Should elite missions (UW, FoW, etc) allow H/H?

2 pages Page 1
h
harpharp
Academy Page
#1
i enjoy this game, it allows me to use heros and henchies to do stuff that makes me enjoy the game rather then spend weeks and months a mission. However i just don't understand why do elite missions limit one to only 3 heros so i cant do say fow, or the deep on my own.

Every time i try looking for a group say fow, i must be either a t1,t2 or mt. Almost no one does it the norm way anymore, and when i finally found a group after spending days looking around, people quit in 15-20 mins( and thats assuming if the group didnt fall apart after 10 mins),comparing it to a fowsc, claiming it takes "too long", crazy wammos rushing off to solo some parts of uw seeing that ectos drop there and asking for res at some god knows where place after getting himself killed. So why shouldn't elite missions be H/H able? prices of ectos/shards not going to drop anyway with all the sc going on and it gives other a platform to enjoy the game without being grouped with idiots for once.
Bristlebane
Bristlebane
Desert Nomad
#2
And here I read the title as 'should elite missions disallow H/H' when in fact you mean the total opposite :P

More than 3 hench/heroes in elite areas:
/notsigned

Disallow H/H completely in Slavers/Deep/Urgoz only:
/signed
Bryant Again
Bryant Again
Hall Hero
#3
I see little problem with it.
Sword Hammer Axe
Sword Hammer Axe
Wilds Pathfinder
#4
Yes. Yes it should. And so should DoA, Urgoz and Kanaxai. Especially Urgoz and Kanaxai since it's impossible to do that without having made arrangements a few days before >.<
Cuilan
Cuilan
Forge Runner
#5
I think elite areas should be treated special and left to humans. Lead groups better.
the Puppeteer
the Puppeteer
Jungle Guide
#6
since there's very little pugs playing those heros are essential

I would vote for allowing henchies too
r
rkubik
Lion's Arch Merchant
#7
I think for now it is fine but I have stated previosuly that I believe for the longesvity of the game it needs to be implemented at some point just due to the fact that player numbers will drop and by implementing the H/H it will allow people to still play those areas. Will it be as enjoyable I don't know but at least it will get people playing rather than not. I also think it is rather silly to have all the heroes and only be able to use a maximum of six of them.
B
Bug John
Krytan Explorer
#8
Kanaxai zquest yesterday, and no guildies around, so I decided to pug the deep.

I really wished I had a few friends online to do it with their heroes, because it was really hard. Not that the deep is hard by itself, people make it hard because even if they don't know anything about the area, they won't listen to experienced players.

Anyway, completed it in two hours, and had to play a build I hate (perma sf is the most boring build ever), I really wish there were more options to play without pugging in those areas.
F
Fay Vert
Desert Nomad
#9
I see no harm in it. Hench were put in the game for a reason, I see no valid reason for excluding them. May as well remove them from the whole game if that was the game design, but it wasn't so yeah, stick them in, let casual players in.
Teysar kitait
Teysar kitait
Academy Page
#10
/signed

i agree, i see urgoz' warren and the deep empty whenever it's not a zquest because it doesn't seem to be worth the time and effort, compared to something like FoW or UW which can be solo farmed or completed with a couple of people and heroes. because of this i've never seen urgoz' warren past the first room.
I also agree that it could be necessary as the player numbers decrease, particularly when GW2 comes out.
BenjZee
BenjZee
Forge Runner
#11
Heroes aren't ascended and worthy of FOW!
Aeon221
Aeon221
Krytan Explorer
#12
Yeah, it's pretty irritating not being able to use henchies in these places. Meanwhile, you can h/h Slavers.
E
Elephantaliste
Krytan Explorer
#13
There is no reason not to allow henchies or more heroes there.

It is not like we would use solo SF hero farming uw on their own...
pamelf
pamelf
Forge Runner
#14
/signed. If i see even one more MUST BE t1,t2 or mt!!! spam i will scream...
Arduin
Arduin
Grotto Attendant
#15
Quote:
Originally Posted by SmithyBen View Post
Heroes aren't ascended and worthy of FOW!
Heroes can enter FoW. Henchies can't.

I wouldn't mind asking Mhenlo and Co. along for a FoW clear, they are elite enough.
BenjZee
BenjZee
Forge Runner
#16
That's what imeant... oops
I reckon eventually such as when gw2 comes out they should allow more henchman accessible areas.
Simath
Simath
haha you're dumb
#17
Quote:
Originally Posted by harpharp View Post
So why shouldn't elite missions be H/H able?
Because they are elite areas and have been damaged enough by UB, SF, consumables, and PvE only skills. Also, FoW and UW can be done with hero's as long as you have two humans.
BlackSephir
BlackSephir
Forge Runner
#18
So their ELITENESS right now comes from the fact that it's hard to find people willing to do them?
LOGIC :DDDDD
Arduin
Arduin
Grotto Attendant
#19
Quote:
Originally Posted by Simath View Post
Because they are elite areas and have been damaged enough by UB, SF, consumables, and PvE only skills. Also, FoW and UW can be done with hero's as long as you have two humans.
I fail to see how the ability to bring henchies would screw up those areas, knowing SF and Speed Clears are all the thing nowadays.

If anything, allowing henchies would enable casual players to give it shot at those areas. Which is a good thing in my opinion.
Danax
Danax
Lion's Arch Merchant
#20
still need to do the deep on ranger..