywhere, seen everything, and (hopefully) has gotten a few rare items. the novelty of these items are gone, so it should not be a problem anymore.
No you're right, the people who know more about the game are in the minority ; p
h4r h4r h4r. <3Quote: People adamant about SF because it helps them to get easier high-end items? Not so healthy. understandable...but at 4 1/2 years in...is it really a problem if people get high end stuff? by now, everyone has everything. there is nothing out there that sparks the "wow" in people like it once did prior to factions. at this point, everyone has been everywhere, seen everything, and (hopefully) has gotten a few rare items. the novelty of these items are gone, so it should not be a problem anymore.
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People angry about SF because it helps "nubs get the lootz"? Also not a healthy crowd.
in total agreeance. i cannot STAND to have "nubz" showing their zrank, showing their rank, and other items that boost ones ego. however...I am glad for those who are only able to play a few hours (if that) a day are able to get high end items that really...do not lend any other purpose than a skin. Quote:
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Originally Posted by [DE]
The entire SF argument is basically the Ursan one all over again.
We all know how that ended. Yeah, with us being right.
We all know how that ended. Yeah, with us being right.
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Originally Posted by Star Gazer
understanbable...but at 4 1/2 years in...is it really a problem if people get high end stuff? by now, everyone has everything. there is nothing out there that sparks the "wow" in people like it once did prior to factions. at this point, everyone has been everywhere, seen everything, and (hopefully) has gotten a few rare items. the novelty of these items are gone, so it should not be a problem anymore.
Just because a lot more people have such items doesn't give good excuse to make the trek to get them easier to acquire. It just means that more people have gone through the effort to get them.
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understanbable...but at 4 1/2 years in...is it really a problem if people get high end stuff? by now, everyone has everything. there is nothing out there that sparks the "wow" in people like it once did prior to factions. at this point, everyone has been everywhere, seen everything, and (hopefully) has gotten a few rare items. the novelty of these items are gone, so it should not be a problem anymore.
Just because a lot more people have such items doesn't give good excuse to make the trek to get them easier to acquire. It just means that more people have gone through the effort to get them.Quote:
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That's what Normal mode should be for. If you're an inexperienced player, then you should be in the areas catered to such.
Thank. You.
I don't understand why people buy a game and think they're entitled to do any single area of the game in 30 minutes without any challenge because they don't have enough time to complete the area, or have the skill required to.
Tip: If you don't have the time for it, do something else in Guild Wars. If you never have the time for it, then maybe Guild Wars (and other online RPG's) aren't the games for you.
Sorry, but it had to be said.
I don't understand why people buy a game and think they're entitled to do any single area of the game in 30 minutes without any challenge because they don't have enough time to complete the area, or have the skill required to.
Tip: If you don't have the time for it, do something else in Guild Wars. If you never have the time for it, then maybe Guild Wars (and other online RPG's) aren't the games for you.
Sorry, but it had to be said.
People don't realize that EVERYTHING IN THIS GAME CAN BE DONE. You don't need Shadowform, you don't need any gimmicky crap. You might require *shock horror* human players, but other than that you can do anything you really feel like doing. It's the same stupid argument over and over again for SF. IF IT GETS NERFED, WE CAN'T DO ANYTHING IN THIS GAME. Come on -_-;
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Originally Posted by A11Eur0
That's a strawman argument. Proponents of SF don't think things can't be done without it. They say that stuff can't be done in the same amount of time without it, which is truth. If it takes 4 hours to do something without SF, and an hour to do it with SF, which would the CASUAL PLAYER rather do? Either they do it with SF, or they do something COMPLETELY DIFFERENT. SF opens doors to CASUAL PLAYERS to complete certain areas. Some elitists say that if someone doesn't have the time to spend in these areas, they shouldn't be playing the game. BS. This game is for casual players, period. If you want your high end areas to be special to those who have hours per day to complete them, go play WoW. Saying you don't want high end areas to be easily completed for no reason other than exclusivity is just idiotic.
It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas. There are plenty of things in this game to do that casual players can complete. Just because you buy a game doesn't entitle you to be able to complete every single area in under 40 minutes. The game is directed at casual players, yes. That, yet again, doesn't mean everyone is entitled to completing every area of the game in under 40 minutes. High-end eltie areas shouldn't be able to be completed in under 30 minutes isn't idiotic, it's logic. It makes no sense that these 'hard' areas are completed so easy and fast.
You know, there's a way to meet in the middle. These areas shouldn't take hours and hours to complete, but they shouldn't be able to be completed super fast, either. A high-end elite area should require some time and some sort of skill to accomplish. 3 hours is absurd for a game like Guild Wars, but so is 20 minutes. They should be designed so that a casual, decent player can complete it in 1:15. If you don't have an hour and 15 minutes, then do something else. Call me an elitist all you want, it's cool.
That's a strawman argument. Proponents of SF don't think things can't be done without it. They say that stuff can't be done in the same amount of time without it, which is truth. If it takes 4 hours to do something without SF, and an hour to do it with SF, which would the CASUAL PLAYER rather do? Either they do it with SF, or they do something COMPLETELY DIFFERENT. SF opens doors to CASUAL PLAYERS to complete certain areas. Some elitists say that if someone doesn't have the time to spend in these areas, they shouldn't be playing the game. BS. This game is for casual players, period. If you want your high end areas to be special to those who have hours per day to complete them, go play WoW. Saying you don't want high end areas to be easily completed for no reason other than exclusivity is just idiotic.
It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas. There are plenty of things in this game to do that casual players can complete. Just because you buy a game doesn't entitle you to be able to complete every single area in under 40 minutes. The game is directed at casual players, yes. That, yet again, doesn't mean everyone is entitled to completing every area of the game in under 40 minutes. High-end eltie areas shouldn't be able to be completed in under 30 minutes isn't idiotic, it's logic. It makes no sense that these 'hard' areas are completed so easy and fast.
You know, there's a way to meet in the middle. These areas shouldn't take hours and hours to complete, but they shouldn't be able to be completed super fast, either. A high-end elite area should require some time and some sort of skill to accomplish. 3 hours is absurd for a game like Guild Wars, but so is 20 minutes. They should be designed so that a casual, decent player can complete it in 1:15. If you don't have an hour and 15 minutes, then do something else. Call me an elitist all you want, it's cool.
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Originally Posted by Arkantos
It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas.
Typical elitist attitude backed by the desire for exclusivity. Who are you to say what people can and cannot do in a game, especially when what they do doesn't affect you in any way?
Another side to the argument is the fact that running these gimmick builds is NOT A GUARANTEE FOR SUCCESS. I've seen PLENTY of experienced players fail these gimmick builds repeatedly due to a multitude of factors, mainly user error, misclicking, lag, and SHOCK AND AWE random enemy spawns that ruin the gimmick builds.
And yes, it does take people 3-4 hours of casual play to clear high end areas such as UW and DoA, pretty much due to the overwhelming amount of unfairness present in enemy spawns and skill bars, mission layouts, and environmental effects. This is unwelcoming to any casual player, as it doesn't matter how good of a player you are with your 8 skills, you need to know the AREA FIRST to succeed. Casual players are not going to get to know these areas if they don't play them.
It doesn't take 4 hours to complete any area in the game, unless you're bad. If you're bad, you shouldn't be doing high-end elite areas.
Typical elitist attitude backed by the desire for exclusivity. Who are you to say what people can and cannot do in a game, especially when what they do doesn't affect you in any way?Another side to the argument is the fact that running these gimmick builds is NOT A GUARANTEE FOR SUCCESS. I've seen PLENTY of experienced players fail these gimmick builds repeatedly due to a multitude of factors, mainly user error, misclicking, lag, and SHOCK AND AWE random enemy spawns that ruin the gimmick builds.
And yes, it does take people 3-4 hours of casual play to clear high end areas such as UW and DoA, pretty much due to the overwhelming amount of unfairness present in enemy spawns and skill bars, mission layouts, and environmental effects. This is unwelcoming to any casual player, as it doesn't matter how good of a player you are with your 8 skills, you need to know the AREA FIRST to succeed. Casual players are not going to get to know these areas if they don't play them.
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Originally Posted by Professor K
Typical update day. Typical elitists whine about the game not being hand crafted just for them. Whether you like it or not some improvements were brought to the game today.
Say all you want about 'typical elitist whiners', tbh. This is exactly like the whole ursan argument. Guess what happened?
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.
That's all I have to say, really. This whole argument has been beaten to death hundreds of times.
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.

That's all I have to say, really. This whole argument has been beaten to death hundreds of times.
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Originally Posted by Arkantos
Say all you want about 'typical elitist whiners', tbh. This is exactly like the whole ursan argument. Guess what happened?
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.
That's all I have to say, really. This whole argument has been beaten to death hundreds of times. This. Its a pity that its brought up so many times as well.
Anyways, ANet have already stated that they're concerned about the hardest areas in the game being completed in 20 minutes, so whatever. Much like when ursan got nerfed, I can't wait to say the 'typical elitist whiners' won.

That's all I have to say, really. This whole argument has been beaten to death hundreds of times. This. Its a pity that its brought up so many times as well.
